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Essence of theImperator

byVirgilSun

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AI summary

Gives you the power of a Nobilis Imperator, a divine embodiment of one to five concepts, created according to either 2nd or 3rd edition rules with powers and weaknesses following that edition's mechanics, plus the Immortality Gift for free — and you and your Estates are one, so they cannot be taken from you or depart on your death, and they are strengthened against metaphysical attack, making them far harder to undermine even by a Riding of Excrucians. You create your own Chancel by the rules of your edition without sacrificing human souls or killing Actuals, fortified against attack and infiltration so that even scores of Warmains struggle to breach its boundary, with second edition granting an automatic level 5 in Realm and third edition level 5 in the Domain of "Things of My Chancel", and you may lend power over your Estates to a family of Nobles who will serve and defend you and your Chancel until you withdraw it — a non-fatal process unless you wish otherwise, and one that costs you nothing. You can travel the World Tree and the wider Nobilis universe, beware Excrucians, and you carry self-contained instances of your Estates into worlds that lack them.

Generated précis — the sections below are the author's original text.

Description

With this Essence you gain the power of an Imperator, a divine embodiment of some set of concepts (usually between 1-5).

Effects

11
  • Create your Imperator according to either 2e or 3e rules, and your character's powers (and weaknesses) will work according to the mechanics of that edition.

  • You can gain the Immortality Gift for free.

  • You and your Estates are one, and they cannot be taken or leave upon death.

  • Your Estates are strengthened against metaphysical attacks, making them much harder to undermine, even by a Riding of Excrucians.

  • Create your own Chancel according to the rules of your chosen edition, without needing to sacrifice human souls or kill Actuals.

  • If you picked 2e you get an automatic level 5 rank in the Realm attribute.

  • If you picked 3e , you gain an automatic level 5 rank in the Domain of "Things of My Chancel".

  • Your Chancel is strengthened against attack and infiltration, making even scores of Warmains hard-pressed to cross the boundary.

  • You may, if you desire, lend power over your Estates to a family of Nobles of your choosing, who will serve and defend you and your Chancel until you withdraw the Estate from them. This process is not fatal unless you wish it so, nor do you yourself lose the ability to use your own Estates while they have them. If you die or your estate is destroyed however, these Nobles will die.

  • You gain the ability to travel to and around the World Tree and the rest of the Nobilis universe. Beware the Excrucians though.

  • You carry self-contained instances of your Estates with you, even to worlds or universes that do not possess them.

Categories
combatcreationsocialsupernaturalutility
Traits
immortality
Keywords
authoritydamage
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