Essence ofCheer
byZagreusHades
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AI summary
A Christmas Essence offering a menu of festive gifts: Caroler grants an extraordinary singing voice, dancing and instrumental talent plus the power to trigger a musical phenomenon with music from nowhere; 3 Ghost lets you be a ghost or wield those powers, calling forth spirits significant to others so they can deliver messages and help; and Woodsy, City and Small Town grant respectively expert survivalism and handiness with wood and repair, sharp business and financial sense, and artistic friendliness with a wide array of hobbies from baking to painting. Its items include a musical snow globe containing a pocket-dimension winter wonderland populated by kind citizens, a mystic advent calendar producing each day an item or symbol that proves important later, an ever-refilling pack of strike-anywhere matches that work small miracles, a candle that never shrinks or goes out unless you wish and acts as a beacon for the lost and those in need, and a puzzle box that makes a day repeat at your command — or, if gifted, repeats it until the recipient learns a lesson you choose.
Generated précis — the sections below are the author's original text.
Effects
48Caroler: You possess an extraordinary singing voice, great dance moves, and great talent for instruments. You may also activate a musical phenomenon that will cause music to play from nowhere, phantom background vocals, background dancers, and may lead others to perform even if they are great/impossible distances away from you.
3 Ghost: You may be a ghost and/or possess the abilities present in this option. You may call forth spirits of individuals important to others allowing them to give messages, help, and earn them. You may reveal, bond, and weaponize the chains that everyone forges in life constructed by their greed, selfishness, and sins. Powers of Past will grant you a flame of truth that reveals just that the truth of anything and everything as well as granting you a form similar to melted wax allowing you to easily change/alter your form and the ability to show shadows of the past. Power of Present will grant you a torch of generosity, abundance, and goodwill capable of creating feasts, wealth, and helpers you also possess want and ignorance two spirits who walk with you and you are always aware of being able to identify their presence you are also capable of showing shadows of the near present. Power of Future grants you a candelabra of mourning and a cloak of despair, death, and renewal that can completely hide you and strike fear in others, you may also reveal shadows of the future.
Snowglobe: A musical snow globe that contains a pocket dimension resembling a perfect winter wonderland with citizens who are all caring and exemplify the holiday spirit. To access the pocket dimension someone needs to turn the key on the globes base and to leave you simply need to walk out of the towns bounds. If someone shakes the globe while wishing for something with all their heart (and its not wrong or over the top) the globe will utilize Christmas magic to bring the wish granted into reality.
Advent: A mystic advent calendar that will provide an item of symbol of something important for that day (a light bulb that will come in handy later on the day when its most needed, an ornament depicting an important moment that will come to pass).
Matches: A pack of ever refilling strike anywhere matches that can bring forth small miracles (cause others to follow their heart, bring forth help, create perfect moments, distract and sooth emotions, etc).
Candle: A candle that never shrinks and never goes out unless you want it to (it also lights at your will). The candle can act as a beacon drawing those in needs, the loss, and those important to you. You may also transform the candle at any point into a hearth and fire guaranteed to warm a location and provide a comforting ambiance.
Puzzlebox: A puzzlebox that can cause a day to repeat itself at your command, and if you “gift” it to someone it will repeat the day until the individual learns a lesson (you can choose the lesson when you give them the box).
Woodsy: You are a truly skilled survivalist capable of identifying trees, plants, animals, etc. You are also extremely handy capable of repairing and putting together anything including; wood statues, plumbing, engineering, architecture, etc. You are very good with animals as they trust you and are more passive around you than they would be to others or naturally. You may gain a reliable vehicle that can change to fit your needs and is capable of traveling all terrain in any weather.
City: You have an amazing business sense capable of understanding growth, progress, and change and the best ways to go about it to achieve maximum efficiency and gain. You are also a skilled financial advisor understanding books and records while being able to identify result and any issues in a matter of seconds. You may choose a profession to be extremely skilled in and viewed as one of the best in the world. You may gain a skilled and completely loyal secretary/assistant who is capable of finding anything for you, pulling off most tasks you give them, and extremely helpful in pushing romance/relationships forward.
Small Town: You are an artistic and friendly individual, with a vast array of hobbies under your belt including things like; baking, cooking, mixology, drawing, painting, sports, etc. You may also import as a trusting member of society in a setting/society such as a city council member or even a mayor.
Royal: You may be a royal possessing an unbelievably high charisma, persuasive talents, and generally likable personality. You are a talented diplomat and complete capable of handling all forms of issues and political intrigue, as well as convincing others to listen and follow you. You may gain a nation/kingdom to rule over, the populace will be completely loyal to you and you may design the nation and its lands as you like from an island to landlocked. You can store the nation in a pocket dimension and import it freely. You may gain a loyal and helpful attendant willing to go to great lengths for you and always has your best interest in mind.
Claus: You possess a number of abilities including; knowing if an individual is asleep or awake, knowing if an individual is good or bad, identifying the perfect gifts, toy making, climbing skills of a squirrel, jumping and grace of a deer, slipperiness of a seal, and powerful Christmas magic. You may gain a toggle-able “natural” scent that is always present on you and your things, this scent can be any Winter scents and you can change it at anytime to a different scent.
Krampus: You possess a number of abilities including; knowing if an individual is asleep or awake, knowing if an individual is good or bad, identifying the perfect punishments, strength of a bear, drive and resilience of a boar, ferociousness of a wolf, and powerful Christmas magic.
Fairy Lights: You may gain a Christmas light box containing an unimaginable amount of fairies that can create any decorations you desire and if you don’t know what you want then a theme is all they need, they are capable of setting up the decor in a few seconds no matter the size. They are capable of taking down the decorations and destroying/storing them when needed in a matter of seconds.
Frost: You possess a strong connection to the cold capsule of creating and manipulating; snow, ice, frost, cold, winds, hail, and fog. You may travel on the winds and hide your presence in the world, you could bring forth blizzards that leave towns blanketed in feet of snow, hail that can range from grains of sand to a bus, the most obstructive fog, avalanches, living ice/snow creations, ice/snow that never melts, etc. You are also a master level talent at all ice and snow activities.
Red Nose: You may be a reindeer, gain a reindeer form, or just the abilities. You will be capable of flying by your own will, traveling at super sonic speeds without detection, talking no matter your form, and producing a magical light capable of creating a path through any obstacles no matter their nature.
Magic Hat: You may be, gain the form of, and/or own a magical clothing artifact capable of granting life/creating a body out of the materials around you such as a living snowman, rockman, sandman, etc. The clothing is capable of traveling on a wind it can naturally create and will repair if damaged.
Toy Soldier: You may be a toy, gain a toy form, or simply possess the abilities listed. You may grant sentients/life to inanimate objects including leaving them toy sized, making them human sized, making them the expected size, granting them full human forms (with potential to possess bonuses from their original form a nutcracker would have strong teeth), granting others “toy” forms (stuffed bears, ornaments, figurines, toys, etc). You may also gain rulership of the candy and toy kingdom hidden away in a pocket dimension.
Yeti: You may be, gain the form of, or possess the abilities of a Yeti. This grants; great size that you can decrease and increase up to twenty feet (potentially more with training/age), powerful strength and muscle allowing you to move icebergs/topple trees, strong lungs capable of producing gale force winds and a ear piercing roar, and a fur coat capable of handling any extreme temperatures and environmental phenomenon without issue (you can shift the cost from a natural part of your body to an actual cost of an appearance of your choice, it also boosts the romantic nature if you allow someone to borrow it or share it with someone as it will grow to cover anyone you want to be in its embrace).
Shooting Star: You may be, gain the form of, or possess a shooting star. Shooting stars are capable of; traveling vast distances through any environment including vacuums (space) and providing safety to anybody traveling with them, faster than light travel, hearing the dreams and wishes of others, creating a sleeping dust and a wish granting dust. If you take this as an item it will be like a surfboard but possess the ability to change into any vehicle/mount, if you are a Star you may create those things naturally without becoming one unless you want to.
Bell: A beautiful golden bell that when rung will grant you; a pair of beautiful pure white feathered wings capable of lifting you and a golden glowing crown, the power to heal and injuries/illnesses/trauma/pain/disease/etc., knowledge of who needs help and how to provide it, creation of small miracles, and the ability to hide yourself. You may summon and dismiss the bell as you wish and can access most of its abilities (not the wings and halo) without ringing it.
Family & Friends: You may create/choose/gain a number of individuals of your choice including designing their relationships from; friends, parents, siblings, children, partners, neighbors, cousins, etc. They will be; completely loyal to you, willing to help you with most tasks, extremely skilled wingmen/woman, and very good at a number of holiday tasks/events.
Business: You may gain a business that will produce a happy and healthy work environment and good customer relationships. You may choose what this business is from things like; cruises, restaurant, cafe, bakery, inn, office, winery, etc. If taken with Woodsy you will gain a tree lot included with your other choice that always produces great trees. If taken with City you will gain a whole chain of your business or a highly established and well known business with a complete staff of loyal workers. If taken with Small Town you may gain a cafe/restaurant/bar that will form strong loyal bonds with its patrons and lead others to be more honest and friendly. You may store this in a pocket dimension and import it. You may take this multiple times.
Home: You may gain a property and lands of your design including; cottage, cabin, manor, farms, castle, etc. The property will be fully self sufficient and create the perfect holiday atmosphere around itself. You may store it in a pocket dimension and import it. You may take this multiple times.
Town: You may gain ownership of a whole town complete with a friendly population of individuals. The town is completely to your design, can have traditions and festivals, and the citizens are completely loyal to you. You are also immediately notified of new people and visitors and have full knowledge of anyone living in the town. You may store this in a pocket dimension and import it. You may take this multiple times.
Miracles: You are capable of producing powerful miracles such as; natural phenomenon (Northern Lights, avalanches, blizzards, comet shower, etc.), changes in fate (finances appear, a change of heart, health improves, etc.), and so much more.
Mistletoe: You are an extremely romantic individual possessing an incredible knowledge of love, romance, and passion.
You can always find a romantic partner and keep the romance going, you can also initiate Tropes (only one room/bed, friends/rivals/enemies to lovers, fake dating to true love, etc.) to take hold in your life and create romance this can be strengthened if you already have an individual in mind when you activate it, it also allows you to design potential romantic partners. This also makes you an amazing matchmaker capable of; spotting compatibility, creating romantic moments, cause flaws and issues to reveal themselves in bad relationships, and being a great listener, talker, and wingman.
You are naturally good with children and parenting, and parents/siblings/family/friends love you and quickly charmed by you (for the most part).
You are also capable of creating mistletoe, ribbons, and turtle doves anywhere at anytime that respond to your will.
Cookies & Milk: You are an unmatched baker and desert maker capable of creating treats that provide healthy benefits including mandatory dietary needs without any negative aspects, and producing it all in a matter of seconds and creating culinary masterpieces and designs.
You are capable of creating ingredients at will for any of your culinary needs, and can create vast amounts of winter treats (cookies, cakes, fruitcake, gingerbread, etc .) and drinks (coffee, tea, coco, eggnog, cider, etc.) at will.
You also possess a unique magic to create living food/treats these can be fully sentient (Gingerbread men who don’t want to get eaten), semi-sentient, non-sentient (marshmallows that happily jump into a cup of hot cocoa), etc. all things you create will be completely loyal to you and you can make them immune to the normal downsides of being food (create a whole house of candy and cookies that never spoils, gets soggy, melts, etc.).
Sleigh: You may gain a carriage and/or sleigh pulled by two beautiful and strong horses. If taken with Clause or Krampus then the sleigh is capable of flight and the animals pulling it can be magical and exotic like reindeer, cats, dire wolves, etc. you may also choose how many are pulling the sleigh and can activate illusions/glamours hiding the sleigh or its unnatural nature.
Sack: You may gain a magic sack that contains a endless pocket dimension, it is also capable of connecting to anything you own allowing you to pull things from there out of the sack. The sack is always light to you, and can shrink or grow as you need. If taken with Clause the sack generates gifts ranging from a gift you want to give to the gift an individual wants most to a gift that they would want most from another. If taken with Krampus the sack is capable of generating bindings, torture devices, and can act as an inescapable prison for anyone/anything.
List: You may gain a book/scroll/list that contains the names, living space, age, wants, recordings of actions they’ve done, etc. of everyone/thing/being that exists in a setting. You may a new book for every setting and a library pocket dimension that stores them.
North Pole: You may gain a full pocket dimension copy and mix-match of every iteration of the North Pole and Santa’s workshop. You may also choose for it to be a shapeshifting dimension capable of changing to fit your needs like kitchens capable of feeding thousands or ovens big enough for wall sized cookies, factory floors to change based on the most wanted toy, etc.
Workforce: You may gain an endless army of completely loyal; elves who are excellent inventors and crafters, yetis who are extremely strong and protective of you and your spaces, nature spirits who will care for any location and provide any aid you require, and reindeer capable of flight.
Scrooge: You may gain a vast and limitless wealth that will never negatively impact the world and will always fit your needs, and no one will ever question the money.
Wardrobe: A beautiful crafted wooden wardrobe capable of changing to any container you need (suitcase, trunk, dresser, etc.) and capable of creating any clothing you need fit for the winter season (warm clothes, holiday costumes, themed clothes, etc.).
Winter Holidays: You may gain abilities/nature/items/pets/etc from any Winter holidays.
Pack It Up: Instead of just being Christmas or winter holidays this may allow you to shift all aspects of this Essence to a different season/holiday/event at anytime as you wish with things changing to match the needs of the season.
Spirit of the Holidays: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all Christmas worlds (and potentially Winter Holiday worlds and potentially All Holidays) and settings granting you access to every power, skill, item, species/race, planets, galaxies, knowledge, afterlives, etc. ever to exist in this setting (Mods, Fanfics, Canon, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding your nature.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Anyone from any Christmas setting.
Anyone from any Winter Setting, Requires Winter Holidays.
Anyone from any Holiday Setting, Requires Pack It Up.
Optionally, you may at any time choose to take a trip into the world of any Christmas setting (or Winter Setting, or Holiday Setting), or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.
- Categories
- magicutilitysocialcosmicsupernatural
- Traits
- pocket dimensionspace manipulationflightskill masterywealthcompanionsdivine power
- Keywords
- leadershipdivine magicmiraclescraftingcharismashapeshiftingsummoningsuperhuman strengthillusionsimmunityresurrectionsize manipulationstealth