Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence of theMiraculous Gift

byTheLastOne

Views
0 views
Favorites
0 favorites

AI summary

Requires you to pick an Essence that grants access to a broad 'thing', then gives you a specific expression or product of that thing — an essence granting mad science instead yielding one particular limited expression of it. Your Gift cannot normally be denied you: miraculous force may temporarily disable, lock down or oppose it, but it reasserts itself even against transcendent power, and if the source Essence has stronger protections your Gift inherits them, while the Gift may exceed what that Essence could normally reach, so a spell could attain the level of legend you would otherwise only achieve through pain and sacrifice, and it may be unnaturally broad or extremely focused. You choose how hard it is to use, from utterly self-injuring to as easy as using a limb to entirely passive, where it manifests, from affecting only you to the entire local section of the multiverse, and how strongly it takes precedence when contesting other effects, from not at all to absolutely overwhelming.

Generated précis — the sections below are the author's original text.

Description

This strange amber flask feel oddly unreal. It appear to be crystalline, and opaque enough that whatever fills it is only a detailless shadow. But you can't feel it - it feels like you hold nothing. If you try and grip it harder, your fingers refuse to close, and there's a feeling of greater weight in your arm, but the flask itself feels like nothing, and the liquid within tastes like nothing.

Effects

6
  • Pick an essence that gives you access to a broad 'thing.' This essence gives you access to a specific expression or product of that 'thing.' For example, an essence that gives you access to mad science could be used to give you access to a specific limited expression of mad science - maybe you can do a specific thing with mad science, or you have access to a specific mad science device. This is your Gift.

  • You cannot normally be denied your Gift. While miraculous force may temporally disable it, lock it down, or oppose it, it will reassert itself/return to you even before transcendent power. If the essence you're invoking has stronger protections, your Gift has those in addition/instead.

  • Your Gift may be stronger than you could normally reach with that essence - if your gift is a spell, than it could reach the level of legend that you would only be able to achieve through pain and sacrifice. It could be an unnaturally broad, or extremely focused expression of that 'thing.'

  • You may choose how hard it is to use. It could be utterly draining to the point where you injure yourself, or as easy as using a tool, or a limb, or maybe you don't even use it at all - it may simple be a 'passive' trait of yours, it may assert itself, have its own alien intelligence, or it may simply 'happen' when appropriate.

  • You may choose where it manifest, whether it just affects your, nearby, up to affecting the entire local section of the multiverse.

  • You may choose it's level of 'precedent', and how strongly 'strikes' through 'contesting' affects, from not at all, to absolutely overwhelmingly.

Categories
utilitymagic
Traits
dimensional travelenhanced intelligence
Keywords
intelligence
Views
0 views
Favorites
0 favorites