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Essence of TheWerewolf Alpha

byWaNoMatsuri

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AI summary

Makes you a Werewolf Alpha able to shift freely between human, wolf and every stage in between, including a dire-wolf form large enough for a human to ride into battle, with regeneration, strength, speed, durability and senses all exceeding human levels and improving the more wolf-like you become — regular transformation alone being enough to grant immortality — plus a small pool of generic magic that can supercharge one ability for up to a minute and grows very slowly with use, and the ability to duplicate another werewolf's magic system base abilities by coming within a metre and seeing them, though not their spells or knowledge. Werewolves instinctively recognise you as their Alpha and you can project an aura compelling obedience to the spirit of your commands, while ordinary wolves are docile and helpful, and you can create werewolves five ways — an infectious bite or any bodily fluid, breeding true with your children, binding a freshly dead wolf's soul to a person, teaching a Werewolf Spell translatable into any magic system, or imbuing wolf-related objects that turn their wearer over time — mixing and matching what abilities and curses they receive, though never surpassing you. You can speak telepathically with wolves and werewolves you know, and if killed may reincarnate as one of your own werewolves or in any world with them, at the cost of your accumulated power.

Generated précis — the sections below are the author's original text.

Description

By drinking this silvery essence that looks like a trapped moonlight, you become a Werewolf Alpha and the following powers:

Effects

22
  • You can freely change your form into that of a wolf and anywhere in between your base form and it. Additionally, as an alpha you can take warg/dire wolf form that is big enough for a human to ride you into battle.

  • Your regeneration, strength, speed, durability and senses are better than human’s and the more wolf-like you are, the stronger they are- regularly taking wolf form is enough to live forever.

  • You gain a small pool of generic mana/magic with which you can supercharge one of your abilities for a minute at most. As you use it, your magic will grow but it will be very slow.

  • By coming into contact with a Werewolf- you have to see them and be no farther apart than one meter- you can pick up on any magic system(s) they can use and duplicate the ability. This doesn’t come with any spells or knowledge however. Only base abilities, like mana pool or parseltongue but no affinities for (X) magic, for your affinity is to Werewolf magic.

  • Werewolves recognize you as their Alpha- even if it’s not conscious, they will hold you in regard but you can also project an aura of power that makes them obey the spirit of your commands.

  • Wolves are docile and helpful to you and won’t ever fight you- unless you want them to for some reason.

  • You can make new werewolves in five ways:

    • Infectious bite- any and all of your bodily fluids are infectious at your will, from saliva to sperm and the “virus” has to either get into blood or membrane- like an eye- to infect someone.

    • You can choose if your kid’s are werewolves if the other parent is of different race- two werewolves have 99% chance to produce werewolves but you breed true.

    • You can bind the soul of a freshly deceased wolf to a person.

    • You gain a Werewolf Spell you can teach to others (that are able to use magic) and the ability to translate it into any system of magic you come across.

    • You gain the ability to imbue objects related to wolves in some form -a hide, a statue of a wolf, a wolf-tooth necklace etc.- that allows the wearer to become a wolf. After a few years of once-a-month or a year of once-a-day transformations the werewolf will develop a small pool of magic of a system that was imbued into the object. This pool of magic is inheritable.

  • You can mix and match what abilities (or curses) and at what strength the werewolves gain but they can’t surpass you.

  • You can talk to werewolves and wolves telepathically, even in human form but you must know them- at the very least you need to witness all of their forms.

  • If you are killed you may choose to be reincarnated as one of the werewolves you made or in any world with werewolves. This process however strips you of control and you only retain the baseline of your abilities- eg. your mana pools shrink to what you started with.

  • By biting a werewolf enough to draw blood and flaring your aura, they become loyal to you. This way you can also change anything about their breed to better suit your purposes.

  • You gain a ritual. Every ten years you can perform a sacrifice of a mammal, gain it’s form and make a weretigers or whatever.

  • You gain the instinct to fluidly move in all your forms.

  • You gain the basic knowledge of tracking and survival, both as a human and wolf.

  • You are able to translate the verbal components of magic and other such abilities to your non-human forms that are incapable of forming speech without issue through a combination of body movement and other vocals.

  • You can force a werewolf to change forms by using magic.

  • You are a Shrodinger’s werewolf- since you are an amalgamation of werewolf traits from various sources, depending on your preference, you will or will not read as a werewolf to any magical or technological scans or senses. Doesn’t work on logic so if someone sees you enter and a wolf exit and connects the dots, you are on your own. [Toggleable].

Categories
supernaturalmagictransformationknowledgesocial
Traits
system interfacecloningdurabilityimmortalityregenerationresurrectionshapeshifting
Keywords
language comprehensioncurseleadershipsize manipulationtechnologytelepathybeast formaurabase of operationscombat skillsoul manipulation
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