Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence of theGood Hunter

byRaiden891

Views
0 views
Favorites
0 favorites

AI summary

Gives a one-time resculpt and a body at the pinnacle of human fitness, along with mental fortitude enough to stare into the eyes of eldritch horrors without going mad, immunity to the bloodlust that claims most hunters, and mastery of hunting beasts and Great Ones alike. You gain a pocket dimension identical to the Hunter's Dream that you control absolutely — not even the Great Ones can usurp it — and return to on death, with the option of granting others sanctuary there via a lantern, and inside are the Plain Doll, absolutely loyal and treating you as a dear friend or more, and the messengers, who supply Bloodborne's gear sets, along with a workshop holding every trick weapon blueprint and the materials to build them, which you are proficient at crafting and maintaining. You also learn Quickening, the first Hunters' signature art, enhancing speed and reflexes until you appear to teleport, and gain Insight, letting you perceive hidden and invisible eldritch beings and stand against the Great Ones.

Generated précis — the sections below are the author's original text.

Description

By drinking this essence, you gain the following benefits:

Effects

11
  • You obtain a one-time resculpt of your body.

  • Your body becomes the pinnacle of human fitness. Granting you enhanced speed, strength, dexterity and resilience.

  • You possess immense mental fortitude, so much so that you are capable of staring deep into the eyes of eldritch horrors without going mad. You also possess immunity to the bloodlust that overtakes a great many hunters.

  • You become a master of hunting beasts and eldritch horrors.

  • You gain access to a pocket dimension identical in appearance to the Hunter's Dream that you control and return to upon dying. You can grant others sanctuary in the Dream by giving them a lantern that transports them into the Dream.

    • Control of the Dream cannot be taken from you by any means. Even the Great Ones cannot usurp your willpower within the dream.

    • Within the dream is the Plain Doll who is absolutely loyal to you and treats you as a dear friend or something more if you desire it.

    • The messengers also reside within the dream and assist by granting you the gear sets that can be found in Bloodborne.

  • You obtain proficiency with the crafting and maintenance of trick weapons and hunter firearms. The blueprints of all trick weapons found in Bloodborne can be found in the workshop in the dream along with the resources required to craft them.

  • You gain the signature ability of the first Hunters of the Workshop, the art of Quickening. This enhances your speed and reflexes to the point where it appears that you suddenly gain the ability to teleport.

  • You obtain access to the mysterious force known as "Insight" or "Eyes on the inside." This allows you to see hidden eldritch beings and it also allows you to perceive invisible beings. This also lets you stand and fight against the "Great Ones" or beings of similar power.

Categories
utilityitemscombatcraftingphysical
Traits
skill masterystealthillusionsimmunitypocket dimensionspace manipulationteleportation
Keywords
superhuman agilityemotional controlenhanced sensesleadershipbase of operationsweapons
Views
0 views
Favorites
0 favorites