Essence ofApocalypse
bySirZed
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AI summary
Makes you the Apocalypse of myth, with a one-time full-body resculpt and a one-time choice of the colour your energy takes, a body supernaturally enhanced far past mortal limits into true immortality, physical power sufficient to decimate a planet with a flick of the wrist or cross the galaxy in seconds, and durability that would shrug off a big bang in your face. Your mind carries beyond-genius intellect with perfect, infinitely large and perfectly indexed memory recallable instantly, superhuman political and diplomatic skill that spins universe-spanning conspiracies as easily as tying a shoe, and a strong grasp of logistics and economics; you are immune to all poisons, toxins and diseases, need neither food nor sleep, can change size at will, and never grow weary of your own immortality — you would survive the Omniverse imploding. Your dominion is Pestilence: you command the very rules and concepts of rot and decay, able to decay anything including concepts and even slow or stop time by decaying it, you master every form of magic touching poison, toxins, disease, virus, rot, decay and plague, you can invent impossible poisons and diseases including beneficial ones such as a disease of immortality or regeneration, and you control all sickness, choosing when plagues begin and who they infect.
Generated précis — the sections below are the author's original text.
Description
Upon drinking this Vial of translucent liquid, you become the very Apocalypse that are told and written in Mythos:
Effects
10A one-time full-body resculpt, as well as a one-time cosmetic change in regards what color your form of energy will use.
Your body is supernaturally enhanced far beyond that of a mere mortal not only gaining immense physical and mental increases compared to a human but you also become a true immortal, you will never age beyond your prime and if you are already past that point your body will be rewound to its prime.
Your physical abilities are such that you could decimate an entire planet with but a flick of your wrist or run/fly from one end of the galaxy to the other in a matter of seconds.
Your durability is such that a big bang could go off in your face and not affect you.
Your mind has also been enhanced, giving you beyond genius level intellect, perfect memory with infinite storage and perfect/ideal indexing of said memories able to recall any of them in an instant. Your reaction, processing and learning speeds are further boosted, able to perceive and react to events in a nanosecond if not less due to precognition. You will be among the greatest multitaskers in existence. Your physical abilities and senses are also enhanced to the level befitting of the Apocalypse.
You have superhuman political and diplomatic skills, able to weave universe spanning conspiracies as easily one ties their shoe. You have superb ability handling logistics, economics and the other duties of a sovereign.
You are immune to all poisons, toxins and diseases.
You no longer need to eat or sleep, though you can if you wish.
You gain the ability to change your size at will.
You are now immune to the fogs of age making sure you will never grow tired of your immortality. Oh yeah, you're Immortal. So no dying for you. Hell, if the Omniverse imploded, you'd be fine. Stuck in the Void, sleep till you stumble onto something.
As the Apocalypse, you gain dominion over Pestilence:
You gain control over the very Rules and Concepts of Rot and Decay, allowing you to rot or decay anything even other concepts, making it possible to slow down if not outright stop time just by decaying the concept of time.
You gain mastery over all forms of Magic that has to do with poisons, toxins, diseases, viruses, rot, decay, plagues and so on.
You can create new poisons and disease that would normally be impossible to make, you can even make “beneficial” diseases such as a disease of immortality or a disease of regeneration. These poisons, toxins, diseases, viruses etc can be mundane, supernatural or technological in nature, it is up to you.
You gain control over all diseases and sicknesses allowing you to choose when to start new plagues or whether or not that will infect someone.
You gain absolute dominion over all insects, poisonous amphibians, rats, etc. You may create and design your own versions.
As the Apocalypse, you gain dominion over Death:
You gain control over the very Rules and Concepts of Death, allowing you to kill anything even other concepts, making it possible to kill Magic in a designated area or from the entire universe.
When it comes to Necromancy, death magic, soul magic, shadow magic, curses magic, debuff magic you are the very best at them within the entire Omniverse, creating new spells and techniques on the fly.
You receive an aura of death that will instantly kill any who walk into it if you have not designated them as immune, you may remove a person's immunity at any time. You may toggle your aura on and off at will.
You gain the ability to conceal yourself from anything and everything if you so wish, only revealing yourself to those you wish. You could hide your scent, your energy signature, your soul, from all mortal and supernatural senses, your very existence from the universe itself, from even memory itself, and with time and practice could hide yourself from all means to find you. Not even ROBs or the 4th wall could locate you if you wanted to stay hidden. No forms of detection will be able to sense you.
You are incredibly skilled at all areas of assassination. If it is something an assassin could be expected to know, you are likely a master of it.
You excel in stealthy acts of sabotage and subterfuge. Whether it's infiltrating enemy strongholds, disabling defences, or sabotaging vital systems, your covert operations remain undetected until it's too late.
You gain the ability to shapeshift, this is not limited by the usual no-mass changing rules as you can change your shape and size as you wish.
You gain the ability to see the name, lifespan and death date of anyone you look at, all of this information cannot be concealed from you. If someone has multiple names you will see the main one and then the other ones in brackets. You also gain the ability to see a person's entire life in an instant just by looking at them and willing it.
Whenever you visit a world you will automatically know the world's due date, the day of its ultimate demise. The same goes for dimensions, realms, galaxies, even entire universes, depends on what you focus on.
You gain power from Death, the more Death and conflict within the universe you reside in, the stronger you become. You will not, however, lose power as war and conflict decrease, as all power increases from this are permanent.
As the Apocalypse, you gain dominion over War:
You gain control over the very Rules and Concepts of War and Slaughter, allowing you to incite anyone or anything into starting a war.
You possess an unreal, supernatural mastery of all weapons and unarmed styles, even just plain old brawling. You become a weapons grandmaster and your skills and power can grow even higher without limit and your ability to learn weapon skills are boosted 10'000 times. Learning other things receives a x1'000 boost.
Your strategic brilliance knows no bounds. You can devise intricate plans, coordinate complex operations, and outmaneuver your adversaries on every level, ensuring your schemes unfold with calculated precision.
You are a master of psychological warfare, exploiting the fears, weaknesses, and desires of your enemies. Your manipulations and psychological tactics instill paranoia, distrust, and demoralization, destabilizing your adversaries.
Any weapon you pick up will be enhanced by your power, changing shape and gaining a red (or any other color you pick, however once chosen it will become permanent) appearance to it (how exactly this appears is up to you), once an item is enhanced the power and abilities of it will increase by a hundredfold at the bare minimum, this also works on magical and tech-based weapons. Your enhancements can also give the weapon new abilities such as make a pistol fire beams instead. The weapons will remain like that for as long as you touch them and for an hour afterward if you stop holding them, if someone tries to touch them without your permission they will be set on fire with Warflames. You may permanently change a weapon by imbuing it with your power making it similar to your sword when it comes to enhancing your powers.
You become a master of fire magic, enhancement magic, blood magic and war magic.
You gain the ability to conjure and manipulate Warflame, this fire is much stronger than normal fire and can burn anything and everything the user wants or nothing at all if they so wish. The flame also extends your maddening aura from around it.
You gain the ability to grow weapons from the grown to skewer your enemies or summon them in the air to fling at your enemies, you have telekinetic control over these weapons so you could use them to fight from afar. These weapons hold the same enhancements that your sword does.
You gain an aura of War that will force allies to attack each other and will induce rage in those caught in it. You may toggle your aura on and off at will. You may further increase your auras effect and even increase its range by releasing a beastly howl. Those caught within your howl will begin to see everyone else as you and will have a need to attack you, it will also remove their ability to comprehend that there shouldn’t be more than one of you.
You grow stronger in correlation to your opponent's strength and numbers, you will however not weaken in correlation to your opponent's strength and numbers.
You gain power from War, the more war and conflict within the universe you are in, the stronger you become, you will not however lose power as war and conflict decrease, as all power increases from this are permanent.
As the Apocalypse, you gain dominion over Famine:
Gain control over the very Rules and Concepts of Famine, allowing you to make things that shouldn't be able to hunger, hungry, also allowing you to starve things that can't starve.
You gain an aura of Hunger causing all with in it to begin to become immensely hungry and for their bodies to begin eating itself to try and satiate the hunger no matter how much food was already hungry.
Your aura can rot any and all food you wish as well as making any food eaten taste so awful it is inedible.
Further abilities are up to you to find.
As the Apocalypse, you gain dominion over The Apocalypse:
Gain control over the very Rules and Concept of The Apocalypse, what this entails is a mystery for you to solve.
Equipment
All equipment gained from this Essence is Soulbound to you. All equipment are able to be stored within your Soul. This equipment can and will grow from the nourishment from your Soul, you boost this growth with items and/or objects by placing them near your equipment and thinking of upgrading them.
You gain a twisted bow made of rotting wood and an infinite quiver of gnarled arrows that carry every disease and poison both known and unknown to man, every arrow loosed will leave behind a trail of disease that will disperse and seek out new hosts to infect. Both the bow and arrows are loyal to only you hurting any and all who try to use them without you permission. The bow and arrows cannot be broken or stolen and if they somehow are or you misplace them, they will simply reappear on your body or in your pocket dimension if you have one.
You receive an ornate scythe that seems to be made of bone, it is capable of cutting through even the toughest of materials like its butter, more so the scythe will also ignore magical defences. The souls of those cut down by the scythe will be absorbed into the scythe strengthening both you and it. The scythe cannot be broken or stolen and if it somehow is or you misplace it, it will simply reappear in your hands or in your pocket dimension if you have one. It will kill any who try to wield it without your permission.
You receive a set of black robes with designs of your own choice, that greatly enhance your abilities and can shift into other clothes if you wish. They are unbreakable, meaning even the Supreme God-King of the Omniverse couldn't destroy them if (S)He wanted to. They are able to evolve by adding either new but materials, metals or enchantments to them but discarding their weaknesses.
You receive a large oversized two-handed sword, this blade enhances all of your abilities while wielding it and can cleave through even the strongest of magical materials like its nothing. You may Summon and dismiss your sword at will. If thrown or out of your hands you can recall your sword and it will either instantly reappear in your hand or will fly over to you tearing any within its path to pieces. The sword cannot be broken and will kill any who try to take it without your permission.
You receive a set of Crimson (or any other color scheme of your choice) full body plate mail armor, this armor further increases your abilities and will not impede your movement in the slightest. You may Summon and dismiss your armor at will. When in your armor your default size will be 8 meters tall, though you may increase and decrease your size at will if you wish. The armor will conceal your identity perfectly and your voice will sound low, gravelly and harsh, no amount of magic or tech will be able to break your Concealment. The armor will repair any damage it takes and if it is somehow destroyed then you may re-summon it good as new upon your body.
You gain a pair of sickles that are supernaturally sharp, being capable to cutting through solid steel beams as if they’re wheat, they will also act as the perfect Foci for both your powers and your magic, though they will strengthen any Debuff/Death/Necromancy/Blood/Shadow/War/Curse/Rot/Decay/Enhancement/Fire/Poison(etc)/Diseas e/Soul type magic cast with them. Both sickles will harm anyone who tries to touch them without your permission and will become too heavy to lift if the person is insistent. IF you throw them they will return to you like boomerangs. They cannot be broken or stolen and if they somehow are or you misplace them they will simply reappear on your hip or in your pocket dimension if you have one.
You gain a set of golden Scales that can drain a person of all of their strength and give it to another, this drain is permanent. By default any strength stolen will be sent to you though you can choose other targets. The scales may shrink down and transform into a necklace if you so wish it, this does not affect its powers in the slightest.
You gain an ever loyal mount has the ability to shapeshift into other mounts/vehicles allowing it to take on a motorcycle or a plane if you wish, though whatever form it takes will have some sign that fits your status. Your mount is capable of moving faster than light and extremely sturdy, capable of taking on the Big Bang and ignore it like it's nothing, though extremely hard to kill/destroy if it does somehow die or being destroyed, it will simply reappear perfectly fine the next time you call it forth.
As Thee Apocalypse, you gain the power to kick off an apocalypse (planetary or universal wide) when ever you wish. This will only happen if you truly want it to so you don't have to worry about accidentally starting an Apocalypse.
You will gain the opportunity to create your own Sigil, a symbol of you, your Power, your Legends, your Sigil will embody it all. What your Sigil does and what abilities it has, is entirely up to you.
- Categories
- combatmagicsupernaturalitemsutility
- Traits
- stealthskill masterysummoningimmortalityimmunityshapeshiftingflight
- Keywords
- pocket dimensionspace manipulationcursedurabilityintelligenceleadershipnecromancysize manipulationcompanionsdemonenhanced sensesgrowth potential