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Essence of theExalted

byTriggerhappy Jabberwocky

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AI summary

Grants an Exaltation of any available type — Dragonblooded, Solar, Lunar, Alchemical, Sidereal and so on — at the strength of a newly Exalted individual, including First Age variants such as Sidereals without the Arcane Fate and Lunars without the damage of centuries, fused to you permanently so it cannot leave on your death. Dragonblooded can breed more Dragonblooded who Exalt in youth with your line remaining pure forever even after generations of mortal interbreeding, Sidereals face no restriction on creating new Charms, any negative side effect — the Great Curse, Torment, Resonance, Clarity — can be nullified at will, Solaroid and Lunar Exaltations may meet their bondmate for free who will at least not attack you outright, and you may remember any past lives your Exaltation carries. You can find Orichalcum and stranger artifact materials even outside Creation, and optionally bring lesser gods, leylines, demesnes, elementals, the Wyld and other Exalted elements with you — while Alchemicals can forge Charms directly from Essence without the usual infrastructure.

Generated précis — the sections below are the author's original text.

Description

This essence contains that of an exaltation. You may choose any available type such as Dragonblooded, Solar, Lunar, Alchemical, etc. By default your strength is that of a newly exalted individual of whatever exaltation you chose. You may use the first age variants of Sidereal and Lunar Exaltations the former which lacks the Arcane Fate and the Latter not suffering from the effects of centuries of Wyld exposure.

Effects

8
  • Your exaltation is fused to you permanently and cannot leave upon death.

  • Those who choose Dragonblooded can breed more dragonblooded into existence which will exalt sometime in their youth. Your lines breeding will remain pure for all time, even after many generations of interbreeding with mortals.

  • Sidereals are not restricted in the creation of new charms.

  • Any negative side effect of a particular exaltation such as the great curse, torment, resonance, or clarity may be nullified at will.

  • Solaroid or lunar exaltations may meet their bond mate for free, at the very least they won’t attack you outright…

  • Any past lives that an exaltation might have had may be remembered should you wish.

  • You are capable of finding materials like Orichalcum or stranger things required to construct artifacts even if you aren’t in creation. Should you wish things like lesser gods, leylines, demenses, elementals, the Wyld, other Exalts and other elements of Exalted can be found in any world you travel to.

  • Alchemicals can forge charms from essence as they lack the normal requisite infrastructure and may banish or call upon different charms to and from elsewhere that will take the normal amount of time to install as if they were being worked on.

Categories
magiccombatcraftingcreationutility
Traits
superhuman physique
Keywords
cursesuperhuman strength
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