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Essence of theUNSC

byTriggerhappy Jabberwocky

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AI summary

Gives you ownership of a UNSC world comparable to Reach in population and geography before it was glassed, with the industry and technology to build most UNSC human technology short of the most exotic like the Infinity, and a loyal population that grows rapidly enough that you can begin founding new colonies within a few decades. You have a defence force the UNSC would be proud of across Army, Marines and Navy, including several Marathon-class ships and refitted Halcyons like the Pillar of Autumn before its loss. You also have your own small SPARTAN programme with a handful of Spartan-IIs and Spartan-IIIs plus the more easily mass-produced Spartan-IVs — and you may optionally be dropped into the Halo setting.

Generated précis — the sections below are the author's original text.

Effects

5
  • Gain ownership of a UNSC world similar to Reach in population and geography before it was glassed. This world has the industry and technology to build most human technology of the UNSC save for the most exotic like the UNSC Infinity.

  • Its population is loyal and will rapidly increase to the point where you can expand into new colonies after a few decades.

  • You have a solid defense force that would make the UNSC proud whether it be the Army, Marines or Navy. There are even a number of Marathon and refitted Halcyon class like the Autumn was before it was lost.

  • Interestingly you seem to have your own little SPARTAN program with a handful of Spartan II’s, Spartan III’s, and the more easily mass produced Spartan IV’s.

  • Can optionally be dropped into the setting of Halo.

Categories
technologyutility
Traits
crafting
Keywords
leadershipgame mechanics
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