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Essence ofRanma ½

byxcv45

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AI summary

Gives you a free age and appearance change and makes you an incredibly skilled martial artist and ki user on par with Ranma and Ryoga, able to specialise in any style however outlandish — martial arts tea ceremony very much included — up to and including the famous ones from the series. Your physical capacities become peak human across the board and can be reinforced with ki to go further still, improving as your ki and martial skill grow, you learn martial arts and related skills very quickly, and you can readily adapt techniques from other styles you observe and analyse into your own — with an optional Jusenkyo curse of your own design or a copy of an existing one, hope you know what you are doing. You may take any Ranma ½ characters as companions with relationships of your choosing, and optionally take a one-way trip into the setting at any point in its story, dropped in, inserted into a character, reincarnated or otherwise.

Generated précis — the sections below are the author's original text.

Effects

7
  • You gain a free age and appearance change to whatever you want.

  • You are an incredibly skilled martial artist and ki user, easily being peers with Ranma and Ryoga. You may specialize in any style of your choice, no matter how outlandish it may sound or be (like martial arts tea ceremony). Your style could even be the famed Anything Goes style (which will probably not make you many friends, but whatever).

  • Your physical capacities become peak human in all areas, and you can reinforce yourself with ki to become even stronger, faster, and more durable. The more skilled with ki and martial arts you are, the better this effect is.

  • You are a really fast learner when it comes to martial arts and related skills, and can easily adapt the moves and techniques of other martial styles you observe and analyze into your own.

  • You may opt to have a Jusenkyo curse of your of design, or even a copy of an existing one. Hope you know what you are doing with this.

  • You may have any Ranma ½ characters of your choice become your companions. You may choose what relationships and history you have with each of these characters (being lovers, friends, etc.).

  • Optionally, you may have a one-way trip to the Ranma ½ universe, at any point in the story or timeline. The specifics are up you; maybe you get dropped in (default), maybe you insert yourself into or replace a certain character, maybe you get reincarnated, maybe you get merged with a local counterpart of yourself, etc. If you insert yourself into the above via this essence or other means, you are guaranteed to meet the companions chosen above under positive circumstances and develop whatever relationships are chosen (resurrecting them if they are dead by the point you enter the story, which may draw attention).

Categories
combatsupernaturalcraftingknowledgeutility
Traits
companionsdurabilityresurrectionskill masterysuperhuman physiquetime manipulation
Keywords
cursesuperhuman strengthauracombat skillgame mechanicswriting
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