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Essence of theWeapon Master

bywon'tbeusedever

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AI summary

Lets you summon weapons into your hands from a personal pocket dimension, beginning with classical arms such as swords, spears, axes, bows and knives, and lets you send weapons back into it including ones you did not summon and improvised implements like chairs. Both summoning and recall are instantaneous, limited only by how fast you can act on them. Weapons scale upward with your strength while keeping their inherent properties — a sword that levels a building for an ordinary person still does so as you grow, while a piano stays heavy and hard-hitting and a nerf gun stays quick, light and weak — ammunition-dependent weapons arrive loaded with rounds that scale similarly, and you may optionally hold inherent mastery of whatever you wield including your fists, anywhere from a few weeks' practice to several years of battle experience.

Generated précis — the sections below are the author's original text.

Description

This molten orange Essence bubbles endlessly, and you think you can see miniature weapons appear and dissolve within. Your throat burns for a moment as you consume the essence, and gain the following abilities:

Effects

7
  • By willing it, you may summon a weapon to your hands from a pocket dimension you hold. This starts with holding basic, classical weapons. (Swords, Spears, Axes, Bows, Knives, etc.)

  • You may also recall weapons which end up in your hands to make them go back into the pocket dimension, including weapons you didn't initially summon. (This includes improvised weapons, like chairs.) You may also call back weapons remotely while not actively in a fight.

  • Both of these may happen instantaneously, the only limiting factor being the speed with which you can capitalize on it.

  • Weapons you use will scale upwards to your strength. A sword which can destroy buildings while you're a simple person will still be able to strike down said building, and if you were able to destroy planets with a simple swipe, it could do the same.

  • Scaling weapons will keep the properties they hold. A piano will always be heavy but strike hard, while a nerf gun would be quick and light but weak.

  • Any weapons that require ammunition you summon will have it placed within it or your hands when needed. This ammunition, like the weapons themselves, will somewhat scale to your own strength.

  • Optionally, you may hold some inherent mastery in the weapons you hold, including your fists. This can go from anywhere to a few weeks of practice, to several years of battle experience.

Categories
combatitemscosmicmagicsummoning
Traits
pocket dimensionspace manipulationcraftingskill mastery
Keywords
weaponscombat skilldamagedestruction
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