Essence ofFire Emblem
byxcv45
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AI summary
Gives you a free age and appearance change, a peak human and attractive physique, high skill with several weapon types, and your choice of any non-unique Fire Emblem class along with proficiency in its specialties and those of its predecessor classes. You are an outstanding tactician able to get the most from your troops, predict enemy movements from scant information and recover quickly from surprises, a highly charismatic figure who befriends most people and turns enemies into allies with the notable effect that people grow stronger as your bonds with them deepen, and a naturally talented leader and ruler skilled in governance, with high magical talent, a large magical reserve and access to Fire Emblem's magic systems. You also receive a massive fortified castle able to host thousands and readily supplied with food, plus optional extras including Breidablik for summoning Heroes from other worlds, the Dragon Vein ability to reshape terrain into healing spots or lava, becoming a Manakete, Nabatean, Divine or Fell Dragon, Emblem Rings and Bracelets bound to a Lord's Emblem with access to Engage, and any number of Major Crests without their usual side effects.
Generated précis — the sections below are the author's original text.
Effects
36You gain a free age and appearance change to whatever you want.
You gain a peak human physique and are also physically attractive.
You are highly skilled in using several types of weapons, such as swords, bows, etc.
You may choose a non-unique/exclusive Fire Emblem class, gaining high levels of proficiency in its skills and specialties and in those of the classes it’s preceded by.
You are an incredible tactician and strategist, able to get the most out of your troops, predict the enemies movements with only a little info, quickly recover from unexpected events and being very difficult to caught off-guard, and so on.
You are a highly charismatic and likeable individual, able to befriend most people, turn enemies into allies, and more. Furthermore, people grow stronger as your bonds with them grow. You could also get several people to S-Rank Support with you at the same time.
You are a naturally talented leader and ruler and have a high level of skill in governance.
You have access to the magic systems of Fire Emblem and have both high levels of talent and a very large amount of magical energy.
You gain a massive and heavily fortified castle as your base. It is highly confortable and can easily get resources such as food, in addition to being easily able to host thousands of people and having facilities such as libraries, hot springs, and training areas. You also have a group of maids that will loyally follow you and help you run it and keep it clean. You may also seamlessly merge it with another base you may have.
Optionally, you have obtained the Breidablik, a gun that allows you to summon Heroes from other worlds (be default from Fire Emblem, but the list can be expanded). In addition to its default hero-summoning gun form, it can also change into other forms more specialized for combat, such as a sword or spear or magic book.
Optionally, you have obtained the Dragon Vein ability, allowing you to alter terrain in a variety of ways and achieve a number of effects, such as creating healing spots, turning ground into lava, etc.
Optionally, you may become a Dragon, be it Manakete or Nabatean or some other type from the Fire Emblem series. You may also become a Divine or Fell Dragon if you wish.
Optionally, you gain an Emblem Ring/Bracelet (or both) bound to the Emblem of a Fire Emblem Lord. You may also use the Engage transformation with said Emblems.
Optionally, you gain one or more Crests (Major level) of your choice without side-effects, grating you various boons depending on the Crests.
Optionally, you may obtain one or more Fire Emblems of your choice.
Optionally, you gain a version of the Falchion sword.
Optionally, you gain one or more of the Heroes’ Relics (Sword of the Creator, etc.).
Optionally, you gain one or more of the Sacred Weapons (Sword of Seiros, etc.).
Optionally, you may become a Mirage Master.
Optionally, you have obtained the ability to open and close portals to other worlds in the same way the royal families of Askr and Embla do.
Optionally, you become one or more of these Fire Emblem Player Avatars, gaining their memories, experiences, skills, abilities, relationships/bonds, and so on. How this works if you become multiple of them is up to you. If you do this and insert yourself into their works, you get self-inserted into them by default (because they are you). This automatically includes some options:
Summoner/Kiran: Breidablik.
Mark.
Kris.
Robin.
Corrin: Dragon Vein.
Byleth: Heroes’ Relics (Sword of the Creator), Crest (Flames).
Shez.
Alear: Dragon, Emblem Ring (Marth).
You may gain any Fire Emblem characters of your choice as companions (including Tokyo Mirage and the like). By default you will quickly grow a bond with them. You may choose what relationships you will develop with each of these companions (being lovers, friends, etc.). If relevant (self-insert into their world, world merge, etc.), you are guaranteed to meet these companions in-universe, meeting them in positive circumstances (this resurrects companions dead by that point, which may draw attention). If you became a Player Avatar, you automatically gain these companions:
Summoner/Kiran: The Order of Heroes (Anna, summoned/contracted Heroes, etc.)
Mark: Lyndis, Eliwood, Hector.
Robin: Tharja.
Corrin: Azura, Felicia, Flora, Lilith.
Byleth: Sothis.
Optionally, you may Self-Insert into Fire Emblem, a variant (fanfics, etc.), or any setting with official crossovers with Fire Emblem (Dragalia Lost, etc.). You may choose when, where, and what world. The specifics are up you; maybe you get dropped in (default), maybe you insert yourself into or replace a certain character, maybe you get reincarnated, maybe you get merged with a local counterpart of yourself, etc.
- Categories
- magiccombatitemsutilitysupernatural
- Traits
- companionsskill masterysummoningcloningdimensional travelcharismadivine power
- Keywords
- dragonleadershipdivine magicgrowth potentialportalsresurrectionsuperhuman strengthfireelemental powersweaponsbase of operationsromancewriting