Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence of theHero (Dragon Quest)

byxcv45

Views
0 views
Favorites
0 favorites

AI summary

Gives you a free appearance change and makes you a Human/Celestrian hybrid, possibly with Zenithian blood, with angelic wings you can summon and dismiss for flight and the ability to turn invisible to ordinary mortals though not to monsters. Your body becomes at least peak human and strong enough to fight the series' monsters, and you have mastery of swords, clubs, whips, boomerangs and more alongside a wide range of DQ spells for burning and electrocuting enemies, healing injury and poison, resurrecting the recently dead, and travelling by Zoom, plus a skilled monster tamer's ability to win creatures over easily and various protagonist items including a lamp that turns night into day, a flying magic carpet and the full Zenithian equipment. You may take any Dragon Quest characters as companions with relationships of your choosing, and optionally take a one-way trip into any Dragon Quest work at any point in its story, dropped in, reincarnated or inserted.

Generated précis — the sections below are the author's original text.

Effects

21
  • You gain a free and appearance change to whatever you want.

  • You become a Human/Celestrian hybrid (you also may or may not have Zenithian blood and other things mixed in). Unlike normal Celestrians, you have no problems rejecting orders from superiors or otherwise defying or attacking them.

  • As a Celestrian, you have a pair of angelic wings that allow you to fly (you may have these wings disappear and reappear at will). You may also become invisible to normal mortals at will (but not to monsters or other supernatural entities).

  • Your body becomes at least peak human in all areas, in fact being powerful enough to fight against various monsters.

  • You have mastery of various weapons, such as swords, clubs, whips, boomerangs, and more.

  • You have mastery of various magic spells in the DQ series, allowing you to set your enemies on fire or electrocute them, healing allies of injuries and poison, and even resurrecting the recently deceased. One of the most notorious spell in your arsenal is Zoom, allowing you to teleport to places you have been before (beware ceilings though).

  • You are a skilled monster tamer, easily able to turn monsters to your side.

  • You have various items used by the protagonists of the DQ series, including (but not limited to), a lamb that can turn night into day (but not viceversa), a magic carpet that can fly over plains and water, the Zenithian equipment (Sword, Shield, Helm, Armor). You also have a small stock of Yggdrassil leafs, allowing you to resurrect the dead in emergencies (these leafs restock a few days after being used).

  • You may have any characters of your choice from the Dragon Quest series become your companions. You may choose what relationships and history you have with these characters (such as them being in love with you, being your friends, or whatever else). Some potential companions include (but are not limited to):

    • DQ1: Princess Gwaelin.

    • DQ2: Princess of Moonbrooke.

    • DQ4: Meena, Maya, Alena, Eliza, Rose, Orifiela.

    • DQ5: Bianca Whitaker, Nera Briscoletti, Debora Briscoletti, Cleohatra.

    • DQ6: Milly, Ashlynn, Tania.

    • DQ7: Maribel Mayde, Wind Spirit.

    • DQ8: Jessica Albert, Princess Medea, Red.

    • DQ9: Erinn, Patty, Stella, Queen Voluptua, Celestria, Pavo, Sellma.

    • DQ11: Genma, Jade, Serena, Veronica, Grandmaster Pang, Krystalinda, Michelle, Queen Marina, Miko, Queen Frysabel, Mia.

  • Optionally, you may have a one-way trip to any work in the Dragon Quest series (be it any of the games, manga, anime, or even something else), at any point in the story or timeline. Instead of being simply dropped in, you may also choose to get reincarnated or even gain a history and memories in that world (maybe merging with a local counterpart).

    • If you do this, you are guaranteed to meet the companions chosen above that live in that world and develop whatever relationships are chosen (potentially resurrecting them if they are dead by the point you enter the story, which may draw attention).

    • You may replace or self-insert into the protagonist of the work you entered, gaining their memories and taking their place in the story.

Categories
utilitymagicsupernaturalcombatknowledge
Traits
companionsflightsystem interfaceresurrectionskill masteryillusionsstealth
Keywords
dragonangelsuperhuman strengthteleportationtime manipulationelemental powersweaponswritingarmorgame mechanicsmemory manipulation
Views
0 views
Favorites
0 favorites