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Essence of theRose Spellbook

byVanbers

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AI summary

An explicitly sexual Essence granting the Rose Spellbook, a tome of Eromancy spells and Tantric rituals written by a perverted archmage in another world and expanded by every dimension-hopping owner since. Possessing it gives you the potential to learn and master any magic you encounter even if you had no aptitude before, with your greatest talent always lying in Eros magic — any spell cast for sexual purposes costing fewer resources and proving easier to learn, master and cast. Eros magic runs on power generated by orgasms you have, cause or witness, with limited personal storage that a short ritual can extend by sealing surplus into the book and drawing it back the same way; the book doubles as a potent magical focus in place of a wand or staff, returns to your possession shortly after being lost or stolen, and appears to anyone else as an ordinary book full of unreadable gibberish — while casting requires only Eros in reserve, a free hand and clear speech for the verbal and somatic components, and physical contact when targeting someone else, taking a moment and minimal effort with no dire consequences if interrupted.

Generated précis — the sections below are the author's original text.

Description

By drinking this Essence, you find yourself in possession of 'The Rose Spellbook', an immensely useful and potent tome filled with Eromancy spells and Tantric rituals.

Effects

27
  • Penned by a powerful (and perverted) Archmage in ancient times in another world, it has been passed on through dimensions to another, who added to it, and then another, and another. By the time it reaches you, it has become a grimoire of immense power and potential, filled with the writings and experiences of countless perverts that have come before you.

  • By obtaining this book, even if you were not capable before, you gain the potential to utilize and master any kinds of magic you encounter, but your greatest talent shall always be in the domain of 'Eros Magic', or more crudely, Sex Spells.

  • So long as the spell is for the purposes of sex, it will cost less resources, and just generally be easier for you to cast and simpler for you to learn and master.

  • 'Eros Magic' works by storing and then utilizing the magical power created by Orgasms, whether those you have, those you cause, or those you witness. If you orgasm, cause someone else to orgasm, or see someone orgasm, you will generate 1 mote of 'Eros Energy' which you can use or store. Initially, you, like most other humans, can store a total of 10 energy within yourself, but with your talents you will find that reservoir increasing quite quickly with practice and experience. You also naturally generate a single mote of Eros per day, naturally, if you are not at your limit.

  • While your Eros storage is limited initially, you can, with a small ritual, seal Eros into the book itself, and return it to you using the same ritual, in reverse. The book will also act as a casting focus while you hold it on your person, making spells easier and cheaper to cast.

  • The book will also act as a potent magical focus, allowing you to use it place of any you might need, such as a wand or a staff. You will find it is naturally highly capable of channeling your magics, and will find magic easier to cast in general as well, when cast through it.

  • If lost, stolen, or otherwise removed from your possession, you will find the book in your possession once more in short order, whether by finding it on your bedstand when you wake up, or in a storage space when you stop paying attention. And that's only if you don't simply summon it into your hands, which you can certainly do with your connection. You can also dismiss and 'un-summon' the book to a space in your soul that none can reach, if you don't have space for it or generally don't feel like carrying it around.

  • The writings of the book will appear as unreadable gibberish to anyone trying to read it without your express permission. The book itself will also appear as a totally normal book to any observer.

  • The basic casting of Eros magic requires 2-3 things, at minimum:

  • Eros in your reserves to spend.

  • A free hand and the ability to speak clearly (to engage in verbal and somatic components).

  • If you aren't targeting yourself, you must also be touching your target.

  • Spells take only a brief moment to cast, and minimal effort. Simply a few words and a small gesture with your hand. If you are ever disrupted when casting a spell, there are no horrible consequences for you or the target, the spell simply fails and the spent Eros is lost.

  • Be aware the the words for each spell are unique, so if you often cast spells in front of others, it is possible to identify the spells you use.

  • Remember that the usage of Eros magic you now innately know also does not forbid you from learning other magics. If anything, you benefit more from learning those magics than others do. You can spend stored Eros to empower and corrupt those spells into more erotic variants, or even just to ignore the usual costs of the spells, with Eros serving as an excellent substitute for many generic forms or 'magical energy'.

  • For example, you could cause a Lightning Bolt spell to instead cause crippling levels of arousal in your target, you could cause a Fireball to be far more damaging but be limited to destroying clothes and equipment, you could cast a spell to call forth a familiar and instead call up a more erotic and attractive version, the possibilities are as endless as your degeneracy.

  • Eros Magic can be divided into seven rough categories.

  • Red Magic: Magic and Spells focused on altering the current physical state of a creature. Encompasses body alteration, healing, size and age manipulation, etc.

  • Blue Magic: Magic and Spells focused on affecting a creature's Mind, or Magic itself (which comes from the mind). These spells can cause love and arousal, alter memories of events, alter sexuality, cause people to speak the truth, and so on.

  • Green Magic: Magic and Spells focused on protection from various concepts, altering fate, destiny, and reality to prevent undesired results, or cause them. These spells can shield you from the ill effects of the environment, protect you from public judgment for actions you take for a time, make you invisible, cause you to reincarnate into a descendant on death, and more.

  • Yellow Magic: Magic and Spells focused on fertility and offspring. This magic allows for causing, preventing, or transferring pregnancies, allowing inter-species pregnancies, causing or curing infertility, altering the physical and mental characteristics of a child-to-be, imbue children with innate Eros Magic spells, and beyond.

  • Purple Magic: These are magic crafted from other disciplines, such as elementalism or summoning, twisted into Eros magic by previous wielders of the book. It includes spells such as a familiar ritual, fireball, magic detection, and more. These spells can be cast with Eros, and you can choose whether they retain their old effect or gain a lewder, perverse effect, effectively being two spells in one in most cases.

  • Orange Magic: These are metamagics and modifications you may place on other spells through spending extra Eros on them. This allows for things such as line-of-sight casting, ignoring verbal and somatic components, or even lowering the Eros cost of a spell by changing it to a longer-to-cast ritual to the point the spell becomes free.

  • Gold Magic: Less a magic and more an art form, these techniques and 'spells' revolve around the crafting of items that contain Eros spells. These are abilities such as 'Potioncrafting', which allows you to cast spells that require a target on someone (or yourself) and instead of the effect, they ejaculate semen or produce breast milk that, when drunk, causes the spells original effect in the drinker. Or 'Runecrafting', allowing you to, for a moderate Eros cost, inscribe a rune onto someone's (or your) body which will allow the usage of the non-instant duration spell you choose to have a perpetual effect on the marked individual, though active runes will lower your 'Eros storage cap'. Or even 'Gemcrafting', allowing you to, instead of Eros, channel an orgasm to manifest a small pink crystal gemstone of crystallised Eros containing a chosen targeted spell, which, when fashioned into jewelry, will affect the wearer with the spell you chose when crafting the gemstone.

  • The more you use this spellbook, the greater spells you'll uncover, until the point where you've learned everything. But even with dedicated study, it would take the most talented millennia to truly uncover every secret and magic covered in the book. And even then, the books utility as a soulbound casting focus cannot be denied.

  • Optionally, you can choose to transport yourself upon drinking this Essence to any world where a system of magic exists. This won't give you identification or a background, but it will get you there.

  • Optionally, if you choose not to be transported, or have found yourself in a non-magical world when you first open this book, you can choose to unleash the book's raw magical power to grant everyone in that world some small talent in Eros Magic, with 90% learning a two basic spells innately, 9% learning 4 basic spells, 0.9% learning 6 basic spells, 0.09% learning 8, and so on. You cannot control or influence who learns what, and everyone will be aware of the spells they can cast. With great effort, people will be able to learn the spells of others, which is slightly easier if they are taught by someone that knows the spell. This effect will only apply to those alive at the time of unleashing the magic, anyone born afterwards will be stuck learning the hard way and be born with no innate spells.

Categories
magicsupernaturalcraftingknowledgeutility
Traits
summoningskill masterycompanionsillusionspocket dimensionresurrection
Keywords
stealthsystem interfacewealthwritingcreationpossessiongame mechanicshealingprobability manipulationresourcesromance
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