Essence of theNerevarine
byTriggerhappy Jabberwocky
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AI summary
Makes you the Nerevarine, possibly the reincarnation of the long-dead Chimer hero Indoril Nerevar — whether you truly are is up to you — with a warrior's will able to face the Tribunal or Dagoth Ur with poor equipment without fear or pain affecting you, and lightning-fast learning that matches masters within months or weeks before plateauing at mastery. You are an endgame Nerevarine carrying vast experience across disciplines, whether as a spell-slinging battlemage or a knife-in-the-back sneak, taken as skill and knowledge or as their full memories and form, with a fully outfitted house of your own design loaded with treasures whose crafting materials and consumables replenish over time, any non-unique equipment set obtainable in Morrowind, and the companion swords Trueflame and Hopesfire and Moon-and-Star, Nerevar's ring, without needing Almalexia or Azura (though Almalexia is available as a gift, if you insist). You have also contracted Corpus, rendering you immortal, disease-immune and stronger and hardier with none of the drawbacks — discardable if you really want — and may optionally be dropped into Morrowind as the ship reaches Seyda Neen.
Generated précis — the sections below are the author's original text.
Effects
9You are the Nerevarine, the possible reincarnation of the long dead Chimer hero of the Dunmer Indoril Nerevar with all that entails. Whether you are is up to you.
You have the will of a warrior and could face down the Tribunal or Dagoth Ur using sub-par equipment without letting fear or pain affect you. You are still able to tell when something is dangerous though.
You learn incredibly quickly and can pick up disciplines at a lightning pace to equal masters of an art in months if not weeks. Once you hit mastery this growth seems to plateau out.
You are what could be considered an ‘end game’ Nerevarine and inherit a massive amount of experience in a variety of disciplines. Perhaps you are a spell slinging battlemage or sneaky sort who knives tricky N’wah in the back. This can either translate just in pure skills and knowledge or can give you the memories of your Nerevarine fully taking possession of their existence. Alternatively you could simply let yourself start fresh and work for all that on your own.
You have a house of your own design that is fully outfitted and loaded down with treasures from past adventures if you take on the form of your Nerevarine. Crafting materials, plants, and other consumables seem to refill after sometime left alone. You could even have a proper palace as long as it could be built in Tamriel. Hell you might even need a palace for all the loot you might have.
Gain your pick of any non-unique equipment set you could get your hands on in Morrowind enchanted or not.
You receive Trueflame and Hopesfire powerful companion magic swords, and Moon-and-Star the ring of the Nerevar. No Almalexia or Azura required, you can have the former as a gift if you want since she was Nerevar’s wife. …but why would you? She is strangely loyal and rather sane now though.
You have contracted Corpus a divine disease which renders you immortal, immune to disease, and increases your strength plus endurance without any of the negative side effects. You can choose to discard this if you really want to.
Optionally be dropped in Morrowind at the start of the plot where you wake up about to be let off the ship in Seyda Neen.
- Categories
- supernaturalmagicsocialcombatcrafting
- Traits
- companionsimmortalityimmunityresurrectionstealth
- Keywords
- demonlanguage comprehensionleadershipperfect health