Essence ofDomain
byTheLastOne
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AI summary
Grants you an Estate, a coherent and defined concept space (which need not be finite — "The Infinite" qualifies, if not usefully), expressed in up to seven short phrases, which speaks to you about threats to itself and its overall health, though only about the Estate as a whole rather than individual instances. You can invoke faint phantasmal manifestations of it as ghost miracles that amount to little more than a nudge — though a nudge is sometimes enough — call upon it for any information it knows, speak to it or its instances to ask them to do things they might have done anyway like talking a gun into misfiring or a river into running faster, preserve, strengthen or fuel its manifestations on world-changing scales, create and animate instances of it, destroy it or even create its negative such as a fire that eats heat and turns ash back into wood, and redefine how a piece of it fits into the world or give it a new fate, with reality rearranging itself to pretend your change was always so. You may also don The Divine Mantle, the manifest presence of your divine authority, which lends every action an edge and lessens direct opposition to your acts.
Generated précis — the sections below are the author's original text.
Description
This ██████ is full of U. It『』and tastes of Ø.
Effects
11You possess a Estate, a coherent concept of a finite and defined concept space (though what you're defining doesn't have to be finite; "The Infinite" is a legitimate Estate, though maybe not a useful one). It will have up to seven short phrases that express the true nature or heart of the Estate.
Your Estate speaks to you about threats to it and the state of it's health. This isn't specific to an instant of your Estate; Cats won't speak up about the fate of a cat, but rather when the Estate itself is in danger.
You can invoke phantasmal manifestations of your Estate; ghosts of it's presence. These ghost miracles have little presence, nothing more than a nudge, though sometimes a nudge can be enough.
You can call upon your Estate, using it to find out information about your Estate. You can find out anything your Estate knows about; with Fire, you could ask about anything that happened near a fire, for instance.
You can talk to your Estate, or instances of it. You can ask it to do things it might have done anyways; talk a gun into misfiring, or a river into flowing faster or slower.
You can preserve, strengthen, or fuel manifestations of your Estate in broad, profound, or world changing ways.
You can create your Estate, call it, and grant it animation. To be, to come to you, or to act.
You can destroy your Estate, even going so far as to 'create' a negative of it; a fire that eats heat and turns ashes into wood, for example.
You can redefine how a piece of your Estate fits into the world, or giving it a new fate. The world tends to rearrange itself, to pretend that your changes made sense, and were in fact always the case.
You can also don The Divine Mantle. The manifest presence of your divine authority, it grants a massive edge to all of your actions, but it shines in contests of power. People directly opposing your acts find their opposition... lessened. Not in general, just at the point of contention. The price of this is simple; that you have donned divinity, and can not hide it so long as you wear the Mantle.
With a source of miraculous power, there are even greater feats you might achieve.
- Categories
- magicutilitydivinecreationsupernatural
- Traits
- divine powergodhoodillusionsmiracles
- Keywords
- divine magicauraelemental powersfireprobability manipulation