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Essence ofXenonkind

byTheGoldenBeast

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AI summary

Grants every beneficial top-tier power mutation from the Power Creator Xenon CYOA including the grab-bag mutations, excepting only the Vanilla Mutation, and can optionally be made into a bloodline inheritable by your descendants. You hold the Type Pinnacles — the peak power of each colour type, Leviathan for Red, Hypnos for Blue, Hyperion for Violet, Thoth for Green, Atlas for Grey and Phobos for the next — and the power to create new Type abilities up to magnitude 12 and Type Pinnacle abilities up to magnitude 17, provided they remain thematically appropriate. You can likewise create Aberrant abilities up to magnitude 18 and Paragon Aberrant abilities — near-perfectly architected powers that once served as the vital powers of high-level Morphic Entities — at magnitude 19 or above, and you can augment any Type or Aberrant power's magnitude when it falls short of what you need, so long as it stays within its category's ceiling.

Generated précis — the sections below are the author's original text.

Description

By consuming the Essence of Xenonkind, you gain the following boons. If you so wish, you can make this Essence into a bloodline, inheritable only by your offspring and their descendants.

Effects

6
  • With the exception of the Vanilla Mutation, your have suddenly developed every beneficial power mutations of the highest tier from the [Power Creator Xenon CYOA], including the grab-bag mutations. Possessing mutations of the highest tier means you gain the benefits of lower tiers as well. The Power Mutations, post S-Flash awakening, remains the same with the exception of Flashpoint.

  • Type Pinnacles are the pinnacle power of their respective type color in the [Power Creator Xenon CYOA]: Leviathan for Red, Hypnos for Blue, Hyperion for Violet, Thoth for Green, Atlas for Grey, Phobos for Black, Eden for Yellow, and Mercury for Orange. You gains access to all eight of them from the start.

  • You have the power to create Type abilities (You cannot go over the maximum magnitude of 12) and Type Pinnacle abilities (You cannot go over the maximum magnitude of 17.). They must be thematically appropriate to their respective color and you must remain faithful to the Principle of Power Creation. You also have a limit of 10 magnitudes per day when creating a power. So the more powers you create in a day the less magnitudes they will have. With Tier 4 Hypermutation this will steadily increase with time and sooner still the more you use it to create abilities. Though there is nothing stopping you from training and cultivating it manually.

  • Paragon Aberrant are abilities which have previously served as the vital powers of high-level Morphic Entities, designed with near-perfect architecture and with a specific utility in mind for the all-powerful Morphics who created them. They are the only abilities which can reach above Magnitude of 18, a maximum that boggles the mind to even consider. Upon your S-Flash awakening you will gain access to eight Paragon Aberrants: Aeon, Dynamist, Iconoclast, Polybius, Aether, Morpheus, Mobius, Calypso.

  • You have the power to create Aberrant abilities, which cannot go over the maximum magnitude of 18, and Paragon Aberrant abilities, which cannot go below the minimum magnitude of 19. You must follow the Principle of Power Creation when creating a power and you also have a limit of 10 magnitudes per day when creating a power. So the more powers you create in a day the less magnitudes they will have. With Tier 4 Hypermutation this will steadily increase with time and sooner still the more you use it to create abilities. Though there is nothing stopping you from training and cultivating it manually.

  • If a Type Power or Aberrant Power is not as powerful as you require it to be, you are able to augment its magnitude so long as it doesn’t exceed its maximum threshold. This means that Types cannot go over the magnitude 12, Type Pinnacles cannot go over magnitude of 17, Aberrants cannot go over magnitude of 18, and while there is no maximum magnitude for Paragon Aberrants, you can only augment a maximum of 10 magnitude per day. So if you were to Augment 10 separate powers you can only increase each by 1 magnitude. With Tier 4 Hypermutation this will steadily increase with time and sooner still the more you use it to Augment abilities.

Categories
utilitycreation
Traits
omnipotence
Keywords
game mechanics
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