Essence ofHalo (Halo)
bySleepyWriter
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AI summary
Lets you remake your body as any Halo species — human, any Covenant race or even a Forerunner — at peak potential in every respect, with the physical prowess of a SPARTAN-II and mental capability exceeding Catherine Halsey's, plus a perfected version of the Spartan-II augmentations that you are perfectly compatible with and carry none of the drawbacks of, along with complete subconscious control of them. Optionally you can go further and be enhanced by Forerunner science instead, producing a far superior result, and the same applies to your equipment: your own GEN 3 MJOLNIR Powered Assault Armor, upgradeable with the best Forerunner technology into something comparable to their finest Combat Skins. You also get an AI companion combining the best of UNSC and Covenant AI and Contender-Class Ancillas with none of their drawbacks, housed in your armour or elsewhere and re-summonable if ever lost or destroyed, the ability to summon any weapon, tool, vehicle or piece of equipment from anywhere in the Halo universe complete with ammunition and fuel and full knowledge of its use, comprehension of every Halo language and culture even ones you should not biologically be able to speak, and a Reclaimer's authority over Forerunner technology raised well beyond the ordinary.
Generated précis — the sections below are the author's original text.
Description
By drinking this Essence of gunpowder and hard light, you gain the power of a universe embroiled in war.
Effects
29You may remake your body however you want, becoming any species from the Halo series, be it human, any member of the Covenant, or even a Forerunner. The exact details are up to you, but, as a default, you will be at the peak of health in all aspects (physical, mentally, emotionally, genetically, etc), and extremely resistant (if not outright immune) to degradation of that health in any fashion.
You are at the peak of human potential in all aspects, be it physically, mentally, or beyond. You have physical prowess of a SPARTAN-II, mental abilities of Catherine Halsey (and, in fact, greatly augmented mental abilities overall), the commanding prowess of Admiral Hood….to put it bluntly, you can blow any member of humanity (or any combination of them) out of the water in any and all aspects with just your basic abilities. You will only have the positives and benefits from this, not the negatives. The exact specifics of how exactly this manifests (if you have increased memory storage, if you have an intuitive understanding of tactics and war, etc.) are up to you.
You have received the a perfected version of the modifications as a Spartan II, being a perfectly compatible recipient with none of the negatives of the procedure. You also complete subconscious control over your body, meaning you don't have to worry about accidentally tearing the door handle off or punching a hole straight through someone. You have also received the same training as the SPARTAN-IIs, as well as decades worth of experience, knowledge, and skill in any and all forms of combat, as well as in any fields even tangentially related to them.
Optionally, you can take this even further. Rather than human methods, you were enhanced through Forerunner science and techniques. The end result is a far superior augmentation that puts you above SPARTANs in the same way that the SPARTANs themselves are above primitive cavemen, at a minimum. Your body is even stronger, your reflexes even faster, your brain even more powerful….to put things simply, you are better in every way. Moreover, your augmentations can include a human-tailored variant of the Forerunner Rate mutations, or even a specialized combination of all the best feature from each Rate. You can determine if these augmentations have any effect on your appearance, but by default you are still appear human (albeit very chiseled and attractive).
You have your very own set of GEN 3 MJOLNIR Powered Assault Armor, an incredible suit of power armor meant to be an all-around upgrade to both the "original" MJOLNIRs, as well as their GEN 2 successors. This means it has all of the usual staples of the MJOLNIR system (powerful regenerating energy shields, force-multiplying circuits, the ability to house Smart AI, etc.), as well as the ability to support its user for at least 6 months without issue, can be upgraded with specialized modules, and additional modularity with a variety of equipment for whatever the user needs. Additionally, the GEN 3 MJOLNIR has various features refined from the limited production MJOLNIR Mark VII, including nanomachines for self upgrade and repair (of both the suit and user), shield reshaping, atmosphere insertion and Slipspace de-insertion capabilities, and an endless supply of energy from a next-Gen plasma-fusion reactor, among others. Your armor is exceptionally easy to maintain and upgrade, and can "remember" any upgrades or enhancements made to it. Should it be damaged, lost, or destroyed, you can summon a fresh instance of it to you at any time.
Optionally, you can take this a step further. Rather than "just" MJOLNIR, your armor has been upgraded with the best of Forerunner technology, making it comparable to even the best of the Combat Skins and personal armor that the Ecumene had to offer. Besides the dramatic improvements in just about every way imaginable, the armor is capable of doing further augmentations and protection physically and mentally, enhancing memory and protection, providing medical treatment and granting borderline immortality. Of course, that is but a taste of the power that your armor is capable of.
You have your own AI companion, combining the best features of Covenant and UNSC AI, as well as Contender-Class Ancillas, without any of the negatives. This AI, which can be housed in your armor or any other storage device, is capable of blowing any number of Smart AI out of the water even at a fraction of its full potential, let alone what it can do with actual effort. Moreover, this AI is capable of constant evolution and growth, allowing it to eventually rival even something like Culture Minds in time. This AI is of your own design, having the voice, appearance, name and personality you want it to have. You can also choose exactly what sort of relationship you two have, from the AI being a servant to a caretaker to someone who loves you. But no matter what, the AI is irrevocably loyal to you, with the same absolute devotion to you that Cortana has to John-117. The AI is also immune to Rampancy, corruption, subversion, or other methods that would cause it to betray you, and can take on a physical form at will. Yes, you can use this to take and upgrade canon AI like Cortana.
Should something happen and you lose your AI (or should they be destroyed), you can summon them or a fresh instance of them to your side at any time.
You can summon to you any weapons, tools, vehicles, and other equipment from the Halo Universe, not just from the UNSC. This also includes any ammunition or fuel they might need. You have full knowledge and experience when it comes to using whatever you summon.
You can speak, write, and understand any languages and cultures from Halo, even those you should not be biologically able to.
As a member of the humanity (deemed by the Forerunners as the Reclaimers), you have significant skill, intuition, and authority when it comes to using Forerunner technologies. In your case, though, this extends to all "alien" technologies.
Like a certain SPARTAN, you have exceptional good fortune, allowing you to survive and thrive despite all logic saying you should fail catastrophically. This luck can manifest as finding weapons or other tools, being center for important events (or avoiding them, should you wish), as well as a variety of other expressions.
You have exceptional competence and good luck when it comes to dealing with various espionage services like ONI. It doesn't matter what methods they rely on or plans they use, you can run rings around them and turn their schemes to your favor without much issue. Conversely, you have exceptional competence and skill when it comes to forming and running a galaxy-spanning black ops/intelligence organization, with the absolute loyalty of any agents and staff in such an organization.
You are a masterful politician and leader, capable of swaying anyone to your side and under your thumb with your charisma alone. You can even make the most cynical and faithless true zealots for whatever cause you wish.
You possess a data storage unit containing the complete and unredacted information, knowledge, science, and other data from the Halo universe. This database is extremely intuitive and easy to use, will update based on the setting(s) you find yourself in, and possesses the ability to combine its data to produce new developments and more effective designs. Moreover, nothing in this database can harm you, not even memetic information. Should you lose it or have it be destroyed, you can summon a fresh copy to you at any time.
Optionally, you may receive a fully automated operating station which can grant others augmentations with none of the drawbacks of the original procedures and no negative effects. This includes all of the SPARTAN augmentations from each generation, as well as the Forerunner Rates, and you can grant multiple "sets" of augmentations without any complication or conflict. This also comes with the instincts and skill they need to control their newfound abilities.
You have a renewing supply of raw materials and elements for whatever you might need: repairs, crafting, trading, what have you. This includes every element on the periodic table, plenty of titanium and other alloys, as well as the nearly indestructible materials used by the Forerunners.
You become the owner and commander of the UNSC Infinity (5.7 km long, 833 meters long, 1'042 meters tall), the flagship Supercarrier of the UNSC. This mighty vessel is equal parts warship, carrier, and colony ship, capable of doing significant damage to even a Forerunner flagship without much effort. The ship is also completely self-sufficient, capable of providing its own food, ammunition, and other supplies, and doing its own repairs and maintenance with appropriate materials. Unlike the canon Infinity, yours has had its various sources of technology perfectly blended and integrated, meaning your Forerunner engines cannot be subverted and so on. It also has a version of the Vacuum Energy Siphon used by the Forerunners for power, granting infinite energy (without aborting alternate universes or any other such caveat). Also unlike the original, your Infinity can be flown and maintained by just your AI companion.
Your Infinity is exceptionally easy to maintain and upgrade, and can "remember" any upgrades or enhancements made to it. Should it be damaged, lost, or destroyed, you can summon a fresh instance of it to you at any time.
The crew of the Infinity and their makeup is completely up to you. Whether they're human or Covenant, SPARTAN or ODST, everything about them and their relationship with you can be customized. Yes, you can have an entire starship made up of hyper-competent amazons in your battle harem. If you wish to recruit a crew of your own, your Infinity can be left crewless.
Optionally, your Infinity has been subjected to a specialized Forerunner Upgrade Seed - upgrading the vessel with the peak of Forerunner technology. While its appearance hasn't changed much, its functionality, durability, and performance has been enhanced in every way imaginable, granting it power equivalent to the most high end of Forerunner ships.
As an addition to your Infinity, you gain the ability to safely travel to other realities in the Omniverse.
Optionally, you also gain authority over a perfect copy of Installation 00 (384'000 km diameter = 3x the size of the Ark known in the games), the Greater Ark that's positioned outside of the Galaxy. The Ark is a massive fortress and foundry, capable of making both Halo rings as well as any other Forerunner technologies. The Ark is exceptionally easy to maintain and upgrade, and can "remember" any upgrades or enhancements made to it. Like the Infinity, this also has a perfected Vacuum Energy Siphon for infinite energy. Should it be damaged, lost, or destroyed, you can summon a fresh instance of it to you at any time.
You'll be given both the Domain (an esoteric quantum information repository that was once used by the Forerunners to contain vast amounts of knowledge, most notably their cultural & ancestral records), as well as Slipspace (FTL Dimension) access, this follows you around regardless of the universe that you travel to.
You can use Slipspace as a kind of hammerspace/pocket dimension to store your things if you desire. This includes handheld items, weapons, vehicles, and even your Infinity and Ark (should you wish).
The Domain starts completely void of information & is meant to serve as a repository for your information. So no Abaddon either. Only you and those you designate can access these dimensions & you can revoke access at any point in time.
These realms cannot be destroyed, corrupted, or sealed by any means.
Nothing from this Essence can be stolen, subverted, or otherwise used against you. This also means anything you use/create can be blackboxed and immune to reverse engineering.
Fanwank responsibly.
- Categories
- combattechnologyitemsmagicsurvival
- Traits
- summoningcompanionsenhanced intelligenceimmunitycraftingdurabilitypocket dimension
- Keywords
- leadershipintelligenceenergy manipulationspace manipulationcharismadimensional travelimmortalityregenerationskill masterysuperhuman agilitysystem interfacearmordestruction