Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence ofSuper Being

byTheGoldenBeast

Views
0 views
Favorites
0 favorites

AI summary

Makes you the Progenitor and Sovereign of your own lineage of Super Beings, with access to every inheritable perk and power available to regular Super Beings plus non-inheritable Sovereign perks: the removal of all limiters on your growth, doubling your slots and charges and doubling your raw power annually even if you do nothing; near-impenetrable mystery so nothing can uncover your identity, motives, past or future actions; an absolute unbreakable will unmoved by distress, suffering or difficulty; powers that activate as instantaneous reflexes rather than requiring conscious intent; encyclopedic knowledge of your powers' limits and functions for creative and tactical use; and the ability to suppress the visual flare powers normally produce, letting you use them subtly. Sovereigns also hold extra non-inheritable powers: nullifying, enhancing, modifying or stealing others' powers within range, freely converting Shard powers into Shardless ones and transferring or stacking powers between people, and copying the blueprint of anyone's power in range, though making it your own costs charges — and more charges still if the target has Trump resistance.

Generated précis — the sections below are the author's original text.

Description

By drinking this essence with the super colourful taste, you become the Progenitor and Sovereign of your own lineage of Super Beings.

Effects

115
  • Sovereigns: As the progenitors of Super Beings, Sovereigns naturally have access to all the inheritable perks and powers available to regular Super Beings. In addition, Sovereigns also have in their possession the following non-inheritable Perks:

    • Factors that kept your powers growth and ability in check are completely done away with. At a base this doubles the number of slots and charges you have available. Your power growth skyrockets, with your power doubling in strength every year if you do nothing but live a normal life. Actually fighting on a regular basis drops this down to half a year. Each interval also increases the number of slots and charges your power provides by one. Your powers refuse to be kept in check, rendering you immune to trumps who would try to effect your abilities.

    • You wear mystery like a stylish cloak. It's nearly impossible to find out your secret identity unless you allow it. Powers designed to ferret out anything about your motives, your identity, your past, or your future actions return a divide by zero error, and a massive Thinker headache. Because this includes relatively benign abilities, with the exception of your own, it makes an ally’s Path to Victory, for an example, a bit wonky because it cannot accurately take you into account.

    • Your will is absolute, boundless, and unbreakable. Factors such as distress, suffering, and difficulty mean nothing to you. You are capable of undergoing any disaster without batting an eye, ignoring any amount of pain, remaining mentally untouched by even the most terrible events, and even the most fearsome odds will not give you pause. Abilities that would effect your mind or control you are useless, you shrug them off as nothing more then an irritant. You will never break, never bow, and even come a thousand apocalypses you will stand as tall and resolute as ever. Being torn in half, locked into a time loop of endless agony for thousands of years, or facing the most hopeless odds are nothing to you.

    • The vast majority of powers require direct intent to operate. In the light-speed heat of conflict, a superhuman’s reaction time is a veritable eternity. Your powers can now activate any of their effects as an instantaneous reflex. If you would have wanted your powers to activate any effect, but did not or could not do so yourself, they will activate of their own accord as if you did, instantaneously and independent of your cognitive speed, reaction time, or otherwise. This effect isn't merely useful in the heat of battle: depending on your powers, you may otherwise forget to shapeshift back into human form, or toggle your intangibility, or release your ironclad mind control on a handful of bystanders. With this perk, such circumstances are no longer a problem. This can happen without your direct awareness, acting on full autopilot if need be. This includes even when unconscious or during the effects of mind control, if it should be necessary. However, it should be noted that your powers may only act upon circumstances within your immediately relevant surroundings: they are adept at avoiding danger, but cannot act upon psycho-remote stimulus. If even some small, otherwise unnoticeable part of you could detect a circumstance, such as through subtle hearing or scent, your powers may act on them as if you yourself did it. The effects of this perk may be toggled at will.

    • Unlike most, you have an encyclopedic knowledge of your power's limitations and the extent of their functions, making creative exercise of your powers much more readily available and increasing your tactical options. Your powers move with the ease of a blink and swell with the effort of a breath. It is impossible for you to become exhausted by overuse of your powers, and you possess feasibly infinite stamina as far as your abilities are concern. Your ability to use your powers is utterly ruthless, and you possess knowledge of every minute detail of your powers down to their slightest nuance. The effects of this perk may be toggled at will.

    • By default, all superpowers have some visual flare, whether by shimmering into invisibility, or creating a brief flash when you teleport. These effects may no longer occur if you wish, allowing you to use your abilities with more subtlety, such as by teleporting with no puff of smoke or distortion of space, or flying at high speeds without creating sound. Not only may you alter the visual effects your powers create for subtlety, but also for cosmetic value: you may freely alter the color of your optic beams, create trails of light when flying, disintegrate and reintegrate into multicoloured cubes when you teleport, or any other desired nonfunctional effect. The effects of this perk may be toggled at will.

  • Non-inheritable perks are not the only things that set Sovereigns apart from regular Super Beings. Sovereigns possess an extra non-inheritable set of powers in addition to the inheritable three. Much like the non-inheritable perks, the following powers are only available to the Sovereigns of Super Beings:

    • You can nullify, enhance, modify, or steal, the powers of others in your range.

    • You can freely change a Shard power into a Shardless power. Transferring powers from one person to another is trivial, as is stacking multiple onto a single target.

    • You can copy the blueprint for the power of anyone in your range but you will need to expend charges to create if you want it for yourself. If your target has some sort of Trump resistance you will have to expend a charge to make it stick.

    • You have five charges a day which lets you create shardless powers, whose nature are fully under your control. A single charge can result in a power that would be rated around Street Level, with more charges increasing its range, potency, versatility, pushing or removing limits, and adding more functions.

    • You can manipulate and sense created powers regardless of the location of anyone you have given them to. You also have an ability to sense superpowers and their wielders within a large area. The powers you create are yours until you transfer them to someone else. Charges can be spent to boost any power you already possess. Any change or modification can be reversed at will, and you can deconstruct powers you have created, but you do not recover any charges from doing so.

    • Each day you have five charges, which can be spent to gain or improve knowledge and skills within any specific area or theme. Assuming you start out as an uneducated and ignorant bum, a single charge would make you a good tinker, granting you the knowledge and skills of a proficient expert within any area of your choosing. Each additional charge after this doubles your knowledge and proficiency, propelling your understanding of said area ahead by approximately decades into the future. There is no limits to how many times you can spend a charge on a certain area and no limits to how many areas you can charge. The charge gives you superhuman scientific knowledge, understanding, and skill at applying it, able to make or do things that modern science would consider impossible within your theme. Spend a charge on Augmentation and start crafting cybernetics out of scrap. Spend some on medicine and cure cancer in an hour. Should your different themes overlap then they stack, building off of each other and integrating perfectly. All fields of knowledge are viable for this and spending charges on martial arts would let you design and teach unbelievable fighting styles, and charges in political science would allow you to design forms of government that function better then anything we have today. As long as you have time and resources, there isn't anything you couldn't do.

    • You are attuned to not only the very essence of the multiverse, but the entire omniverse itself. All universes, timelines, dimensions and planes of existence are now within the reach of your new senses, and you find yourself able to manipulate them to your will, and even travel between them. What you can accomplish with this is limited only by your creativity, imagination, and experience. Drawing in alternate versions of people to fight under your control, copying powers from alternate selves or fictional characters, fixing a destroyed neighborhood by overlapping a pristine version on it. These and any imaginable manipulation of space and time (time travel included) are within your reach. The entirety of infinity is at your fingertips.

    • The deciding factor of any struggle between superpowered beings is the nature of the powers involved. Fortunately you have an arsenal of nearly all of them. You begin with four available slots with which you may equip nearly any four powers you desire at any given time.

    • You have potentially centillions of versatile powers from which you may select, and this roster will improve exponentially with time. New powers eventually forming in this set to suit your needs over time if a certain power does not already exist.

    • You can shift between powers instantly and at will. If you cannot think of a power to achieve a goal, your powers will automatically offer you the best solution available from within the near-infinite number that could fill each slot, most if not all of which are absurdly powerful in their own right. Powers granted by this ability will initially be limited to those within the range of the unfettered levels and below. It also depends on what is available for your purposes. The Powers you use will improve as if they were truly yours, increasing the relative capability of powers you use frequently, and more steadily increasing those you've used even once. The number of powers you may access at a time will also slowly increment, albeit at a sluggish pace comparatively. This growth is augmented by the shattered limiter perk and with extreme training, not only will you attain the Unfettered Inheritance level powers through this ability, you may even grow existing ones into Celestial Inheritance levels and beyond. The pool of initial Celestial Inheritance level powers accessible through this ability is much more limited than your usual abilities. This power comes with a significant cognitive enhancement which allows these powers to operate at their absolute maximum potential, as well as discern your intent before you could actually think of it. What this means is that, if you do not consciously direct them, your powers will find and switch to an optimal set of abilities, often choosing powers optimal both in the present scenarios and for nigh-infinite calculated potential scenarios. If you would rather, your powers can also instantly switch any power with one you would have desired, all before your mind can even consider the decision, offloading the cognitive process completely. These changes may occur instantaneously. While only the most mind-bogglingly absurd scenarios could ever demand that you rapidly switch between powers, you're fully capable of doing so both at blinding speeds and to deadly effect.

    • Moreover, whenever you switch to a new power, you are given a perfect understanding of its limits, capabilities, applications in near-infinite scenarios, and combination potential with other powers among the billions within your reach.

    • You gain access to the Celestial Inventory. This power allows you to summon from your basically own Gate of Babylon and wield with absolute mastery of ANY Item. Be it mundane, supernatural, or Metaphysical, you can summon any item in the known Omniverse. You have a mental Metaphysical search bar that is inside your head, that you can put in parameters to help locate a certain type of item. When looking at a item in your inventory or out in the real world, you will get a description of what it is, what it can do, how powerful it is, and what restrictions it has as well as side-effects. To summon a Item, you must know what the item's name is, so you can summon it out of the Inventory. Your Inventory will also "Refill" up a item, if you lose it. So do be careful you don't leave a Reality Gauntlet lying around. You can also place certain items as favorites to always be remembered. Please do note you can only have 5 Favorites at a time. Also some Items should not be used without great caution, respect and wariness as some may cause the Apocalypse, cause universal destruction or summon a Eldritch God like Cthulhu. Please wield responsibly.

    • You can copy the appearance, powers, skills, memory, and personal equipment (any equipment they had on their person when you saw them) of any person you see (for a very broad definition of person). The target must be in your field of vision long enough for you to see them and you need to concentrate on copying them. You can have an unlimited number of templates stored but can only use one at a time. While taking on a form, you remain yourself and are not mentally influenced by the transformation unless you allow it. If your target has some sort of Trump resistance you will need to first defeat them in their area of expertise before can copy them. You have a secondary power that allows you to efficiently sort through your collection of templates.

    • You can discern the past, seeing and hearing any past events you desire. It doesn’t matter whether said past even concerns you or completely unrelated to you in anyway. So long as it happened in the past, regardless of how obscure or intricate those events, this ability will be able to show you what had happened at those particular points in time. If you so wish you can even selectively alter the past of a target (whether living, object, place, etc.) and determine when, where, what, how, or even why something happened in the past. You’re capable of perceiving current events and observe what’s happening in the moment, even the most obscure and intricate ones, and down to the finest details despite not being there yourself.

    • You can even see through dimensional barriers, allowing you to perceive what occurs in other dimensions, and perceive objects, entities, and locations that are in a state of dimensional flux.

    • You also have the ability to impose any effect you are capable of causing onto any target, be they a person, a place, or a thing that you are currently observing. Only, this method enables you to manifest those effects independent of causes. You’re able to foresee all possible futures and observe all that may happen. Not only that, you’re even able to outright choose between all those possible futures that lies before you, rewriting those futures as you please to best suit your goals. And due to how it trivializes causality, it can easily circumvent any defensive measures your opponents take, even going as far as to rewrite fate itself. Only those who has broken free from the chains of fate and has transcended causality will truly remain unaffected by this ability’s causal and temporal alterations. As a byproduct, this ability grants you immunity to all causal and temporal alterations that may effect you without your permission. Lastly, as a bonus, this power grants you the ability to negate or become immune to any and all powers so long as you possess full knowledge with complete comprehension of said powers.

  • Inheritors: Super Beings that are either the offsprings or descendants of a Sovereign, they inherit the following perks:

    • Your potential becomes limitless. You can learn any discipline or skillset, even if you shouldn't be capable of it, without forgetting it and practice them into mastery no matter how many you learn. Any abilities you have in your possession or might gain in the future, will increase where possible and develop in ways beyond their initial purpose.

    • Knowledge is power, and that means that an opponent who knows what your every move will be is an unbelievable threat. By taking this you are completely immune to being perceived by such abilities. Your future and past cannot be observed, clairvoyants cannot detect you, and even danger senses cannot warn their users of an incoming attack from you. This is pervading enough that you cannot even be perceived by noticing blind spots in their sight, such powers simply acting as if you didn't exist. This applies only to uses of such powers that are hostile to you. Other mental abilities that do not rely on directly perceiving you with the power itself are unaffected. Enhanced senses pick you up just as easily, Tattletale can still read you, though maybe not as accurately as she would like.

    • Upon attaining your powers, your abilities naturally adapt around your psyche and personality to operate at their best functionality, given the constraints of the human mind. In doing so, you instinctively know how to use your powers and their functions, and your powers will avoid incidentally harming you in the same way your mind prevents you from biting off your finger even though your jaw is strong enough. Your control over powers is far easier than they would normally. You will never have any trouble pushing your powers to their absolute maximum, nor will distraction, emotion, or exhaustion ever affect their or your own performance. Your powers will actively avoid incidentally harming yourself or others if you wouldn't wish to harm them.

    • You can develop and teach a near flawless method of blocking mental attacks. Once mastered, it is nigh-impossible for you to be mind controlled, telepathically read, possessed, or otherwise be mentally manipulated. Those that attempt to manipulate your mind, will be assaulted with heavy migraines and nose bleed. Continued attempts at your mind will result in concussions and even aneurysms. You may, however, allow the influences of mental abilities if you so desire. The effectiveness of this method is scaled to the willpower of the practitioner, which must be absolutely unwavering in the face of mental attacks. If you have mental abilities yourself, you will be able to penetrate these protections if you can overwhelm the will of your target.

    • You require absolutely no sleep whatsoever in order to maintain full cognitive function. You can still be knocked unconscious, drugged, or otherwise, but you do not feel a natural urge to sleep unless you are injured or ill and would recover faster with bedrest. Your escapades may now extend for days on end without any serious consequence to your health. Similarly, your eyes are adapted perfectly to the dark like those of a nocturnal animal, allowing you to see with total clarity in such conditions. The effects of this perk may be toggled at will.

    • Your powers are tied both in function and appearance, to your personality and subconscious, though they are not perfectly aligned with your every whim. You may choose the initial appearance and visual flare of all your abilities but you cannot change them after, if you end up changing your mind.

    • Imagine a physique that is a ten-out-of-ten within your personal metric, with rippling muscles or smooth curves to suit your personal ideal of beauty, then crank that up to the 11th degree and that is now you. As a side-effect, any genetic illnesses or afflictions you may possess are permanently removed. What constitutes this alteration is up to your interpretation of an ideal body. Super Beings usually possess an unattainable level of beauty, putting to shame even the most attractive models. This makes you a sweeter eye-candy than any normal person could ever hope to be, likened unto idealistic depictions in art and salacious fantasy. The unpalatable realities of human biology (unpleasant odors, unwanted hair, waste, blemishes, etc.) no longer apply to you. Minor genetic traits (hair and eye color, vocal range, height, etc.) may be altered according to your preference so long as they are genetically possible in baseline humans.

    • Upon hitting 20, you will age dramatically slower. If you do not die of unnatural causes, you could potentially live for hundreds of millions of years, or even longer. At the start of the process, you will age one year physically, over the next ten years. Then, you will age one year physically over the next twenty years, then fourty years, then eighty years, then one-hundred-sixty years, and so on. Since this process begins at age twenty, you will be over ten thousand yours old by the time you look thirty, and almost twenty-one million by the time you looked forty. Your mind is refined so that your memories do not grow any less clear since the day those memories were acquired. Your body cannot ever grow more unhealthy. Terminal illness like cancer, alzheimers, dementia, or general degradation due to old age will never affect you. Your body can, however, grow even more healthy, eventually resulting in a state of glowing and ideal health.

    • No matter how long you live, time and circumstance will not weigh you down nor will it change you so much that you cannot recognise yourself. As the eons pass, you will never grow lesser in your own eyes. Indeed, you will only ever grow into more of the person you wish you could be, regardless of whatever horrors or terrible things you witness.

    • You are immune to boredom and your patience stretches into eternity. If you so wished, you could easily do nothing but wait for the stars to burn out without issue or complication.

    • You also have no issues with solitude, being capable of surviving with no one but yourself for company indefinitely without becoming distant or socially rusty as a result. No matter how much time passes or how many things you experience, you will never grow jaded or sick of simple pleasures or tasks. The sights and sounds you experience will always be as uplifting as the first time you saw them.

  • In addition to these perks, they also inherit three sets of powers that are ranked and categorized as Celestial, Unfettered, and Earthbound.

  • Celestial Inheritance: Celestial Inheritance are the set of powers that lies dormant and unavailable to inheritors until they reach a level of power on par with at least the lower-tier Cosmic Entities.

    • You can copy the powers of any person, object, or entity you encounter.

    • You can use as many powers you want at the same time as long as they don't conflict.

    • You can toggle powers at will, any copied power is disabled by default. Similar powers can be merged together (and separated again) to work as a single entity. Copied powers grow and adapt with continued use. For those equal to or weaker than you, you get a full copy of their power. For those stronger than you, you gain a weakened copy equivalent in strength to your current level, and only gain a full copy of their power when you reach their level.

    • You gain a copy of someone’s powers by either defeating them, touching them, see them use their powers, or by being in their presence. If your target has some sort of Trump resistance you must first defeat them in their area of expertise before you can copy their powers. You have a secondary power that allows you to efficiently sort through your collection of powers.

    • Upon acquiring this power, it is little more than a seed of potential that will eventually sprout into a power based on a concept of your choosing. It will dynamically alter itself slowly to better suit challenges and weaknesses, refining the initial ability the seed sprouted into and gradually broadening its flexibility with each new challenge that arises, molding itself like clay to better generalize based on your previous engagements. When it finds itself impotent, it will shave off functionality in one sector to improve another or to develop new features over time. As it continues to grow, it will add new optimizations and sub-powers based on where it detect challenges to be most likely, or which have stumped you before. Whenever a situation that is challenging or impossible for your current abilities to overcome arises, it will afterward shave off less-used features to bolster immediately useful ones or create entirely new features to suit the situation if necessary. The result it blooms into will largely depend on your combat style, personality, preferences, and situations that arise. This ability can pack on many new features and powers as necessary, so long as it is still within the limits of the concept it’s based off of, in order to create the perfect power that most optimally suits you.

    • You are now attune to the fabric of space and the flow of time, allowing you to draw power from spatial and temporal forces, turning you into a high-level spacetime and dimension manipulator.

    • You are easily capable of warping spacetime in order to travel to any location in an instant, or slow, speed, and halt the progression of time.

    • You can also alter the spatio-temporal dimensions of any object or person, careening them into the future or compressing them down to the volume of a penny.

    • You can decrease or increase the distance between any two points without moving them, create fields in which time moves billions of times slower or faster, and whisk objects between dimensions as you please, from the fourth to the third to the negative n-th. Nearly any manipulation of space and time on a finite scale is within your grasp, and the maximum finite scale with which you may operate will increase as your powers develop. Eventually your temporal abilities will become strong enough to allow you to traverse time stream and even visit alternate timeline. You go to any possible futures, or back to any period in the past, though the results varies and depends on the spatial and temporal laws of the cosmology you currently inhabit. You instinctively know when someone is trying to change the past and can, if you so choose, interfere with their attempts or resist any causal changes that might effect you. Similarly, your spatial abilities will become strong enough to potentially cut holes in dimensions so vast that it can warp the laws of one in accordance with the other, or create your own empty pocket-dimensions for yourself, which you may occupy with objects you take from local realities.

    • You will even be able to interlink dimensions via your own dimensions to create a nexus of possible futures and far spaces, if you were so inclined. Attuning your senses to the fabric of space and the flow of time allows you to gain information on the past, present, and possible futures, you may even gain information from alternate timelines with sufficient effort.

    • You also become resistant to space and time altering abilities. In the event you find yourself in a universe with spatial and temporal laws different from the ones you were attune to, you will require a few days to connect with the spatial and temporal forces there to safely use your space-time abilities again.

    • You have the capacity to use/learn any and all magic, even unique ones upon seeing it once or understanding enough about it. You possess a magical reactor that can adapt to any magical energy to fuel various spells from different cosmologies and systems. This reactor provides a steady supply of power that will grow over time, right now you could use high consumption spells with wild abandon and still not make much of a dent after a few hours. You can teach others magic systems that they previously lacked the capacity to use/learn. You can manipulate entire magic systems or combine them with experimentation. You are capable of casting any spell as long as you have the energy, not requiring any extra element like a focus or materials. The time required to cast if any remains however.

    • You are now a true dynakinetic, meaning you can manipulate all forms of energy, be they kinetic, atomic, cosmic, exotic, esoteric, electromagnetic, or otherwise. This means that you can create immense, mind-boggling telekinetic forces and exert those same forces as a form of super-strength, or endure those forces similarly by dampening them with this power. You could annul anomalous effects, such as the matter or energy created by other superpowers, but not the power themselves.

    • You can feel the vibration of everything around you, even across dimensional barriers and time itself, and can tune your energy accordingly. The scale and variety of feats you can perform with this power is truly absurd, from annulling celestial forces to creating gamma ray bursts with effects radiating into the far reaches of the cosmos. You could feasibly create such energies as those released by the rending of stars or at the epicentre of black holes, if you so required. The versatility of this power encompasses a whole slew of possible applications, from superhuman strength to superluminal speed to telekinesis to radiation manipulation. One of its sole limitations is that energy created by this power cannot be converted into matter, but with how many feats are possible using this power, this is hardly an issue.

    • Moreover, since the energy you create is limited only marginally in its expression scale and totally unlimited in energy supply, feats such as powering the entire planet subconsciously, collapsing planets and stars, terraforming worlds, and the like are all within the realm of possibility.

    • You have become a high-level matter manipulator, with the power to generate mass, alter the chemical and physical properties of existing matter, or wipe it from existence similarly. Because matter itself is beneath you, your consciousness exists on a level above material dependence, and you can create or destroy any form you desire, unaffected by damages to whatever physical form you choose. Your only limitation is the rate at which you can create and destroy, with nearly no scalar limit to how much matter you may generate or manipulate at a time, and these limits will diminish with time. You are given an inhuman knowledge of matter, chemical properties, and their interactions, allowing you to use these abilities to their fullest: terraform worlds, create new life itself, or create palaces and continents for your purposes. As your skill with these abilities grows, you may be able to create entire personal worlds, whose every quark you have placed and pruned like a careful gardener, or provide nigh-endless resources to the world, ending conflict itself, or brutally carve the world in your image. Even abstract forms of matter not yet discovered or understood by men, such as dark and strange matter, the stuff of neutron stars, anomalous elements, or otherwise may be manipulated with abandon. You would be surprised how little man truly knows about matter, now that you know everything that could ever be known about it.

    • You can see any and all paths to victory: that is, you can see the adaptable steps you would need to take in order to achieve any possible goal, and you possess the human capacity to execute any of these steps perfectly, except anomalous or supernatural feats using powers that you don't actually have, such as flying around the world without the power of flight, or lifting a car without the aid of superhuman strength, etc. Notably, if a goal is not possible for you to achieve with the abilities at your disposal, you will be unable to see a path to victory. This power can process hundreds of billions of possible futures in mere attoseconds based on the most minute of actions, and can calculate a comparable number of paths to victory for you, allowing you to choose which path to victory creates a superior end scenario, rather than merely seeing the end goal to its completion. You may chain paths to victory together, such as a path which leads to the defeat of an enemy, and then subsequently the supposition of their resources for yourself, so that you do not create scenarios in which you are cornered by your own abilities. Even such eventualities as time travel or otherwise cannot disrupt this ability's prediction. If desirable or necessary, your powers can direct your body on autopilot, so that the only error you can possibly make is what goal you choose to pursue with utter, ruthless perfection.

    • You are fundamentally, causally, and anomalously incapable of death, and are unaffected by time, age, disease, physical or mental damage, or any other type of interference. Your mind, body, spirit, and powers are truly and utterly immutable by any and all means, even those of unstoppable godlike cosmic forces incomprehensible to the human mind. On a causal level, you are prevented from entrapment for any unreasonable duration. Your physical body now represents the pinnacle of the human form in every respect, with intellect, physique, and beauty incomparable to any mortal. Your memory and mind are supernaturally perfected, meaning you will never be driven mad or senile by your infinite lifespan. If you ever desire, you may die of your own volition, and may return to life if you should ever see fit.

  • Unfettered Inheritance: Unfettered Inheritance are the set of powers that lies dormant and are only available to an inheritor once they reach the casual planet busting level of power.

    • You may control any single one of the four states of matter at a time: solids, liquids, gases, or plasmas. When controlling a state of matter, you may create and manipulate any matter in that state that you see fit, as well as annihilate any matter you create.

    • You may switch between the state of matter you are controlling instantly and at will, so long as you aren't manipulating any matter in a different state when you switch. The conceivable applications of such an ability are quite literally endless, from generating immense constructs of your design, to creating habitable moons, to immolating your opponents within miniature suns.

    • You could create huge pockets of hyperdense matter to generate miniaturized black holes, or feed iron into the center of suns to wipe out entire solar systems via supernova. Your consciousness is no longer dependent on matter to exist, and can inhabit any body you create for it using these abilities. If your physical body is destroyed, you could come to understand the body's every function and reform yourself with ease.

    • You are a nearly unlimited biokinetic god.

    • You may adjust genes, biochemicals, and cellular or noncellular life with immense precision and impossible scale. The amount of biomass you can shape into any lifeform you can imagine, from eukaryotes to Godzilla-esque monstrosities, is without limit, and you can shape yourself in the same way. You could populate your surroundings with such biodiversity in mere minutes as to turn them into a veritable garden of eden or a screaming hellscape of terrifying monsters. All life created by these powers is directly linked to you, and under your control from individual cells to complex consciousnesses. So long as a single cell of life from your own body or which is created by you remains alive, You may fully regenerate from it nigh-instantly, as may any of your creations.

    • You have an encyclopedic knowledge of all facets of biology, allowing you to take these powers to their utmost limits. While you do not possess infinite range with these powers, you can manipulate all life within a massive radius around any cell or life which you create, meaning that exponential propagation can spread your sphere of influence across the entire planet or even the far reaches of space. With ingenuity, you could propel pockets of life into the stars and colonize billions of worlds remotely, turn the entire planet into a lush, fruitful paradise, raze it to the ground with an army of horrifying kaiju, or surround yourself with armies of genetically perfected humanoids that do your every whim.

    • You may enter a spectre-like state of true imperceptibility and intangibility, and you do not technically exist in space while this ability is active.

    • Furthermore, while you may not be the target of intent to do harm: fingers on triggers will paralyze in place, daggers aimed for your heart will stop in their owner's hand before so much as laying a scratch on you, and more. This includes attempts to harm via collateral damage. Even those who do not know you are directly present, such as one readying an explosive in your general area, will not be capable of acting upon this potentially harmful choice. In essence, it is impossible for someone to target you, accidentally or otherwise. If you are ever perceived, whether through a photo, a video, by voice, by name, or directly, you are made aware of this fact, and may manipulate any of the senses, perceptions, or memories of the one who detected you, supernatural or otherwise: in the simple case, you could erase their memory of you. In the more devious case, you could disorient them by creating torturous scenarios, and extend these by distorting their sense of time. In the strategic case, you could manipulate their memories until they believe their allies are their enemies, or that your foes have killed their loved ones, causing them to retaliate viciously. This ability activates before your true nature may be perceived, and so you may easily appear as if a hideous monstrosity, or an esteemed guest, or any other person to hapless onlookers, essentially capable of illusory shapeshifting. Finally, in your spectre-state, instead of becoming nonexistent, you can become an entity of negative-existence if you desire. While you are no longer imperceptible and intangible, in this form you are an inky silhouette, and any matter you come into contact with, if you desire, will immediately dissipate from existence as if consumed by a black hole. In sum, you are utterly untouchable to your foes, and subtle to the point of total imperceptibility.

    • You are the very emptiness itself.

    • You have a near-limitless capacity to acquire and master skills of any variety, create genius inventions and techniques, and attain within minutes what mastery a lesser man might in lifetimes. Moreover, you require no outside knowledge to begin learning these skills, so long as you have sufficient materials. Spend a day in study and develop interplanetary space travel in your backyard. A week, and travel between stars and galaxies. An hour, and develop a cure for mankind's deadliest illnesses. While the most obvious application of these abilities is in science and technology, you are by no means limited to it: in mere minutes, you could become a master of martial arts, and in hours be creating fighting styles of your own. A day's practice could make you humanity's greatest detective, or its finest doctor, or its most talented artist, or its most charismatic leader. When you acquire new skills and expertise, you will never forget or become incapable of your peak accomplishments, meaning that with time you will inevitably become a veritable swiss army knife of incredible scientific knowledge, olympic feats of physical strength and skill, and much, much more. In a matter of months, your technologies could advance civilization to its extremes, make you into a transhumanist god. Nanobot enhancement, genetic recoding, cybernetics, quantum computing, and more may within mere days be in your grasp. Who but you could imagine what might be possible in a year or a decade. Your talent in all disciplines is quite literally all-encompassing. You are to become the overman.

    • You are the unquestioned authority over all things arcane.

    • You no longer require much of the subtle equilibrium of most practitioners of the mystic, and can rend cosmic bounds both archetypal and physical to achieve an unspeakable variety of effects, limited only by your imagination and your arcane knowledge.

    • You are immediately given an initial plethora of mystic knowledge to begin with, which includes an enormous number of spells and rites that may be expanded upon later. This may include the summoning of grotesque beings from the spheres beyond, incredible enchantments and curses to imbue supernatural qualities, selective alteration of physical laws around you, the summoning and banishing objects and beings to and from the farthest space, and far more. Your ability to overlap and rift the planescape is dependent upon your relative arcane knowledge and the strangeness of planes you rift; that is, how vastly different and alien their physical laws, their cosmos, and so on might be. Enchantments and well-crafted charms can imbue you with immortality by continually replacing your damaged biology, or automatically redirect projectile attacks into a portal to the plane of emptiness.

    • You could even do the same to your foes, if you can keep your seal intact as they fight to escape. Your skills in alchemy and transmutation allow you to perform equivalent exchange, create brews and objects of strange and arcane properties, and more. Better still, the scale and magnitude of effects you can create is truly mind blowing, from razing huge areas with a storm of wind and fire to encasing dangerous foes in prisons of impenetrable diamond.

    • You never lack the skill for a spell, and should you lack requisite knowledge, it may be acquired with brief study to discover incredible new additions to your arsenal of magic.

    • Furthermore, you possess truly eidetic memory and natural intelligence, so that you might acquire new arcane knowledge with ease. Depending upon your desired spellcraft, rituals, arcane symbols, incantations, and more can drastically increase the range and potency of your mystic arsenal, and you benefit exponentially from such preparations. Exploring the cosmos through portals of your creation, arcane research into the mysteries beyond, and practical creativity can all enhance your abilities in variety to make you truly unstoppable.

    • Your range of extrasensory perception is nearly all-encompassing, and you can perceive even the subtlest events across multiple dimensions and universes without becoming overwhelmed by the flood of information. Future, past, present, possible, and impossible are all within the range of your mind's eye.

    • You can perceive the exact actions required to achieve any possible future, a-la Path to Victory, and the circumstances which would bring about any other too.

    • Your mind is capable of post-Zettascale computations on the 53th order of magnitude, equal to dozens of Matrioshka brains in sheer calculative power. As such, the human mind is closer to inert matter than it is to yours. The psychokinetic forces and effects you can exert are on the scale of dozens of Hydrogen bombs, and your skill with wielding them is no less impressive: continued exertion of these forces and effects does not require concentration of any kind, and you are precise in their usage down to the molecular level.

    • You could excite particles to create storms of fractal psychic fire, or move air to create strong electric fields and vicious lightning. Your telepathy could search through, control, or manipulate the minds of hundreds of millions or even several billion at a time, whether subtly or overtly and in almost any way you choose. If there is knowledge you somehow don't already possess, you could feasibly read and memorize every word ever written by humans faster than a lesser man might blink. While your physical body does not gain any supernatural protections, you can repel forces with such almighty telekinetic force that none of humanity's weaponry would ever be able to overcome you. You can use any and all of these abilities on yourself, allowing you to fly at breakneck speeds, restore your body from damage, etc. More subtly, your mind is actually manipulating spatial geodesics when it exerts these physical effects, and as such, your abilities include manipulations of space which would require cosmic masses: wells of gravitation, instantaneous teleportation, and massive repelling and attractive forces, to name a few.

    • You have ceased to be bound to physical matter itself, and are now an energetic being.

    • Your body is a solid projection of sheer energy, and as such may be regenerated, abandoned, or reconstituted as you require.

    • Moreover, your body does not have any natural needs of any kind.

    • You have and you are an infinite wellspring of sheer anomalous energy, and the versatility with which you can wield this energy is absolutely unparalleled.

    • You can fire high-intensity beams the width of skyscrapers from an outstretched palm, or create homing beams which scream through the air towards their target.

    • You may fire anti-energetic beams which hold opponents in place, or fire barrages of energy which impact billions of times per second, or fork your attacks into exponential shining projectiles as they reach their target. You may organize this high-density energy in nearly any desired way, from orbiting disintegration spheres to solid shapes which disassemble matter on the atomic level. Your minute control over the intensity of these attacks, their behavior, and their configuration is utterly astounding.

    • You could go from redrawing countries with a single blast to precisely melting bullets as they fly through the air as if this transition were nothing. Moreover, you may precisely control the scope of these attacks to prevent collateral damage while firing devastating attacks. Just as you can project your body using your energy, you may project solid photokinetic constructs such as force-fields, faux-weaponry, or invisible shields. Because your physical body only has mass insofar as you decide it does, your movement capabilities are not limited to the speed of light.

    • You can move omnidirectionally at any finite speed you desire, up to and including septillions of times the speed of light, altering your mass into total intangibility as greater and greater velocities are required, surpassing even the effects of time dilation.

    • You may surround objects and people you touch, wear, or carry with energy so that they may also survive superluminal flight, the vacuum of space, or the core of stars. By altering your mass to zero, you may become intangible at will or on instinct to avoid damage, though this is seldom necessary: you can close wounds or repair body parts by reprojecting your energy back into your physical form.

    • Your primary ability is the manipulation of forces exerted on or by your own body, with nearly no upper boundary on your exertion. This means you can exert the force of high-yield antimatter explosives with a light backhand, fly at mind boggling superluminal speeds, and endure the entire world's nuclear arsenals ten times over without so much as a scratch.

    • Your strength is absurd enough to move celestial bodies or reshape continents with an orbital dropkick.

    • You may either annul the force of attacks made against you, causing bullets to harmlessly fall in a shower of lead at your feet, or you may deflect these forces back in kind, causing projectiles to ricochet and fists to break upon your chest. If you do not consciously direct the force vectors created by your powers, you will completely nullify all forces your powers can exert back, and exponentially weaken incomprehensible forces of the cosmos: the epicenter of a black hole will pull with the force of a mild wind, the heat of the center of a star may cause a light discomfort, and standing at the epicenter of a supernova may slightly ruffle your hair. Truly indomitable or infinite forces like matter erasure, extra-dimensional rending, or space manipulations made against you can exert only the damage a mundane punch might.

    • You may extend the forces you exert and your protective field to anything you touch or hold directly or indirectly, meaning you may carry unpowered people at superluminal speeds without harming them and prevent damage to your clothing or possessions on your person. Similarly, because the forces you output aren't actually dependent on your muscles, you may exert impossible leverages and balance objects perfectly with minor or impossible movements. Your sensory faculties are maximized to their most absurd degrees; you can focus your hearing to comprehend conversations across entire planets, see the details of alien worlds by looking into the night sky or see the movement of strings and quantum particles in your hand, and even feel vibrations in the air with such precision as to tell the differences between people's footsteps a continent away. You move with subatomic accuracy, capable of catching bullets in the air or defeating even the most skilled hand-to-hand combatants at their own game with ease. You no longer possess needs of any kind, be they physical ones such as air, sustenance, water, sleep, or more abstract psychological ones. You may consume any of these as you require normally, but will suffer no negative effects if you do not choose to. Your mind is upgraded to its optimal physical connectivity and makeup, meaning you are immune to the negative psychological effects of stress, ennui, boredom, and so on. Similarly, you have a perfected memory and computational intelligence, though your mind does not exceed what is possible given the physical limits of a perfected human brain.

    • You have a healing factor which in the blink of an eye could restore you from ribbons to your full faculties, requiring only the existence of intact DNA to regrow your full form, though the circumstances under which you'd ever take such damage are unimaginably improbable.

  • Earthbound Inheritance: Earthbound Inheritance are the set of powers that are available to inheritors from the day they were born. Though they inherit the powers, they do not inherit the knowledge that comes with a Sovereign’s.

    • You now have beyond genius level intellect and a perfect memory with infinite storage, capable of calculating and processing things faster than quantum super computers. You gain Immunity to insanity and memetic hazards. "Things Man Was Not Meant To Know" becomes more of a guideline than a rule. You’re able to analyze, discern, understand, and comprehend the truths and workings of any and all non-concealed concepts, mysteries and phenomena with a single glance. You can reverse engineer anything with enough time and resources. You have the ability to accelerate and form multiple independent thought processes, though by how much and many completely depends on you. You can obtain the knowledge and information from any data storage device or book just by touching it and this effect can be turned on and off.

    • Your psionic potential has been unlocked. You start out with high level psionic potential with the intuitive knowledge of most basic techniques (telekinesis, telepathy, teleportation, clairvoyance, etc.) and are able to train yourself to become more powerful.

    • You have an uncanny intuition for developing new techniques and refining existing ones. A library of memories about psionic techniques has been implanted into your mind.

    • You will need to meditate and experience the memories and understand them but all the knowledge you need is at your fingertips. With enough time you will be able to develop into a psychic god capable of rewriting reality on a whim but the road there will be long and arduous. Be careful not to lobotomize yourself on your journey. (*Note: While your offsprings and descendants are guaranteed to inherit this power, they will not inherit a library of memories about psionic techniques. Instead, they must either be taught or learn on their own.)

    • Your ability to manipulate Mana, one of the fundamental energies of the multiverse, is unlocked. A library of grimoires about the three branches of Mana Manipulation has been implanted into your memory. You will still need to read and understand them and acquire the necessary skills but all the knowledge you need is at your fingertips.

      • Spellcraft: The shaping of mana into constructs that produce an effects. More commonly known as spells, your library contains information about many different systems of magic and with perseverance you might discover the secrets of True Magic.

      • Enchantment: The creation of objects powered by Mana, capable of producing the same effects as Spellcraft but anchored to objects.

      • Alchemy: The creation and transformation of materials and liquids with Mana. From potions producing effects when ingested to esoteric metals and gems to use in Enchantments, the creation of devices, or armor.

    • With this power, you can reproduce any magic system from first principles and even create your own. The library contains several broad magic systems to get you started. While this ability has no theoretical upper limit, the more complex and powerful spellcraft will test your knowledge. With enough time you will be able to reach heights only the gods can dream of but be careful not to break reality or destroy your soul on your journey there. (*Note: While your offsprings and descendants are guaranteed to inherit this power, they will not inherit a library of grimoires in their head. Instead, they must either be taught or learn on their own.)

    • Your Meridians are now unlock, enabling you to circulate and cultivate your Qi. This slows down the aging process, and eventually culminates in complete agelessness.

    • You will begin at the first stage of cultivation, and through arduous efforts you can refine your body, mind, and soul, to purify your very essence, distilling it to attain higher levels, raising your overall physical, mental, and spiritual attributes. Each advancement, grants you access to increasing tiers of wuxia & xianxia themed powers & effects. Though the exact nature and level of these powers & effects depends on the cultivation method, technique, and the degree to which they are cultivated. Your talents and aptitudes are raised beyond the maximum possible, the speed and ease at which you learn all things pertaining to cultivation (martial skills, mystic spells, alchemy, formations, artifact creation, etc.) is beyond ludicrous.

    • You have the option of utilizing any already existing cultivation system or you can pioneer a new one.

    • Your soul has been fused with an ancient spirit of knowledge. You can commune with this spirit to access their knowledge and learn new techniques or acquire knowledge of how to advance your path. Cultivation is not for the idle, but instead for those who struggle and overcome challenges. Regardless of how powerful you grow you may always find things that challenge you if you make a sufficient effort to seek them out, until you finally stand among the highest of beings. (*Note: While your offsprings and descendants are guaranteed to inherit this power, they will not inherit an ancient spirit of knowledge that yours came with. Instead, they must either be taught or learn on their own.)

    • You are the embodiment of the concept of a warrior. Your martial talent is supreme amongst all others, in a fight you are peerless.

    • Your body and skill can be trained with no limit, even breaking the laws of physics and accomplishing seemingly impossible tasks with pure skill and might.

    • You gain strength and skill at an accelerated rate as well and grow in response to whatever threat you are facing. You possess a heart that is adamant and unyielding, able to stand up to any seemingly insurmountable obstacle with a truly unbreakable will.

    • You are pure undiluted badass.

    • You have all the talent and skills to be a natural born genius at fighting, spatial awareness, tactical thinking, you name it.

    • Furthermore you will slowly but surely develop skills and martial arts designed to fell whatever foe you are fighting as long as you are training to fight them or fighting them actively, fighting will make the process go far quicker. For example, if you are fighting an immortal foe you can create a martial arts technique which imparts the concept of mortality upon whomever you strike or slash, however such a technique would likely take long to develop if you don’t already have something similar developed. This does not mean you will win against anyone in a fight however, merely that you have the potential to do so.

    • You are also able to master any form of martial techniques or martial arts in a matter of days to the point where you could be called a grandmaster at it. However the more supernatural the martial art the longer it will take to master.

    • Your Spark has ignited, freeing you from the influence of fate/destiny and the local laws of reality, be they physical or magical. Most important however, is your new ability to traverse the multiverse at your leisure.

    • You can perceive and target any plane, universe, or dimension within the multiverse easily, but accessing any kind of destination beyond the multiverse will require a monumental amount of effort and practice. And if you were to do so blindly, you might find yourself in a semi-random location. Your physical form is now merely a projection of your mind, allowing you to alter your appearance at will and in time, even replicate the powers and abilities of other creatures.

    • You gain the ability to enter a state wherein you are invulnerable towards all threat physical or magical. However, in order to maintain this state of invulnerability, you are require to remain undistracted at all times. You are also granted multiple forms of immortality, such as agelessness, restoration, and resurrection. On the downside, this means your immortalities are dependent on your Spark. On the upside, this means that so long as your Spark remains, you’re able to restore yourself even if your body, mind, and soul were erased from existence. Your spark is also a source of seemingly infinite power and energy, drawn from across the multiple planes, universes, and dimensions you’ve visited. While you’re blessed with limitless aptitude for exotic and esoteric disciplines, you lack any sort of inherent knowledge and so must learn from scratch. In time, as you grow in power and familiarity with your abilities, you’ll be able to create planes, universes, and dimensions of your own. (*Note: While your offsprings and descendants are guaranteed to inherit a Spark of their own, whether or not they can ignite it is an entirely different story.)

Categories
utilitysupernaturalmagiccombatcreation
Traits
skill masterytime manipulationcultivationimmunitypsychic powersflightdimensional travel
Keywords
angelenhanced sensesintelligencesummoningintangibilitysuperhuman strengthtelekinesisteleportationcraftingdurabilityportalsstealth
Views
0 views
Favorites
0 favorites