Essence of theOverpowered Isekai Protagonist Starter Kit
byTheGoldenBeast
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AI summary
Lets you fully customise your new body's race, sex and appearance without being limited to human options, giving you a physique built for battle starting just above your species' peak, tougher than it looks and able to grow in strength, speed, agility and durability through training; a mind with perfect infinite memory, beyond-genius intellect, processing faster than quantum supercomputers and immunity to insanity and memetic hazards; and an adamant, unyielding spirit that refuses to stop even bloodied and broken. You then loosely describe the kind of world you want or pick a fictional one from the infinite multiverse, and choose your method of arrival: a summoning ritual or portal experiment whose summoner takes intense interest in you since summoning someone from another world is unheard of; reincarnation into a new family with your old memories intact and an age-based time skip; or transmigration into an existing person's body, with the option of extinguishing the original consciousness. Finally, impracticality stops being a constraint — absurd flourishes like a bladed whip sword or three-sword style work fine — and you look genuinely amazing doing anything, with flashy fighting and a natural badass bearing in how you move, talk and fight.
Generated précis — the sections below are the author's original text.
Effects
100You are now free to customize the appearance of your new body as you please. You are no longer limited to human options, you can change to whatever race or sex you desire, and appear however you wish as long as you're still a humanoid. You also no longer need to do gross things like urinate, defecate, fart, etc.
A body perfect for battle, with a starting point just above the peak of your species in physical attributes. It is tougher than it looks and can grow in strength, speed, agility, and durability through training. Your new body grants you endless endurance, stamina, and immunity to all poisons and diseases.
A mind with perfect memory and infinite storage. Beyond genius level intellect, and capable of calculating and processing things faster than quantum super computers. Immunity to insanity and memetic hazards. "Things Man Was Not Meant To Know" becomes more of a guideline than a rule.
A spirit that is adamant and unyielding, able to take on any seemingly insurmountable obstacle, be they foes or challenges, with a truly unbreakable willpower. Even bloody and broken you will not stop, you are able to endure any pain no matter how extensive or immense.
The multiverse is a pretty big place, there literally exists an infinite amount of worlds. Loosely describe the kind of world you would like to go to or pick a fictional one. If you chose the first option, you will be given a list of worlds for you to select, they will mach all of your requirements and you will be send to the world you selected. If you want, you could even choose earth, native isekais can be fun too. You also get to choose the timeline of the world of your selection. For example if you pick earth you could choose to be sent back in time to the middle ages or world war 2.
Optionally, you can choose to arrive through a summoning ritual or a portal experiment. The summoner will take great interest in you, since summoning a person from another world is unheard of. They will make sure to care for you and provide you with food and shelter and act as your guide in the new world. You get to choose what kind of summoner summoned you and the circumstances of your summoning. For example the summoner is a cute little loli witch who goes to a magical school and she summoned you because she wanted a familiar.
Optionally, you can choose to arrive through reincarnation. You will be given a new life and will be born into a new family, but you will retain your old memories. You may choose an age and time skip until you are at that age. You will get all the memories of the time skipped period and during the time skip you will act like you would want to act. You get to choose what kind of family you will have. For example, your father and mother are the rulers of the most powerful kingdom in the world.
Optionally, you can choose to arrive through transmigration, possessing the body of an existing person in that world. You can choose to extinguish the consciousness of the original owner of your new body, and assimilate their soul, thereby having access to their memories and allowing your to simulate their personality. You can also choose to coexist with the original owner of the body and switch control, which will require their input. You can also choose to possess the body of a recently deceased person, but because the soul has already passed on, you will be unable to access the memories of the original body nor can you simulate their personality.
Ever wanted to do something really cool, but then you realize how impractical it would be? Like using a super long bladed whip sword, wielding 3 swords (1 in each hand and 1 in your mouth), juggle throwing multiple spinning sword axe boomerangs. Get this power and practicality will be a thing of the past! With this power probability, logic and physics will bend in favor of you doing cool shit. Doing cool shit will be slightly more effective than doing things the "normal way". For example, if a screaming enemy is charging you from the back and you are armed with a throwing knife, it would be more effective to nonchalantly throw the knife at your enemy without turning around to aim, than it would be to actually turn around and aim.
Whatever you do, you will look absolutely amazing doing it. The way you move, talk and fight will make you look like a natural badass. Especially the way you fight. Your moves will be super flashy and awesome to behold. Alternatively they could look more gritty and be cool through pure brutal efficiency.
You can extend the influence of this power to your companions and/or your waifus.
When activated, you are shrouded in an aura of fear, granting you a frightful presence not unlike that of a terrifying dragon. Even the bravest of souls would be stopped dead in their tracks by the sheer amount of killing intent that is radiating from you.
Your aura is powerful enough to make weak willed individuals faint.
You can even selectively choose who will be affected by your aura.
You can create, alter and delete pre-programed responses which your body will perform in response to specific circumstances. For example, if someone makes a high vertical sword cut against your torso, you could program your body to block the attack with a sideway parry. With enough programming you could make yourself impossible to hit. Another use of this power would be to program your body to hold your bow and arrow in perfect aim in relation to the head of the person you are pointing your arrow towards. Giving you something akin to an aimbot.
In addition to your body, you can also program your mind's responses to specific circumstances. This would allow you to automatically cast spells. For example, casting a magical barrier when an arrow is fired at you, or program one of your other powers to be activated in response to a specific circumstance.
Whenever you perform an attack (kicking, punching, swinging a sword, etc.), the force of that attack will accumulate every time you perform said action. For example, if you were to have performed a kick 9999 times, then your next kick will have the combine force of 10000 kicks.
You can choose to reduce the cumulative force of any of your attacks, down to any number which you have previously reached. This is great if you want to go easy on your enemies and don't want to kill them.
You can also make it so that your attacks will hit with twice the cumulative force you put into your attacks.
Upon activation, your speed and reaction time increases, and will continue to increase for as long this remains active. You start at Gear 1, which will double your speed. After 10 seconds of use, you will reach Gear 2 and become 4 times faster than normal. After 40 seconds of use, you will reach Gear 3, you can now jump short distances at a speed akin to teleportation. After 2 minutes of use, you reach Gear 4, at this point you're moving at a speed that's hard to detect for the human eye. Finally after 3 minutes of use, you reach Gear 5, your speed is further increased and when you move you create multiple afterimages. After 4 minutes of use, you reach Gear 6, you now move at a speed which gives you the illusion of time being stopped.
Upon reaching the Gear of your desire, and having no wish to escalate further, you can bring the escalation of your speed to a halt, maintaining your current speed.
You may also choose to ignite your speed at any Gear you have previously reached.
You possess a powerful magical affinity for every type of magic, whether they be Elementalism, Necromancy, Demonology, Holy Magic, Divination, Summoning, Nature Magic, Enchanting, Eromancy, etc. This will increase the potency and efficiency for learning and casting any and all spells that falls under your affinities.
You do not require any extra materials like magical foci, arcane artifacts, or mystical catalysts in order cast those spells. The only thing you require is enough Magical Energy to fuel them.
You also gain a 90% magic resistance to any spells which aligns with your magical affinities.
Any weapons which you use will become weightless in relation to yourself for as long as you wield them, while retaining their normal weight for everyone else. This will allow you to wield ridiculously oversized weapons which no man should be able to lift, let alone swing as if it were light as a feather.
You can extend the affects of this power to any armor or shield you are equipped with.
You can also make it so that the items affected by this power will have their weight increased by 50%.
You have the power to affix the molecules of an object you touch to maintain its current position until you release it. Effectively freezing the position of the object, turning it indestructible and making it immovable. For example, you can use this power to stop multiple thrown swords, turn your normal clothes into an indestructible and immovable armor or affixing a bunch of sticks in the air to make a climbable ladder.
When you release an object from this power you can choose to allow the object to retain its original momentum and any momentum which was added to it while it were affixed. Among other things, this would allow you to line up a couple of affixed arrows and spells. Then use them like a trap and release them when someone stands in their line of fire.
You can restore the physical state of anything you touch to a previous state of your choice. This power has many uses, for example you can heal yourself, you can make someone younger, you can repair broken objects or you can revert a sword to it's glowing hot state when it was forged.
You can also restore the mental and spiritual state of anything you touch. This would among other things allow you to erase other people's memories and resurrect dead people.
Anything that makes it into your short-term memory will be added to your long-term memory and your muscle memory will be more malleable during training exercises. This will basically make you really good at learning, memorizing and mastering new things. For example take a couple of fencing lessons and you're guaranteed to be best in class. Your amazing learning speed is sure to bring you lots of attention, admiration and envy from your fellow students.
Anything that makes it to your long-term memory stays there and won't ever be forgotten.
Whenever you use any kind of item, whether it be a weapon or non-weapon, you will be able to use the item with the combined skill of all of its previous users. For example buy an old fishing rod and you will be able to fish like a master fisherman, pick up a used map and you will know how to navigate it, take up the sword of a sword master and you will gain the experience and skills of said sword master.
Dual wielding the same type of item will grant you the combined skill of both of the item's previous users. You also become ambidextrous.
By taking on an apprentice, you can slowly over several years of training and tutoring teach them to use your powers.
You can teach multiple apprentices at once and depending on your level of mastery of the subject you are teaching, you can reduce your student's training down to several months.
You can now move and levitate objects and living beings with your mind. The maximum telekinetic force you can exert is equal to your physical strength, plus your spiritual and mental strength. Some of the other powers requires you to touch or wield something or someone in order for the power to work. Using telekinesis on an object or person can fulfill those requirements.
You can read other people's minds and communicate with them through telepathy. Your ability to locate and communicate with people over great distances is dependent on how well you know the person. You could communicate with a close friend pretty easy, but an unknown person is next to impossible to locate among all the other minds.
You can summon an impenetrable disk like barrier within 3 meters of your body. Each time you summon it you must choose how big it will be. For example 1 meter diameter, 20 meter diameter, 100 meter diameter or 5'000 meter diameter. The barrier will last for up to an equal amount of its diameter in seconds. For example, if the barrier is 2 meters in diameter it will last for up to 2 seconds then it will vanishes. If you happen to have an energy source to power and maintain the barriers, you can extend seconds into minutes, minutes into hours, so on and so forth.
Any projectiles that hit your barrier will bounce back at the attacker and you can choose what shape your barriers will take when you summon them. For example, you can summon a dome like barrier for better protection or you could summon a barrier with a net shape for walling of enemies and making the most out of your barrier size.
You can temporarily or permanently alter the laws of reality pertaining to an object, changing the fundamentals of its physics and structure. By touching an object, you can give that object a property or effect that it originally didn't have. You can make drastic changes to any substance, such as granting metal the properties of rubber, fire the properties of ice, and/or concrete the properties of mud, etc. For example, you can apply various effects to any arrow or bullet you fire, such as freezing, burning, electrifying, and/or corroding effect, etc.
You are capable of forming a 100 meter alteration field, within which you can alter the laws of reality pertaining to any object within the field, no longer requiring you to touch the objects.
Whenever you fire a ranged weapon, the projectile you fire will split into multiple projectiles, starting with 13 but can be increased with continuous use.
The ranged projectiles you fire will become slightly homing to your target. If you aim carefully prior to your shoot, you can pick out multiple targets for your copied projectiles.
You are able to imbue your projectiles with any element of your choice (fire, water, wind, earth, etc.), dealing elemental damage on impact.
Whenever you swing a sharp object, like a sword or a claw, the sharp section of the object will leave a trail of energy behind it. The trail will act as an indestructible razor sharp static force to everyone but yourself. However the trail will only last for 2 seconds. You will be able to attack and defend in a single action. With clever use, you could weave a deadly web of sword cuts that would leave your enemy with no opening to attack.
The trail can be fired like a ranged projectile attack, traveling at a speed of 54 kilometer per hour, which allows it to travel 30 meters before it dissolves.
You can choose to make the trail invisible to everyone except you.
Upon each activation, you are to select any one concept (ex: distance, damage, ugliness or magic, etc), so long as it's not something absurd like omnipotence. This power will imbue your attacks with the ability to destroy the selected concept. For example if you select the concept of distance, then you could "destroy" the distance between you and your enemy, essentially teleporting your enemy to you or teleporting you to your enemy, whichever you choose.
You can even destroy the nonexistence of your selected concept. By doing so, it will result in its creation rather than destruction. For example, destroying the nonexistence of gold will result in the creation of gold. You are effectively performing creatio ex nihilo.
Choose an enemy, for example dragons, vampires, demons, witches or goblins. You become an expert at fighting your chosen enemy and will develop special skills and abilities which are super effective against your chosen enemy. These skills and abilities will be stronger the more specific your chosen enemy is. For example choosing human males as you favored enemy would allow you to develop skills and abilities that would be super effective against male humans. You would be an unstoppable warrior god while fighting your favored enemy. You can only have one favored enemy at a time and you can only change your favored enemy once a week.
Furthermore, you may name anyone as your arch enemy, but you can only have one arch enemy at a time and you can only change your arch enemy once a month. All of your powers are twice as effective when used against your arch enemy.
Your clairvoyant senses are several levels above almost all others. A continuously active ability, that you can suppress, which grants you information on everything around you, seemingly to the point of omniscience. You can discern truths and information about almost anything you see and even what you don't see. It spreads across all corners of the world much like the brilliance of the stars, recording all that has transpired since the beginning of creation all the way to the present, and seeing through all of creation. When facing you in a game like chess, even someone making advanced predictions and reading the flow of the game will have already lost at that moment. You do not read the future of the chess board, but instead you gaze down upon it and overseeing the entire process. This allows the correct move to always be visible to you. Even in something like a card game, the very minimum requirement to play against you on equal terms would be to draw the precise hand required at all times.
You can also see the possibilities of various parallel worlds should you so choose. Your future sight sees all, clearly and without fail, even up until the very death of the universe.
Unlike other magic users, your mana pool is infinite. This power won't teach you any spells, but because of your absurd amount of mana you will be able to physically manifest your mana. A feat which is sure to impress any magic user and grant you any kind of apprenticeship you would like.
You have the ability to completely conceal your magical presence at will. Normally magic users are able to sense other magic users' magical powers and without this ability you would be beacon of power which will draw both wanted and unwanted attention to yourself.
Your mana is capable of adapting to any kind of Supernatural Energy, integrating their exotic and esoteric property to fuel spells and powers from different power systems.
You gain the power to summon spectral copies of any item you have touched after gaining this power. Your replicas will have an ethereal epperance, but they will be solid and tangible. This power has many uses, for example you could summon a replica of a legendary magical sword, summon rare and valuable magical potions, summon a loaded cannon, summon a ship, summon miscellaneous items like torches, ropes or lockpicks. However, if the replicated items remain a minute outside of your presence they will cease to exist.
You can make the items you replicate into perfect copies, which prevents them from disappearing unless you want them to, they would also no longer appear ethereal and will look completely identical to the original.
You have the power to turn invisible at will. While invisible you can turn others invisible by touching them. Once invisible your body heat and scent will be masked. You will leave no footprints and even the sound you make will be muted, unless you don't want it to.
Pushing this ability further will make you even invisible to all forms of clairvoyance, precognition, postcognition, divination, fate and destiny manipulation, as well as all forms of magical, technological, and spiritual detection.
You gain the power to harness your thoughts, feelings and emotions, and materialize them into the physical plane as Spiritual Avatars. These Spiritual Avatars will instinctively carry out your will and their powers are based on the thoughts, feelings, and emotions they were manifested from. For example, if you manifest a Spiritual Avatar from your anger and you associate anger with fire, then you may grant the manifestation of your wrath the ability to conjure and manipulate fire. The strength of said Spiritual Avatar will also wax and wane depending the intensity of your anger, because its powers are fuel by the emotion from which they were made.
Spiritual Avatars are capable of entering into a contract with magic users. The powers of contracted Spiritual Avatars no longer requires to be fuel by the thoughts, feelings, and emotions from which they were born. It is now possible to use mana as an alternative fuel for contracted Spiritual Avatars.
When creating Spiritual Avatars, you are not limited to your own thoughts, feelings, and emotions. You can create Spiritual Avatars from the thoughts, feelings, and emotions of others. You are also not limited to the thoughts, feelings, and emotions of just a single individual, and can harness the thoughts, feelings, and emotions of entire groups of people.
Each day you gain a certain amount of wild power, you can use wild power to create non-sapient and non-humanoid monsters. When you create a monster you get to design it and give it beneficial perks, abilities, etc. which costs wild power. Generally the more wild power you spend on a monster the more powerful it will be. For reference one days worth of wild power would allow you to create a pack of wolves or a giant spider, four days for a hellhound, seven days for a hydra, ten days for a great wyrm and fourteen days for a mature dragon. By default, your monsters will be neutral towards you, so if you want them to follow your commands you will either need to tame them naturally or spend 25% more wild power to make them permanently loyal towards you. You can store a maximum of twenty days worth of wild power.
If you use twenty days worth of wild power, you can now create humanoid monsters like monster girls, or sapient monsters that can shift between human, beast, and hybrid form.
By consuming a creature's DNA you can mutate your body to become more like that creature. You choose exactly what mutations you get. For example you could mutate your right arm into that of a demon, that arm would gain fire resistance and increased strength. You could mutate your eyes into basilisk eyes, gaining a petrifying gaze. You could add the wings of a pegasus to gain the ability to fly.
Whenever you consume new DNA which contains traits which your mutations already possess. Then those traits will be improved by the new DNA. For example having a dragon wings and consuming a wyvern's DNA would improve your flight capabilities as well as increasing the hardness of your scales.
Beautiful members of the gender which you are attracted to, can't help but to fall in love with you. While your love interests might fight for your attention and love and develop rivalries, they won't suffer any negative effects from their jealousy, like depression etc.
You are much more likely to encounter attractive people of the gender which you are attracted to.
You are able to design the ideal partner or partners for yourself, from their appearance and personality to their powers and abilities and even to their race and backstory. Your partner/partners will be eternally loyal to you.
Ever wanted to be really good at sex? With this power you will basically become a god in bed. Your sexual skills will be second to none and borderline supernatural.
While doing lewd things the laws of physics will be suspended in favor of porn and hentai tropes you like. For example you can fuck people silly or when cumming your penis sprays cum like a fire hose.
By performing an elaborate ritual upon a living being, you can place or remove a slave crest on them. Living beings with slave crests will be unable to resist your commands. You may choose what shape your slave crest will take. For example it could be an ornate design, a rune or a simple heart.
Whenever your slaves obey you, they will feel joy and happiness. This will slowly turn even the most headstrong slave into a loyal servant who only lives to serve you.
By sitting down and concentrating you can enter a mental space inside your mind. This mind space allows you to freely alter your body into any humanoid shape you want. At the start, you are only able to increase your body size to 2 times your original, but this will change with more use. You can save and load different appearances and can also choose to copy someone else's appearance.
You can alter other people's bodies, by touching them while you enter your mental space.
This power allows you to reallocate your stats (strength, dexterity, constitution, luck, charisma, intelligence and wisdom). You are able to determine by what amount your stats are lowered, but don't lower it more than 80% or it might get ugly. For example, if you were to reduce your strength by an extreme amount, then your heart won't have the strength to keep beating. Your lowered stats are stored inside your very own soul. You can, at anytime, boost one or more of your stats using the stats you've stored up.
By defeating someone, you can drain them of their stats, reducing them down to 20% for up to 24 hours. The amount of stats you drain will be yours for up to 24 hours.
By killing someone, you can choose to permanently plunder all their stats, reducing them down to 0. The plundered stats will be stored within you, waiting to be redistributed.
You gain the power to create and delete save slots, you can load a save slot to send your consciousness back (or forward) in time to that specific moment.
You can create automatic save slots, which will create save slots if a certain requirement is fulfilled. For example one hour has passed or at the start of a fight.
Instead of dying, you will automatically load one of your save slots, you may choose which.
You gain three extra lives. Whenever you die you will lose one extra life and resurrect at a random safe location nearby. You regain lost extra lives after one year of time has passed.
You can spend your extra lives to resurrect other people.
If you die and have no extra lives left, you will resurrect after ten years. While being dead you won't experience time. It will simply feel like you got resurrected just after you died.
You gain the power to summon and unsummon clones of yourself. Your clones will be submissive towards you and blindly follow your command. The clones will possess all of your powers. You will be able to summon two different types of clones, permanent clones and temporary clones. Permanent clones lasts forever and temporary clones will disappear after one minute. You can only summon one permanent clone per day. While temporary clones can be summoned at a rate of two clones per minute.
You and your clones will be telepathically linked to each other and your mind will expand into a hive mind, which will control all of your clones and your original body.
You have access to a Golden Temporal Energy that allows you to manipulate the very flow of time. You can use it to accelerate or decelerate the flow of time, and various other temporal effects via temporal distortion. The Golden Temporal Energy grants you resistance to all types of temporal alteration.
You have the ability to travel to and send others into the past and/or to the future, as well as between alternate timelines. You are unaffected by any alteration to history as well as any form temporal paradoxes.
You are able to stop time while being unaffected yourself and allow whatever you want, including objects and beings, to be unaffected as well, just like a pause button for reality.
You have access to a Silvery Spatial Energy that allows you to manipulate the very fabric of space. You use it to expand or compress the fabric of space, and various other spatial effects via spatial distortion. The Silvery Spatial Energy grants you resistance to all types of spatial alteration.
You have the ability to travel between different dimensions, universes, and cross over to different planes of existence, even travel across various forms of reality, including pocket-dimensions and subspaces.
You can instantly teleport yourself to anywhere within your line of sight, and any location you have visited or have the spatial coordinate for. Even if that location exists in another universe, dimension, or plane of existence.
You can summon a magical throne of creation, which cannot be moved. When you sit atop your throne you won't need to sleep and you will be able to freely manipulate the land and terrain within the throne's area of control. For example you can build castles out of diamond, make forests sprout up from nowhere, turn stone into gold, carve out rivers, summon mighty volcanoes and create edible plants from nothing. You can also astral project yourself within the throne's area of control. The area of control will start at a radius of 500 meters from the throne and grow larger by a radius of 1 meter every day. If the throne crumbles to dust then all the changes brought about by the throne will become undone. However, the throne will only crumble if you summon a second throne.
You also have the option of making any changes and/or creations brought about by the Throne of Creation permanent. So even if they are taken outside the Throne's area of control, or even if the Throne crumbles to dust, the creations and changes brought about by the Throne will no longer be undone.
The creations or changes you make need not be limited by the laws of physics. For example, you can change the color of water, create ice as hard as steel which will never melt, or create floating islands.
Optionally, you can make this Essence inheritable to all your offspring and their descendants. You also have the option of making them inherit a weaker version of this Essence. In which case, you may cross out or remove the parts of this Essence you do not wish for them to inherit, with final product being the inheritable weaker version. Otherwise they will inherit the whole thing. You can also include powers and abilities outside of this Essence if you so choose.
- Categories
- magicsupernaturalcombatutilitysocial
- Traits
- summoningcloningtime manipulationcompanionsillusionsstealthresurrection
- Keywords
- dragonleadershipdurabilityflightprecognitionteleportationimmunityintelligencewealthcraftingdemondimensional travel