Essence of theHero of the Imperium (Update)
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AI summary
Makes you the only successful Afriel Strain subject, free of the Afriel Strain Curse, removing every current physical and mental health problem and preventing new ones, granting a one-time cosmetic resculpt toward a tall, athletic ideal, and combining all the advantages of the Heroes of the Imperium in one person — physical attributes several times enhanced, with reflexes, awareness, balance and hand-eye coordination raised to superhuman levels sufficient for mild combat precognition and a danger sense. Your stamina is superhuman so you tire at a hundredth the rate of a fit human, you need only a quarter of the food and sleep despite all this, you can block out pain while still registering injury, you heal dozens of times faster than normal and can recover completely from anything short of death including regrowing lost limbs and organs given time, and you gain a lifespan of several centuries with gentler ageing and immunity to the ennui of long life. Your blood, given voluntarily, permanently grants any of these benefits to another human, your fitness never degrades below whatever level you reach and your skills fade only after decades of disuse, and your offspring can inherit the abilities with you choosing which ones, how potent, and how and when they manifest.
Generated précis — the sections below are the author's original text.
Description
By consuming this Essence, you become the only successful example of the Afriel Strain experiment and this will grant you multiple boons while freeing you from the Afriel Strain Curse.
Effects
47Upon taking this essence any physical and mental health problems or defects currently plaguing you will be removed, with any new instances of such prevented from occurring.
A free, one-time cosmetic body resculpt to your ideal or desired appearance, skewing towards a tall and athletic look.
As the only successful result of the experiment to combine and manifest all the advantages of the Heroes of the Imperium in a single individual, you will gain enhanced physical attributes, several times stronger, faster, and more enduring than record-breaking Olympic athletes. Your senses are especially enhanced and cannot be overloaded by stimuli.
Your reflexes, awareness, balance, and hand-eye coordination are similarly enhanced to superhuman levels, to the point you have a mild combat precognition and danger sense. With your enhanced processing speed, the world might as well be in bullet time if you wish to.
While you are not tireless, your stamina is superhuman and you tire only at 1/100th the rate compared to a healthy and fit human.
Strangely enough your body need less sustenance and sleep than even a normal human despite these vastly enhanced abilities. You can maintain your peak performance with only one-quarter amount of food and drink that needed by a healthy adult human, and you only need to sleep every other day a few hours unless you really tire yourself out both physically and mentally.
You can easily block out pain if you want to while still retaining an awareness of injury.
You heal dozens of times faster than any normal human and you can heal completely as long as you are not killed. You may even regrow lost organs and limbs as long as you are alive. It will take time, usually a few weeks, but it will happen. You will never have any scars unless you want to keep them. Your immune system also enhanced to make any normal diseases and parasites to be killed by it, and even designer diseases, supernatural diseases, drugs, poisons and toxins will find it hard to permanently damage you. Even if they work on you their effects will be greatly weakened and almost never be permanent.
Gain an increased lifespan that can last for several centuries with the effects of age being gentler on you even in your advanced years. You also gain immunity to the ennui of time and any effects that would make living longer difficult. No matter how old you are, you won't have any trouble keeping up with advancements or connecting with other people.
Your blood can be injected into other human beings to permanently enhance the treated person by giving them any of your benefits provided by this Essence. It only works if you give your blood voluntarily to uplift another person, it can only be given once to provide benefits this way and you can decide which abilities will be given and how powerful they will manifest (if you want, you can give weaker versions of your new abilities or give them at full power). Injecting your blood into others will automatically cure of any and all of their non-supernatural physical and mental ailments.
Your level of fitness doesn’t degrade past this level or any higher level that you have reached by actual training. Furthermore, your skills and abilities only degrade if you don't use them for decades.
Abilities, powers and skills granted by this essence can be inherited by your offspring, and you can select what abilities they will gain, their potency, and how/when they will manifest at the time of conception. Your children will be free from any and all genetic defects, disease, curses and they will never suffer from malformations or unwanted mutations.
Just like Sly Marbo, you possess the necessary skills and experience to adapt and thrive in harsh conditions and to survive in any environment, which may kill other average beings of your species.
You are at home just as much in the heart of a jungle as a regular city.
You gain the combined combat, tactical and strategic skills and experiences possessed by the greatest human heroes ever lived in the Imperium. You are a master swordsman comparable to Ciaphas Cain who can deflect attacks from supernaturally skilled and fast opponents with ease, and you are a marksman who can keep up with Sly Marbo in a shooting contest and come out victorious.
Supernaturally skilled at stealth, infiltration and explosives handling just like Sly Marbo and the best of the Ghosts of Tanith. Without supernatural sensory abilities, prescience and hyper advanced sensors, no one can hope to find you unless you want to reveal yourself to them.
You also has all the skills of the best Tempestor Primes and the elites of the Lucifer Blacks.
You are an ace level pilot and driver/gunner who can operate any and all Imperial vehicles and you will quickly "tame" any xenos vehicles and bring it under you complete control.
You possess immense skill conducting war on a strategic and tactical level, you are better in this field than Lord Solar Macharius and Ursarkar E. Creed combined and you would be able to defeat even the best Primarch tacticians should you ever come to face them. Expect most plans you make and execute to largely go your way, or at least in a way that is favorable to you.
You are a peerless expert in handling of logistics and how to raise, train and maintain a force from a small band of soldiers to entire armies.
You possess superhuman skill at tactics, strategy, logistics, politics, and other things needed to run a functional power. You intuitively understand the ins and outs of politicking, especially military politics. You become more farsighted and better able to see the big picture and focusing on details. While you're not outright psychic, you have a better idea of the overall situation and possible consequences of actions (both yours and others') than most people.
You gain a Ciaphas Cain's talent in escaping or running away from things (sometimes even from the consequences of your actions). You always pick the best pathway to get where you need to go or to evade dangerous creatures. You also have an amazing sense of direction, able to tell where you are at from anywhere. In addition, you can traverse through any terrain as easily as you do on flat land.
You now have the combined, incredibly robust plot armor and luck of Sly Marbo and Ciaphas Cain.
Your skills in dealing with people are raised as well. You are a master of psychology, able to read people's behavior, body language, tone and everything else to discern their intentions and easily manipulating them. This also means that you can be extremely charismatic and charming and can convince and change any person's views with enough time or intimidate others effortlessly.
You possess enhanced memory, rapid learning capabilities and genius level intelligence. You also receive a great boost to your creativity, problem solving and pattern recognition.
Just like Commissar Yarrick's or Iron Hand Straken's, your will is infinite and unbreakable.
You can undergo all suffering, all pain, and all difficulty. Even when your body should be in the greatest of damage, undergoing the most terrible of events, and facing the worst of foes, your mind will be untouched and unbroken, allowing you to continue of without even blinking. Additionally, your will allows you to combat any changes that will affect your mind, making you immune to even those that can manipulate your brain through biological manipulation. Your mind is your own and nothing will change it. This also grants the boon to hold onto skills, abilities, powers and whatever else that is inherently yours, no one can take what is your own, nor suppress nor act without your consent.
Your spirit will continue to move and as long as you are outright dealt a fatal blow, can make the body continue to act.
Your diligence and willpower is boosted, making you more driven and motivated, as it purges excessive indolence and procrastination. That is to say while you still value relaxing and chilling out, you wouldn't put something off if it's important.
Your consciousness also allows you to fully comprehend and control your emotional state. While you still have a normal capacity for emotion should you so choose, you never become emotionally compromised or traumatized by anything unless you allow it. Furthermore, your mind is capable of processing, resolving, and overcoming trauma with almost instantaneous speed when you focus on doing so, and will also autonomously use this self-repair capacity to return you to at least adequate mental functioning should your mind somehow be too catastrophically damaged to focus. This also means that you always keep a cool-head in any situation, are immune to boredom.
You will gain all necessary physical & mental faculties to process and utilize these abilities while maintaining uninterrupted consciousness.
You are as perfectly sane - or insane - as you consciously choose, in whatever emotional proportions, as easily as moving some mental sliders on a mixing console.
You have complete finesse when using your abilities and you can teach your skills to others quickly. Your training can give years of skillful training and experience within a few months to your trainees.
The people that you teach will never be held back by simple fear, disbelief or preconceived knowledge. If you are speaking the truth when you tell them about the nature of atoms and the existence of microscopic life, then they will believe you even without proof, for example.
You may summon any armor, weapon, ammo and equipment that ever used by one of the many heroes of the Imperium. They will be yours and nobody will covet them or question their possession by you.
You will be given a customized land vehicle and an aerospace vehicle of your own that may come with its crew of loyal and highly skilled individuals. Their personality and gender is up to you. These vehicles can be customized to your specific taste (change of weaponry, equipment, color and insignia, etc.). Destroyed vehicles can be re-summoned within an hour. They will never run out of ammo or other supplies like fuel.
You are allowed to have your own small, warp capable interstellar ship (a few hundred meters long). It will be crewed by highly competent, experienced operators, will be equipped with the best Human technology and it will be guaranteed to never lose its way through the Warp and its Gellar Fields are completely impenetrable to the forces of Chaos or the denizens of the Warp. It comes with limitless supplies, fuel, ammunition and a small manufactorum to produce new things. It carries several shuttles, a few squadrons of aerospace fighters and dozens of other vehicles. Should any of the onboard equipment or vehicles ever lost/stolen or be destroyed they will be replaced within a day. Killed or captured crew members will also be replaced at the same speed. Any upgrades and improvement you implement or install on this ship will be retained and treated as Imperial STC product (you will automatically gain the STC equivalent plans for any tech you install on the ship that you can sell or give to the Imperium). This ship is more than enough to support you and your personal retinue as long as you want and can serve both as a mobile base of operation and your main transport between the stars.
You are allowed to take command of your very own personal retinue of up to 100 people. These individuals, who can be well known characters if you want to, can be humans or abhumans or even xenos.
They can be selected from any Warhammer 40K universe or alternate universe even from crossovers. You are limited to no more than a dozen superhumans (like Imperial Assassins or Space Marines or Custodians or Phoenix Lords and their equivalents or anyone with Beta and Alpha level Psyker powers). You cannot take anyone stronger than them with you, so no Primarchs or Gods or Exalted Daemons or Alpha Plus Psykers and similarly powerful individuals can be part of your retinue. They will be utterly and unshakably loyal to you and only you. They will be equipped with the best equipment available to Humanity from the Dark Age of Technology Era to the present of the Warhammer 40K timeline. You may freely decide their appearance, personality, personal equipment and other similar things.
They can use their abilities and special powers without problem no matter what universe they arrive in your company and the Psykers will be sane, stable people who never invoke Warp backlash (like perils of the Warp shenanigans) or be successfully tempted/possessed by Daemons.
You also gain the status of the Hero of the Imperium and will be treated as such. In loyal worlds this means you will be treated like royalty. On highly pious worlds you will be treated like the saints, while on enemy territories you will be treated like a juicy target who must be captured or killed to gain the favor of the enemies of Mankind.
You may visit any Warhammer 40K universe at any time and bring other people to there or bring them to alternative variants of their own setting.
You may select one of the following three ability packages: the Blank, the Perpetual, the Living Saint.
You have full knowledge how these powers work & the best ways to use them and you won't be overwhelmed by the sheer number of powers you have.
You have complete control over all of your abilities and also have the ability to turn any of your powers from fully off to fully on, or anywhere in between, and you cannot be forced to use this metaphorical dimmer-switch against your will.
Your powers and internal power supply cannot be stolen, suppressed, severed, copied, corrupted, altered, nullified, affected negatively against your will, or be used to harm you without your intention & will not malfunction or go haywire. These abilities function as is regardless of what universe you're in or their laws, concepts, etc.
Should you give up taking the retinue and the vehicles (starship included) you may also select a second ability package and gain all their advantages and benefits. It will not cause any conflict with the previously selected package, so feel free to get both the Blank and the Perpetual abilities and have Psychic powers while also being a Blank.
The Blank
By taking the Blank package, you will be an extremely powerful Untouchable, stronger and better than even the best of the Cullexus Assassins or the best of the Sisters of Silence. You can suppress even Alpha Plus level Psykers and Daemons. Even the Chaos Gods and the God Emperor of Mankind will be affected by your powers that will greatly weaken their psychic abilities.
Your Blank aura is not only stronger than any other Blanks', but it can spread much further from your body. While other Blanks may shut down psychic powers and affect Psykers within 12 meters, your ability can spread out to 100 meters with full strength or up to a kilometer around yourself if you limit its powers to only affect Alpha level or weaker psykers and their powers. Enemy psykers within this territory will be overcome by primordial fear and either will be almost paralyzed by it or want to flee from the area as fast as they can.
This Blank aura can completely disrupt any kind of psychic/psionic/magic communication and it is especially effective against Tyranids and their Synaptic creatures and psionic communication network.
Your Blank Aura will only affect those you want to affect, so if you want to you may allow friendly Psykers to manifest their powers within the area under your control. It will also not cause any discomfort, fear or distrust in normal people unless you want them to feel these things.
Other Blanks find your aura soothing and especially pleasant. Blanks of the opposite gender will be attracted to you and want to please you or at least want to be a pleasant company to you. If you want to, you may train other Blanks to control their auras better and suppress it so they may experience normal relationship with others and won't be shunned and feared anymore. Any blank you train will be able to spread their aura further than before and it will become stronger in its suppressing power.
As a Blank you are completely immune to any and all unwanted psychic abilities, attacks and effects. You are also untouchable by any kind of curses and your presence can shatter and dissolve any curses that are working in your Blank aura's area of effect. This Blank status make you similarly impervious to any magical and psionic abilities no matter their origin and power sources. Only gods of magic, embodiment of psionic energies can hope to touch you with their abilities and even if they succeed they won't get the desired effects because it will be greatly weakened.
From now on your soul cannot be targeted as a vector of attack.
Your mind and soul are unbreakable. No matter the method - anything that affects your mind or soul from the most mundane things like stress to the most esoteric things like Specific/Holy Grail type mind and soul control is incapable of effecting you. Your mind and soul are your own. Even a succubus wouldn't be able to take your soul. You could make a contract with the Omnipotent Devil, selling your soul and he wouldn't be able to take it from you no matter what.
You cannot be dominated against your will, any attempt to do so will backfire catastrophically for the wannabe dominator. You are furthermore immune to fear, manipulation, or otherwise subversion of your indomitable spirit.
You possess immunity to brainwashing effects and other negative mental status effects and can grant this immunity to others while they stay within your aura or cleanse them as soon as they step into the area affected by your Blank aura.
No Oracles or any other form of precognition can account for you, ever. Any predictions that are made will be made without taking you in account, and if seeking you out directly, all they get is static. In addition, you are not bound by fate anymore; your destiny is only what you make of it. This extends to the point that people and events that are deemed unstoppable or even un-killable, just because they are destined to, can be killed by you permanently.
You receive the training to weaponize this soul shattering ability and when you focus you may deliver devastating attacks through your touch and melee attacks that will immediately kill a living being or Minor Daemon. Greater Daemons and Princes and stronger beings will also be damaged by your ability but it will need more than a single attack to eliminate them. Minor Daemons and living beings killed by this method cannot be resurrected and will be killed permanently, not even energy and soul remain. Greater Daemons killed by your attack cannot return to "life" for several millennia and Daemon Princes killed by you will be demoted and changed to Minor Daemons for their failure after their resurrection within the Warp.
You can permanently destroy any psychic power, item, psychic artifact or seal with a single touch. This means that you can kill any Aeldari construct that uses soul stones, simply by touching it and will it to cease to work. If you want to, you may collapse any Webway Portal as soon as you come into contact with it and that entry point will be permanently sealed.
Should you kill a psyker or a psychic being/daemon, you will find yourself rejuvenated back to your prime and you will heal faster for a few hours. When you kill a strong Psyker (Gamma level or stronger) or a Greater Daemon/Daemon Prince, your lifespan will expand giving you extra years, decades or even centuries of life to live longer. The stronger your victim the more years you will gain. This ability also works on psionics and magic users, but the gains will be smaller.
You gain a dozen followers selected from the Cullexus Assassins, the Silent Sisters or Blank Inquisitors. They are added to your retinue and they do not count toward the limit placed on the number of superhuman retinue members you can take. They are all your personal disciples who already mastered the control of their auras, they can also weaponize their Blank powers and they are strong enough to suppress Alpha Level Psykers. Should they work together they can defeat Alpha Plus level psyker or greater daemon without losses. Like you, they also able to extend their lifespan and be rejuvenated by killing psykers or the denizens of the Warp. You may freely decide on their gender, appearance, their individual personality and their equipment.
The Perpetual
You become the second coming of Malcador the Sigillite. You are his equal in psychic power, skills and you are also a complete Perpetual, which makes you biologically immortal who can regenerate quickly from any kind of damage, even from total body destruction. You can only be killed by a few specific weapons that can kill Perpetuals permanently. Without such weapons, you will always come back to life no matter how much damage you suffered.
You are now the strongest psyker Humanity ever produced and the most stable one. Calling you an Alpha Plus Psyker will be the understatement of the millennia. Only the God Emperor of Mankind and the Gods of the Ruinous Powers within their own realms can best you and even them need to put in a lot of effort.
You now know all the various disciplines ever known by any human psykers and you can use them without problem. You may even use Daemonology disciplines to summon and control daemons and it won't corrupt you. You also know many rituals, sorcery and methods to affect both the Warp and the material universe that are lost in time and forgotten.
You will never suffer from the perils of the Warp, daemons cannot tempt you or possess you.
You can navigate within the Empyrean easily without the fear of ever being lost or be deceived. You will always find the quickest and safest routes that remain hidden from the best Navigators.
As a perfect Perpetual, you now have beyond Genius level intellect with perfect memory, archiving, indexing, instant recall, cross referencing, fully retroactive with protection from harmful memories, tamper proofing, and protection against mental devouring or other death of personality type effects. This will not prevent you from learning and growing as a person, but is a defence against any power or being that would force you to change including sudden ascension due to increased intellect or becoming a god.
Your intellectual baseline will likewise be increased so that you are a truly multi-faceted genius and at least as smart and talented as any human that has ever lived. You will be a true Renaissance man, able to apply the full force of your intellect to any or all fields of endeavor that might strike your fancy with equal ease.
Gain incredible charisma, the kind that even most cult leaders would be jealous of. With your charisma comes great oratorical skill. You can rally a crowd, hold your own in a debate, and persuade people that you are an individual of talent and character. You will be generally respected, even by your opponents.
Can learn and understand anything with enough study, even reverse engineer and reproduce strange alien devices or magical artifacts with human sciences.
You become able to speak and understand any language, whether spoken, written or containing non-verbal components such as telepathy.
No matter how long you live, time and circumstance will not weigh you down nor will it change you so much that you cannot recognize yourself. As the eons pass, you will never grow lesser in your own eyes. Indeed, you will only ever grow into more of the person you wish you could be, regardless of whatever horrors or terrible things you witness.
You are immune to boredom and your patience stretches into eternity. If you so wished, you could easily do nothing but wait for the stars to burn out without issue or complication. You also have no issues with solitude, being capable of surviving with no one but yourself for company indefinitely without becoming distant or socially rusty as a result.
No matter how much time passes or how many things you experience, you will never grow jaded or sick of simple pleasures or tasks. The sights and sounds you experience will always be as uplifting as the first time you saw them.
Your skills will never become lesser for lack of repetition. If you became a master cook, then you will still be just as skilled in a few thousand years even if you never gave it another thought since then. Skills, stats, and abilities never degrade due to lack of training or the passage of time. No matter what force or stimuli you experience, you can never be driven insane, mentally broken or otherwise inflicted with permanent mental imbalance.
The size of your retinue will double and all members of your retinue may be selected from superhumans if you want to.
Your ship is changed to the Spirit of Eternity while keeping all the bonuses of the standard ship given by this essence. The onboard AI is incorruptible, unhackable and absolutely loyal to you.
The Living Saint
As a Living Saint you no longer have any needs of any kind. You do not need to eat, sleep, drink or breathe. If you choose to do any of these things then you’ll find you no longer produce waste either. You are completely protected from any and all environmental dangers and can live even in outer space without problem. Your lifespan is now infinite.
You can have all the abilities of the Living Saints of the Imperium, and should you ever be killed, you can self-resurrect yourself or be resurrected by your supporters. You can now live as long as you want to live. You can easily harm the Neverborn and other denizens of the Warp, you may heal others and resurrect them a limited number of times. You may bless weapons to harm Daemons more easily and you may permanently kill Minor Daemons by your powers or banish Greater Daemons for millennia.
Should you need it, you may manifest golden energy wings that allows you to fly at great speed and with grace either in an atmosphere or in outer space.
You may generate a wide area protective shield that is extremely resistant to damage. It is comparable to Conversion Fields in its protection and can be spread out 120 meters from your body. It can be shrunken down to only protect yourself which will increase its protection to such levels that it can shrug off multiple volleys from an Imperator-class Titan.
You can sense any corruption, mutation or infernal power within something or someone even if they are suppressing it. Can sense any purity or divine power within something or someone even if they are suppressing it.
You can purge corruption, mutations and daemonic powers from others. Every purging will take a few hours to completely free someone from these problems and even crush mind control and genetic changes induced by Genestealers. After a cleansing, the purged person will be highly resistant, almost immune to temptations, corruption and harmful mutations. It is possible to purge all of these from anyone in less than an hour, but it will be incredibly painful and the survival and sanity of the purged cannot be guaranteed if it is done so quickly.
You may sense all supernatural creatures, and pierce through things like illusions and invisibility automatically. This sense is perfect and infallible.
You become able to speak and understand any language, whether spoken, written or containing non-verbal components such as telepathy.
You gain immunity to blindness, corruption, curses, deafness, muteness, madness, addiction, overdosing, disease, toxins, poisons, harmful radiation, mutations, or warping effects, infections, parasites, pests, and their divine, magical, sci-fi, or memetic equivalents; your body will also be brought to peak condition, will always be clean, with genetic defects or malformations cured.
Your offspring are also immune to genetic defects and malformations.
You are completely immune to any attempt to forcefully change, control, or manipulate your body, mind, and soul against your will in any fashion no matter what method is attempted or used.
Those that use supernaturally boosted persuasion are equally stymied, being forced to rely on simple mundane arguments against you as anything beyond that flatly fails to work. You are also immune to memetic effects or the maddening effects of eldritch beings or phenomena.
You yourself have an aura that makes you seem more approachable and people will view you with less suspicion than they would others even if you watched a bunch of kids playing in the park like a creep. This aura won’t help you if you prove yourself to be a threat or try to attack or abscond with someone.
You will gain your very own dedicated Orders Minoris Mission as your personal bodyguard force. These 100 Battle Sisters are completely dedicate themselves to you. They revere you, you are their own worshiped Living Saint. They will do absolutely anything to please you and to protect you. You are allowed to decide their appearance, their level of loyalty, their equipment and training. They are an extra force beside your personal retinue. Every member of this group can manifest various minor miracles and all of them received augmentations to make them stronger, faster, more enduring and should you want to, more pleasing to the eyes. Physically they are on the same level as MCU Captain America with unbreakable willpower and at least gifted level intelligence.
- Categories
- supernaturalcombatutilitymentalsurvival
- Traits
- psychic powersimmunityenhanced intelligenceskill masterymagicresurrectioncharismadurability
- Keywords
- intelligenceleadershipcursetechnologycompanionsemotional controlgender changestealthsummoningcraftingdemondivine magicflight