Essence of theEssential Body Mod
byShadowhost
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AI summary
Raises your body to a hundred times peak human performance across strength, speed, endurance, agility, coordination and flexibility, removing your need for sleep, and gives you 90% damage resistance plus immunity to unwanted mutation or alteration, with hazardous environments including magical ones like the Warp no longer harming you and temperatures below 1500°C and pressures under 1000 atmospheres simply shrugged off. Minor injuries heal in under a second, major ones in seconds and severed limbs in minutes, so you can recover even from decapitation as long as your brain survives, while your senses surpass any animal's — hearing distinct sounds a mile off, picking one cry for help out of a city, identifying chemical composition by smell — and you gain precognitive danger awareness about a second before any attack or hazard appears. Your thought speed matches an ultra-tech computer with dozens of simultaneous thought chains and reading by fanning pages, you can voluntarily reduce or switch off any of your own abilities with no outside influence able to force that choice, and you are immune to the effects of your own powers.
Generated précis — the sections below are the author's original text.
Effects
36# Inspired(copied) of Essential Body Modification Supplement By swordchucks (aka swordchucks1).
# Link https://docs.google.com/document/d/1VXLk2EIwoej5wr4EMICQWkdCKjDqdos3-CPaccKZN4w/edit#.
This essence has a dark like ink color, and tastes like all essential vitamins and minerals.
Your body performs 100 times better than peak human performance . This affects all physical attributes, including strength, speed, endurance, agility, coordination, flexibility, etc. You effectively no longer need to sleep.
You are resistant to damage, your resistance to damage increases to 90%. You are also immune to any effects that would mutate or alter your form unless you choose otherwise.
You are not damaged by hazardous environments, this extends to magical environments such as energy planes, like the warp. Plus you do not suffer from temperatures below 1500C (+2700F) or the effects of pressure lower than 1000 atmospheres (including the effects of vacuum). You are immune to the effects of radiation at all levels.
Minor injuries heal in less than a second, major injuries heal in seconds, and severed limbs heal in minutes. As long as your brain survives, this level of healing makes it possible to recover from even decapitation, but the process of regrowing your body will take hours (reattachment of the head to the body within approximately a minute would also be possible, allowing recovery in only a matter of seconds - past that minute, the body has become separate and has to be replaced).
Your senses are boosted beyond even the realm of animals. You can hear discrete sounds a mile away, pick out one voice screaming for help out against the background of a city, guess the chemical composition of a mixture by smelling it, track scent better than any animal, navigate in the dark using echoes, see the entirety of the light spectrum, your eyes can generate their own like in whatever spectrum of light you want, will this is more that enough for you to see perfectly, is a very light glow that will not work as even a the worst flash light, an more like is phosphorescent. You also can sense the world and “see” in a sense with radar, can see and sense supernatural energies(magic, ki, aura, etc), you also possess complete synesthesia in all of your senses .
You are more aware of your surroundings and the dangers around you.You are precognitatively aware of danger. If an attack or hazard is going to appear, you are aware of the general direction of the danger approximately one second before it actually appears.
Your mind is sharp and your memory strong. your thought speed is on par with that of an ultra-tech computer. This includes a high degree of multitasking allowing you to follow dozens of complex thought chains simultaneously. You can read a book simply by fanning the pages before you, with complete comprehension and recall or the digital equivalent. You have a perfect memory, with instant recall, unlimited storage, tamper-proofing, perfect indexing, and protection from any form of harmful memory. You can choose to erase memories, leaving a knowledge that something was erased and a basic description of what that memory was, and can restore that erased memory later. Nothing can detect these erased memories or force you to restore them. Your memories can only be read by an outside force with your permission.
You have a great deal of control over your abilities. You may choose to reduce or even turn off any powers, perks, or other abilities that you control, on an individual basis. This choice must be made completely voluntarily, and no outside influence may cause you to turn off or weaken your powers with this ability.
You have immunity to the effects generated by your own abilities. For instance, your own fireball will never harm you. You also have immunity to the corrupting or damaging effects of your own abilities when you are not in a universe which specifically causes those effects. For instance, if you have the abilities of a 40k Psyker, you risk corruption while in a universe that includes a wild, corrupting Warp, but not in any other universe.
Your abilities cannot be drained, suppressed, stolen, copied, pierced, bypass, or altered without your completely willing participation.
You have learned the tricks necessary to use more than one ability at one time, often increasing the effects through synergistic effects. Supernatural abilities can be combined on-the-fly with this ability, but doing so tends to be inefficient. Commonly used combinations are better if researched and refined using Supernatural Engineer or a similar ability, though such an effort obviously takes considerable time and effort. but you are no longer limited in the number of abilities you can combine at one time and you may combine any abilities which can reasonably be combined. Items and companions typically can’t be combined, but just about anything else can be. The energy cost of combining powers increases sharply as more are added, and after ten abilities, the cost is likely to exceed any reasonable resource pool. Abilities which cost no energy may be combined freely and are not considered in the rate of cost increase.
Your mind and will are strong. You are complete immunity to memetic hazards, insanity, mind control, and other factors that would impact how your mind works, and intimidate, mental fatigue (such as from extended warfare or study) and can generally delay dealing with mental trauma until any immediate crisis is dealt with. Also, you do not get bored with tasks easily and can study or practice abilities for extended periods without penalty or need for a break.
You no longer need to consume food or drink at all, though you may do so if you wish to.
You will never die of old age and will maintain peak performance and health with no degeneration forever. You may choose to halt or resume your visible aging at any time.
You obtain a learning speed boost, this allows you to learn 1000 faster that you did originally in: Alchemical (the art of alchemy and potion creation), Magical (Magical studies and spells. Does not allow casting of spells directly), Strategic (tactics, strategy, logistics, and the technical side of leadership/morale. Can apply to government, military, or business. Learning modifiers apply to techniques, doctrines, and organizations/forces), Martial (to all weapons (including firearms) and martial arts styles. Also applies to the physical use of ki, qi, chi, and other non-magical supernatural energy-based attacks and techniques), Scientific (Applies to scientific fields), Engineering (Applies to design and fabrication fields.), Reverse Engineering (Applies to deriving designs and techniques from artifacts and items), Biomedical (Applies to medicine, herbal medicine, cybernetics, genetic engineering, and occult/magical medicine), Occult (Applies to studies of the supernatural in all of its forms, but not actual spellcasting. It does apply to the non-physical use of ki, qi, chi, and other non-magical supernatural energies), Subterfuge (Applies to all skills and technologies related to stealth, impersonation, surveillance, and deception), Social (Applies to all social interaction skills, including interpretation of body language, etiquette, diplomacy, and deception. Also includes song, dance, painting, and other forms of artistic expression), Wilderness (Applies to all skills related to wilderness survival, primitive construction, foraging, and animal handling), Language (You learn new languages 1,000x as fast as normal, achieving fluency in only about an hour of reading or listening), Supernatural Engineer (You can grasp the underlying principles of non-physical energies and can improve upon abilities that use them as though they were technology and even integrate them with technology if you have the required knowledge. Supernatural abilities improved in this way may be more potent, more efficient, faster, require fewer verbal or somatic components, or require fewer or less expensive materials. Or all of the above, given enough refinement. This also gives you a talent for creating new abilities by combining active supernatural abilities into one, even if the individual spells or techniques use wildly different energies, though the effort and time required to craft and refine such a combined ability can be considerable), Thanatologist (While many means of raising undead are formulaic, you are a true student of death and the undead. You have a natural proficiency for undeath whether it is created by technology, magic, divine intervention, or nature. You can adapt all of these techniques to your preferred method of creating undead (usually scientific or magical) and can refine any such technique as though they were a technology or magical spell. Additionally, undead you create can be modified or upgraded after their creation), Geneticist (You find medical applications of the understanding and manipulating the building blocks of life of this knowledge easier, but you can also refine creatures that you create or can shift into with this knowledge), Vehicle Empathy (You have a special rapport with the handling of anything that can be considered a vehicle, be that a horse, a cart, a sports car, or a spaceship, increases learning speed when it comes to all vehicle and riding skills, as well as all pilot-fired weapons. It grants no special skills with other vehicle-mounted weapons), Tooth and Claw (You have a natural aptitude with the natural weapons of any form which you inhabit, when it comes to all ‘unscientific’ fighting styles that rely on fists, claws, fangs, tails, and other natural weapons), Natural Athlete (You have a natural aptitude for general athletics. This largely does not extend to combat, though some skills could provide a degree of evasion, examples of this ares swimming, climbing, running, throwing, and similar skills.), Field Technician (effects when it comes to maintaining or repairing any item which you know how to use), Naturale Teacher (You have a natural aptitude for teaching others, it comes to the skills of teaching, though it doesn’t provide you any bonus to learn the things you intend to teach. As an added bonus, you grant your students half of your own learning rate bonus for the skills in question. For instance, if your own learning time is x0.5, your students would learn at x0.75 the normal time).
Abilities which gather information about your past, present, or future do not work on you. This includes scrying, divination, mind reading, and even cold reading and lie detection, making it difficult to predict the past, present, or future of any group you move with or vessel you travel on. You are immune to all supernatural and technological abilities and devices which perform the functions described above. You simply do not register to such abilities, though your own abilities function normally. Purely mundane skills at cold reading or lie detection will be less effective, but still function to some degree.
Your ability to read people goes beyond basic social skills. If you are familiar with a person’s culture, it is easy for you to pick up on their body language and subconscious movements. This provides a great deal of information about their emotional and mental state, as well as the truthfulness of their words.
You have a natural rapport with sub-sapient creatures. You find it easy to read the emotional state of sub-sapient creatures that you are familiar with and can communicate your intentions to them fairly well. This is not as robust as a spoken language, but any concept that can be conveyed in one or two words can be communicated.
You also posses protection against supernatural influences that target your soul or that fall outside the bounds of physical or mental influence. Unless you specifically wish for it to do so, no contract, curse, possession, or effect can take hold of, bind, or damage your soul or being. When you first gain this perk, your soul is restored to an uncorrupted, whole state and any supernatural influences are cast off.
You are protected against effects that would affect your mind and existence. You are immune to any effect that would affect your memories. If someone turns back time, alters reality, or attempts to directly alter your memories, you retain both the ‘original’ and ‘new’ memories, instinctively knowing which set is which. Other than your two sets of memories, this perk does nothing to tell you who changed things or even what they specifically changed if it isn’t otherwise obvious. This protection extends to conceptual, temporal, and reality warping effects that work either directly or indirectly to destroy or alter you. This would prevent a time traveler from killing you as a baby or causing an accident that would leave present-you paralyzed. It would not protect you from a fireball created through temporal manipulation or having a time traveler frame you for a crime that lands you in prison.
You are better at regenerating the energy needed to power your supernatural abilities, whether this is mana, ki, or something more exotic. Your recovery rate is now increased by a factor of ten. If your power source does not naturally regenerate, you now regain enough to power a powerful ability once per day.
You are incredibly good-looking. On a scale of one to ten, you are a perfect ten. The exact details of your appearance, build, and “endowments” are up to you, but you look as good as it is possible for a human being to look and you stay that way no matter what your condition or the circumstances might be. Anything that happens to alter your appearance, such as scarring, amputation, cybernetic implants, or genetic mutation, will always leave you somehow still looking incredible.
You may become a rotting zombie, but you will be the sexiest rotting zombie to ever crave brains.
You will either heal perfectly, without any form of scarring, or your scars will enhance your appearance in some way. Even if your current appearance is inhuman in part or completely, you still remain this attractive. sweat, dirt, blood, or whatever else will somehow compliment your looks perfectly.
You never need to brush or floss, having perfect teeth and a great smile, your hair is always perfectly done up in whatever style you want it in, and if you don’t want to shave you simply won’t need to, facial or body hair simply not growing until and unless you want it to.
Furthermore, you have perfect control over your fertility, and menstrual cycle in the case of females. Your voice is equally incredible in some way, whether it be sexy, commanding, soothing, or just pleasant.
Your body scent is either extremely pleasant or you have no scent at all, and you can switch this at will.
You have no difficulty motivating yourself, easily putting your full effort into any task, training, or activity. You will never run out of inspiration, being immune to writer’s block or any similar form of affliction. You are very creative and imaginative, with high potential in all creative fields. You have a gift for making the most of your resources. You can find clever or inventive ways of using your abilities or possessions, and figure out how to compensate for weaknesses or downsides. You are very creative when it comes to using your assets.
Any power or ability that you acquire, no matter where or how you acquired it, you also.
Receive the necessary secondary superpowers to make it function properly. You also have the.
Ability to shut off any of your abilities, or to weaken them to any level between off and full power,
At will.
What this essence gives you is added by what you have, so if you take an essence that gives you peak human strength, your body performs 101 times better than peak human performance in relation to strength.
- Categories
- supernaturalmagicutilitycombatcrafting
- Traits
- technologyimmunitynecromancyskill masterytime manipulationcompanions
- Keywords
- cultivationsuperhuman strengthcurseleadershipregenerationshapeshiftingsummoningbody modificationflightimmortalitymind controlno need to eat or sleep