Essence ofPurgatory
bySamwell_Guduixin
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AI summary
Gives you Purgatory, a personal training pocket dimension built to keep supplying adversaries strong enough to challenge you however mighty you become — bleak rock and mountains by default, but redesignable into jungle, desert, a city or flying islands, with enemies you can specify in detail or leave as a general template like human, wolf or destroyer of worlds. The dimension expands as you cross thresholds, becoming a planet once you can affect continents and a solar system once you can affect a planet, you set the time dilation on every entry, and you can teleport in or open a portal to bring others, who share its benefits and trigger dynamic difficulty so everyone gets a real challenge. Defeating an enemy there transfers part of its strength to you and may grant new abilities as you see fit, dedicated training modes let you focus on a single attribute, weapon or skillset with equipment spawned for you if you lack it — though spawned gear cannot leave — missing basics are supplied as theoretical knowledge after which technical growth comes naturally, difficulty is adjustable up to hellish, and you neither age nor need sustenance inside.
Generated précis — the sections below are the author's original text.
Description
By drinking this Essence, you'll gain access to your own Training-Pocket-DimensionTM; Purgatory.
Effects
18Purgatory is designed to make you stronger by providing you with strong adversaries regardless of how mighty you become.
By default, it is a bleak, rocky surface with cliffs and mountains. You, however, can change its design to your liking.
Be it jungle, desert, a large city or flying island range. Your creativity and Purgatory's size are your limits.
This also extends to the enemies you'll be facing. You can design them in detail or think of a general template like human, wolf, destroyer of worlds, etc.
The dimension grows larger when you reach certain thresholds. If you grow strong enough to affect whole continents it becomes a planet, if you can affect a planet it becomes a solar system and so forth.
The strength of time dilation is yours to decide upon every entry.
To access it you can either teleport to it directly or open a portal if you want to take someone with you. People you take with you will also benefit from Purgatory's special perks.
Bringing other people with you to train activates dynamic difficulty so everyone involved can enjoy a nice challenge.
If you defeat an enemy in Purgatory a part of its strength becomes your own. If this enables you to gain new abilities is up to you.
You can decide to enter a specific training mode to focus on a single aspect of you like your speed or magic. Alternatively, you can train a specific weapon or skillset. Purgatory will provide you with enemies that fit the thing you're training.
Should you want to train with equipment you don't possess, you can let it be spawned somewhere near you at entering. Spawned equipment cannot be taken outside however.
If you don't possess the basics of what you're trying to train, you will automatically be equipped with it. Only the theoretical knowledge though.
Once you've acquired a firm grasp on the basics, further technical growth will come naturally to you.
You can somewhat change the difficulty. Although there will always be a challenge, you can crank it up to eleven for a hellish experience should you desire.
By default, you will not require sustenance nor age while inside.
Should you die, which is not unlikely, you will respawn at a safer point. All your destroyed equipment will be repaired upon respawning.
Purgatory is a place to grow and become stronger and not your summer house. Should you relax in one place for too long, waves of enemies with increasing strength will come for you.
Access to your Purgatory is yours and yours alone and cannot be prevented, taken away, copied, etc.
- Categories
- utilitycombatcosmicmagicphysical
- Traits
- dimensional travelflightportalssuperhuman physiquesystem interfaceteleportationtime manipulation
- Keywords
- demonsuperhuman strengthgame mechanics