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Essence ofManjuu

byxcv45

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AI summary

Gives you a free age and appearance change, high resistance to dimensional and temporal effects, and exceptional skill as an admiral and strategist who makes the most of a fleet with little information and adapts to abnormal battlefields, along with a remarkable talent for managing large numbers of strong and strange personalities so that running a chaotic base is manageable. You are highly charismatic and exceptionally capable in everything concerning shipgirls and cube technology — keeping them happy, getting along with them, guiding them through Cognitive Awakening — and you receive a large supply of Wisdom Cubes plus the knowledge to make more, which can also resurrect your shipgirls with their memories intact. Optional additions include becoming a KANSEN with META potential of whatever ship type you choose or receiving a custom rigging instead, a large self-sufficient fortified island naval base staffed by Manjuu and Meowfficers, Wisdom Cubes appearing in whatever world you occupy along with Siren involvement, becoming Manjuu player avatars such as the Commander with Azur Lane HQ or the Starborn, and taking any Manjuu characters as companions including crossovers stuck with the fleet.

Generated précis — the sections below are the author's original text.

Effects

18
  • You gain a free age and appearance change to whatever you want.

  • You are highly resistant to dimensional and temporal effects.

  • You are an incredibly skilled admiral and strategist, able to make the most out of your fleet and resources even with little information on the battlefield and easily adapt to even highly abnormal circumstances.

  • You are incredibly talented at managing people with a dazzling degree of strong and weird personalities and get them to be friendly and work together with each other, such that handling a chaotic base full of KANSEN would not be that hard. Teamwork between your subordinates will also be dramatically more effective.

  • You are a highly charismatic individual and exceptionally talented at all matters related to shipgirls and cube technology, such keeping them happy, getting along with them, making them undergo Cognitive Awakening, romancing them, and more. Your bonds with them grow amazingly fast and before you know it you could end up with a harem of them. Your bonds with them also serve as a source of strength improving their capacities as the bond grows deeper, and if you are sufficiently close you can Oath them which will boost them even more.

  • You gain a large supply of Wisdom Cubes as well as knowledge of how to make more.

  • You may also use Wisdom Cubes to resurrect your shipgirls with their memories intact.

  • Optionally, you may become a KANSEN with META potential. The type of ship is up to you (battleship, destroyer, etc.). If you don't want to become a KANSEN, you may instead receive a custom rigging alike to those granted to the crossover characters.

  • Optionally, you have gained a large self-sufficient island naval base able to easily get resources for repairs and resupply. It is heavily fortified and comes staffed with Manjuu and Meowfficers that will help you run it. This base has facilities that allow it to produce, maintain, research, and upgrade mass produced ships and KANSEN including Priority/Decisive Ships that that never were and even Siren units and other types of shipgirls you may encounter. It also has a variety of other things such as hotsprings, schools, dorms, themed subdivisions (Dragon Empery, Sakura Empire, etc.). You may seamlessly merge it with another island or base you may have.

  • Optionally, you may have Wisdom Cubes appear in whatever world you are in and for the Sirens to get involved with it.

  • Optionally, you may be(come) one or more of the following Manjuu Player Avatars, gaining their memories, experiences, skills, abilities, relationships/bonds, and so on. How this works if you become multiple of them is up to you. If you do this and Self-Insert into their works, you get self-inserted into them by default (because they are you). This automatically includes some options:

  • Commander: Island/Naval Base (Azur Lane HQ).

  • Starborn.

  • You may have any Manjuu characters of your choice become your companions and may choose what relationships/history you have or will develop with each of them (being lovers, friends, etc.), if any, meeting them in positive circumstances. You may also companion crossover characters, who regain their riggings, if applicable. If you become one or more Players Avatar, you automatically gain these companions:

  • Commander: Their fleet/forces (Enterprise, Akashi, TB, Navi, etc.), crossover characters stuck with the fleet (Riza, the SSSS girls, etc.).

  • Starborn: (?)

  • Optionally, you may Self-Insert into any Manjuu setting (Azur Lane, Azur Promilia, etc.) or a variant (like a fanfic). You may choose when, where, and what world. The specifics are up you; maybe you get dropped in (default), maybe you insert yourself into or replace a certain character, maybe you get reincarnated, maybe you get merged with a local counterpart of yourself, etc.

  • If you Self-Insert into the above via an Essence or other means, you are guaranteed to meet the chosen companions in-universe (resurrecting them if they are dead by the point you enter the story, which may draw attention).

Categories
utilityitemscompanionsknowledgesocial
Traits
cloningresurrectionskill masterycharismatechnologytime manipulation
Keywords
dragonleadershipbase of operationsarmyvehiclesmemory manipulationresourcesromance
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