Essence ofLovestruck
byZagreusHades
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AI summary
A dating-sim Essence with prerequisite-gated options, beginning with a body remade to a guaranteed 10/10 that ages gracefully without losing its attractiveness and can be changed quickly and easily. Not Now ensures others accept your refusals without any negative reaction, Heart Option makes time pause or shift so you can enjoy life's pleasant moments without consequence, Thrilling guarantees a good ending after real effort, and Passionate guarantees the best possible ending with everything falling into place for you and your companions at far less cost. Further options include Episode, which notifies you of and lets you initiate special events like birthdays, dates and holidays with a guaranteed good outcome, POV, a mental library storing your partner's perspective and thoughts during past events, Time Skip, which advances roughly ten years with everything resolving as favourably as possible, Crossover, which brings characters from one source into another sharing an author or origin, Neutral Party, which lets you and your territory be recognised and respected as neutral ground, and Aura, requiring Divine, which manifests a divine being's essence and power in forms depending on your strength and skill.
Generated précis — the sections below are the author's original text.
Description
(Note: If something is in [] it is required in order to take the option it with, also pay attention if an “and” or “or” is present, if multiple options have the same requirements you can choose to take one or more.)
Effects
124Dating Sim: You may remake your body, with the guarantee that you will be a 10/10 in looks and age with grace never loosing your attractiveness. You will also be able to easily and quickly change your hairstyle while being guaranteed that your hair will always be nice and healthy. You will also always be healthy with all illnesses, sicknesses, diseases, and injuries leaving you healthy and fine without issue as any negative aspects fade away eventually.
Not Now: Sometimes you may not be in the mood for the “fun” option or you may have other things you should do instead, well no matter what others will except your answer without any negative response even if you always choose the less “fun” action no one will mind and it won’t prevent them from asking in the future.
Heart Option: You always know and will find time/events moving/pausing to allow you to enjoy the fun moments of life, without it negatively impacting anything (go on a date or take a “break” instead of doing work and be assured that you will still end up completing your work without issue). This will also insure you always have the energy/heart to take part in the fun options.
Thrilling: You will always get a good ending after everything is said and done, though this won’t be an easy good ending requiring work in your part to achieve.
Passionate: You will always get the best ending possible with everything falling into place perfectly for you and your allies/companions. This also won’t require as much work/effort to achieve with fate/luck/destiny just making things work out.
[Event] Episode: You will be able to initiate and/or be mentally notified of special events like birthdays, dates, holidays, beach days, and any special events with guarantee that you will have a great time and chances for romantic actions with your crush/partner.
POV: Once something has occurred you will gain a mental library that will store the POV of your partner during the past events including their thoughts in those moments.
Time Skip: You can cause a time skip to occur this will generally be a ten year skip with things occurring at their best possible outcomes and courses of action until the time skip ends with you gaining the memories of the time skip. You may also shorten the time that is skipped as well as have it halt when important decisions have to be made, you can also lengthen the time skip up to fifteen/sixteen years.
Crossover: You may cause individuals from the same source to appear in other sources (a setting based on a book series would allow characters from other books written by the same author as long as the setting is close enough modern day characters wouldn’t appear in futuristic settings). If taken with “[Event] Episode” pocket dimensions will pop up and draw individuals from different settings to partake in the events, even if the settings are completely different.
Neutral Party: You may always choose to be a neutral party and can infuse places you own as neutral territory. This neutrality will generally be respected and others will willingly step in to ensure the neutrality be maintained. You can toggle this.
Aura [Requires Divine]: An Aura is the divine essence, power, and energy of a divine being a piece of them that they can manifest and utilize in a number of ways dependent on their strength, skill, and divinity level; most individuals are capable of manifesting a physical representation of the aura to use offensively and/or defensively, empowering themselves by overlaying their aura over their body, some learn to utilize their aura for utility (picking up and moving things, mounts, second set of eyes, to track similar energies, etc), gods and titans are capable of utilizing their aura to teleport including between realms. Most auras are; a single color (with some exceptions), appear as an animal (with some exceptions, Top Tier Gods tend to possess natural phenomenon based on their domain; Thunder Storms, Ocean Waves, Hearts, The Reaper, etc. Titans all possess giant humanoid auras), usually takes the form of a single manifestation (this may be intentional on the user’s part as it better condenses the energies, as a butterfly aura takes the form of multiple butterflies), allows the user to perceive through their Aura, invisible to most humans, etc.
Artifact: An item that houses an Aura acting as a conduit to better focus and control the energies of the Aura, when the Artifact is removed its generally painful to the individual as it takes the Aura with it. Some noticeable Artifacts include gloves, belts, jackets, jewelry, etc. It’s generally extremely taboo to remove/take away an Aura/Artifact and even worse to use it, it’s also a somewhat dangerous thing to do as Auras tend to seek out their original wielder if near and can go out of control, using multiple Auras at the same time can prove fatal, and its extremely dangerous to attempt to use the Artifact of a god especially the top-tier as it will destroy an individuals existing aura and heavily injure them to fatal levels.
Unarmed: You don’t require your artifact to use your Aura, even if your artifact is taken your aura will remain within you and accessible though it may be a bit more wild and a little more draining to utilize.
Chimera [Requires Godly Monster]: Usually the result of experimentation by crazy power hungry individuals wanting a powerful pawn, you are an individual who’s Aura is made up of multiple things rather than a single thing, this results in the Aura being extremely hard to control often acting up at the smallest emotional distress from its user and being prone to not obeying its user’s desire, these drawbacks also come with the benefits of the aura being very strong and powerful. You will already be in full control over your aura.
Human: Stubborn, adaptable, and driven humans are the average species and race capable of achieving goals and adapting with ease even when they learn about wild things like the Greek Gods being real or the local doctor, sheriff, and family who has been around for generations are all monsters.
Genetic Engineering: You are an individual similar in nature to Nova, Gamma, and Beta being a genetically engineered human in possession of a number of physical abilities and psychic abilities (empathy, danger sense, mental incapacitation). You may choose to be specialized in hand to hand combat, weapon combat (ranges or melee), psychic abilities, or be a perfect balance.
Super: You are a human who has developed superpowers with most beings possessing a single ability with one or two special characteristics.
Alien: You may be an Alien species this can be any canon alien species present in any Lovestruck setting or a new species of your design.
Shadow: You may be or possess the abilities of the shadow alien/great evil allowing you a variety of abilities like possession, the creation of a physical body identical to another being, planet eating, mind reading, impersonation, metal and organic matter devouring, etc.
Inhuman: You may be a monster/fantasy species/race from any lovestruck setting or one of your own design that hasn’t appeared. Most inhumans possess a hidden form that covers their nature (often to appear fully human) and a transformed form that reveals their true nature. This can include species like; elves, fairies, giants, cryptids, constructs, sea witch, etc. and;
Djinn: Magic given sentience and taking the form of flesh and blood (often accompanied by a signature scent) Djinn are capable of a variety of different abilities including teleportation, transformation, illusions, levitation, transmutation, astral projections, telekinesis, etc. and possess extremely long lifespans without showing signs of aging. All Djinn possess a bottle that acts as a source for their powers the farther they are from the source the weaker they become some families will form contracts with magical points like laylines to augment their families powers while offering protection to the laylines, a Djinn’s bottle contains a pocket dimension completely controlled and changeable by the Djinn and while in the bottle the Djinn’s physical needs are restored (including healing injuries) and their magical abilities are also in a constantly full state unfortunately Djinn are incapable of leaving their bottle without the assistance of another and unless the bottle is returned to the Djinn they are bound to the individual and must grant them three wishes. You may design your bottle, with any container being acceptable.
Vampire: Immortal, blood drinking, stalkers of the night or at least a few of them. There are a vast variety of Vampire subspecies with all possessing; immortality, retractable fangs for blood drinking, a body that requires blood, night vision, enhanced senses, the power to warp through shadows, red eyes, enhanced physical capabilities, and many possess special abilities (Psychic Link, limited control over the sun and moon, powerful illusions, dead rising as zombies of vampires, hypnosis etc. the vampires sire is immune to the abilities of those they change). The weaknesses possessed by vampires also very with some being burnt by the sunlight, unable to enter a building without permission (though that appears to be a weakness possessed by the majority), unable to taste food, etc. a stake to the heart is deadly to all vampires.
Werewolf: Beings of nature possessing two “minds” the human and the wolf, protectors of the earth and their territory and swayed by the moons influence. Werewolves are a highly social species that can form magical bonds like a Pack bond that allows them to share their feelings and strength with one another to equal out the pack and care for one another and gives them a feeling that can guide them to any member of the pack or be used to call for aid, Alphas are the center of the pack and extremely rare. Werewolves possess; long lifespans, enhanced physical capabilities, fast metabolisms allowing them to burn off alcohol and sickness faster but requires they eat more, enhanced healing, enhanced senses allowing them to identify an individuals species and specific individuals from others (including changes like pregnancy), and a transformed state that grants them wolf ears, golden eyes, fangs, and sharpened nails. Werewolves are adverse to silver with it burning them on contact and being fatal if it enters their blood. Optionally, you may choose to be an Alpha that will allow you to form Pack bonds, claim territory, and gain a second form that boosts your abilities and provides you with greater muscles, longer more dangerous claws, and fur that covers more of your body.
Devil: Beings of Hellfire and brimstone, residents of Hell. Devils possess a variety of abilities but this option will provide you with a set of horns, a pair of wings, the ability to manifest, summon, and manipulate hellfire/fire, and a persuasive voice that can compel others to act as you ask them to include getting people to forget things they’ve seen.
Witch: Powerful individuals capable of performing magic, there are different kinds of witches present in the Lovestruck setting you may choose to be any one of those variations including;
Rarity: A breed of witch from a world were they are an extremely rare species and regarded as the most powerful supernatural species. Their abilities are more akin to reality warping based on their desires and intent, as well as the creation of their Witch Fire a flame made of pure magic that can burn underwater and those who would normally be immune to fire. Witch souls are highly coveted by demons luckily witches are extremely hard to control and bind with even the newest witch being able to severe a contract between themselves and a far more ancient demon, just need enough emotion and the desire to do so. These witches will also adapt their abilities to sync up with other supernaturals (especially those they are close to) allowing them to possess abilities similar to the supernatural they are synced with and perform actions that would normally be impossible to others. Many of these witches possess a familiar.
Witch of the: Specialized witches often found in storybooks they usually possess a theme/motif that reflects their abilities and powers while also being capable of utilizing spells, charms, rituals, and other magical rights.
Witch Queen: Powerful magic users capable of destroying kingdom and possess the ability to unlock a far more powerful and dangerous form by absorbing or gaining a greater source of magic.
Demon: There are different variations of demons and you may choose to be one of those variations including;
Lawless: Demons that possess persuasive powers, Fire conjugation and manipulation, contract forming, spirit sensing and manipulation, etc.
Domains: A race of demons that have almost been made completely extinct they were extremely powerful possessing powerful fire manipulation, incredible physical and sensory capabilities, etc.
Ghost: You may choose to be a ghost/spirit similar to any shown in any lovestruck setting including gaining abilities like; phasing, levitation, possession, invisibility, etc.
Dinae: Magic shapeshifters that possess two souls a human soul and an animal soul. Dinae possess two forms; an animal form that can be bigger than the natural species and even possessing unique features (multiple tails, etc), and a biped form that resembles humans except with patches of fur/feathers/scales along their body and other features (ears, tails, horns, etc) reminiscent of their animal form. Dinae possess enhanced senses and physical capabilities greater than humans based on their species.
Druid: Dinae that are truly balanced and attuned to the magic of the world allowing them; to sense the magic and balance in others, use magic without the worry of corruption, unlocking the magical potential in others including plants, heal broken and corruption, knowledge of natural spells, potions, and rituals, and create sanctuaries that can become nexuses of nature magic.
Berserker: Dinae who act against the natural order of balance purposefully upsetting the balance in their bodies and soul to unlock a third form that is a monsterous amalgam of their biped form and their animal form.
Sivi: A four-armed, grey skinned individuals that tend to possess hair of black, grey, and white with eyes that have black sclera and white irises. Sivi possess highly specialized night vision usually requiring adjusting in lighter areas or magical concoctions to help them better adjust.
Vaea: A race of highly secretive pointy eared individuals that possess a natural connection to nature magic allowing them to sense the life force of others. They are also able to call on the natural world while in their dimension, when outside the dimension their magic is vastly weakened with only the life sensing ability being effective.
Mer: There are many types of Merfolk, some are capable of taking a land/human form that is completely indistinguishable from a human while others maintain scaling even in their land form, some can maintain their land form even when submerged in water while others immediately change. Some Merfolk are capable of surviving indefinitely with any negative (illness, injuries, etc) healing when exposed to saltwater. Some Merfolk possess amazing singing voices. You may possess a mix of the different Merfolk and gain their abilities or be of a single type.
Story: You are a being from a different dimension a land that’s inhabitants are recorded in fairytales and stories, tales of princes and princesses, wolves and huntsmen, witches and magic lamps, true loves magic, and more.
Boss: You aren’t simply a fairytale trope or character you are a main characters known throughout the lands for good or bad and in possession of a great power, destiny, and/or artifact. This may also grant you a second more powerful form.
Divine [Requires Aura]: You are a divine being similar to the Greek Heroes, Godly Monsters, and Gods of Astoria, who’s connections and relations are generally different from myth (Persephone isn’t Hades wife but is his niece and works under him). This will provide; immortality barring death by violence, and enhanced physical and sensory capabilities.
Gift: Some individuals possess special abilities outside their Aura like Medusa’s Petrifying Gaze and Hydra’s hypnosis. You may gain an ability not tied to your Aura and generally unknown to most individuals and organizations.
Hero: You are a human who has been granted an Aura and generally on equal footing with the power of the Godly Monsters and Demi-Gods. You may choose to actually be a Hero/Individual of Myth, this can be used to replace a canon individual who appeared in the setting or one never mentioned, or you can create your own Aura.
Godly Monster: You are a Godly Monster often looked down on by gods and Heroes. Godly Monster appear fully human and are generally of equal to most Heroes and Demi-Gods in terms of power. You may choose to be a Godly Monster from mythology this can be used to replace a canon individual who appears in the setting, or one never mentioned or create your own. A number of Godly Monsters also possess Auras that take on more esoteric forms (Medusa has a Pegasus, Cerberus has a three headed dog, Hydra has a seven headed serpent, Chimera & Prime have a chimera aura of lion, goat, and snake).
Gate Guardian: You may be or possess a connection to the boundaries between worlds and be in charge of protecting them allowing you to open and close the gates that allow passage between realms and know when a gate is open. You are also in charge of handling any issues that arise such as things escaping from imprisonment and you being in charge of returning it back to its prison.
King/Queen of Monsters: You may be a member of the Monster royal family or an individual with the power to hold the title of King/Queen of Monster (should you overthrow the current holders or their throne become empty). This will allow you to command other monsters forcing them to obey your will even commanding their Auras to submit to you, of course this will grant you the power to command, monitor, and control half the Monsters and Godly Monsters. Optionally, take this a second time and gain the power to make all monsters and godly monsters submit to you even the King (Typhoon) and Queen (Echidna) of Monsters would bend when confronted by your will.
Demi-God: You are a child born from the union of a human and a god, that awoke an Aura. You may choose to be a Demi-God from mythology this can be used to replace a canon individual who appears in the setting, or one never mentioned or create your own allowing you to choose your divine parent.
God: Rather than being part god you can be a Minor to Mid-Tier god, so the average level of a god and generally more powerful than the likes of Demi-Gods, Heroes, and Most Godly Monsters. You may choose to be a God from mythology this can be used to replace a canon individual who appears in the setting, or one never mentioned or create your own allowing you to choose your divine parents and the God you serve under.
Top Tier: Rather than being a Minor to Mid-Tier god you can be a Top Tier god or possess power equal to one, so one of the Olympians who sits on a throne in the throne room and governs Olympus and the Heroes, Demi-Gods, and Godly Monsters and generally far stronger than others. You may choose to be a God from mythology this can be used to replace a canon individual who appears in the setting, or one never mentioned or create your own. Top-Tier Gods generally possess auras that appear more esoteric like; Lightning and thunderstorms for Zeus, ocean waves for Poseidon, Hearts for Aphrodite, Plants for Demeter, Weapons made of Blood for Areas, etc.
Titan: You may be a Titan individuals that were imprisoned on Tartarus with the other realms being made toxic to them without the use of a mask. Titans are generally equal to the Top-Tier gods one on one, with their Auras always appearing as giant humanoids and being able to travel vast distances away from their user an ability unique to Titans. You may choose to be a Titan from mythology this can be used to replace a canon individual who appears in the setting, or one never mentioned or create your own.
Force of Nature [Requires at least Inhuman or Divine]: There are individuals that are usually one of a kind with their presence being a tangible thing in nature a truly powerful and often ancient presence, some existing as the well that all other species stemmed from existing since the beginning. You may choose to be one of these beings gaining great strength, power, and knowledge far above the average members of the species you are. Witches who take this would be a full coven on their own and a powerful magic threat, werewolves would be equal to the Beast of Gévaudan being able to fight with the fierceness of a pack even when alone and command other werewolves to obey (as long as they don’t have an existing bond), Djinn would be equal to a living layline and have no need for a bottle, etc. you would have the power to match groups of your species and command them while also having the power to create rituals and rites unique to your species and perform those rituals without any aid and break/severe them just as easily and the knowledge of all rituals, rites, spells developed for your species and by your species no matter how ancient. You are also capable of hiding your ancient nature and even your species can be hidden from all possible detections.
MC: You are an extremely attractive individual being anyone’s type and easily capable of drawing the attention of at LEAST two “important” individuals, when/if you choose a specific individual fate/the world/chance will push and conspire to put you together and help advance your relationship (those you don’t choose will still like you not any romantic feelings will become platonic and potentially familial, and friends and family just love you), and those you form a relationship with be guaranteed to possess a strong relationship that will never sour or break no matter how much stress, strain, or hardship it’s put through with each attempt simply strengthening it, this also protects against any outside influences that would attempt to manipulate your feelings/relationship (a god of love would be unable to influence you or your partner in any negative ways). You are also extremely observant capable of speaking spotting the different changes in a person’s behavior and appearance even the most subtle and quickly covered changes while being able to identify what the changes indicate, this is enhanced with a love interest as you will be able to read them better than anyone no matter how many walls they have up, this will also allow you and them to communicate through a glance. Nothing can prevent your relationship from forming even if the individual(s) you choose have hardened hearts, have never felt love, are normally incapable of love, the universes biggest playboy, etc. you are always the perfect partner and will change them for the better and be the one who gains their heart. Whenever you enter a setting you may choose to replace one of the main characters gaining their abilities, knowledge, connections, form, and destiny (optionally, this can include any of those things from any different path). If you gain any Love Interests they will be able and willing to accompany you.
Two MCs: You may possess at least a second body that can possess a whole different gender, history, and appearance while still being you, though everything will identify them as a completely different entity. You can always choose their relationship with the other you from friends, siblings, family, or strangers. These other bodies will possess the same benefits of the “MC” perk above with the optional benefits of attracting different individuals, if you wish.
Different Path: Rather then a different body you may possess the abilities to create multiple bodies including in different realities (this includes being the single mind of the You in alternate realities/universes), allowing you to live multiple different lives and take completely different paths.
Babies Ever After: You may not want children and that’s okay (and your partner will always respect your desire), but should you want children you will possess a guarantee to always have the ability/option to have them with your partner. This can take the form of as you and you partner having biological children (with rituals becoming available to you should there be any roadblocks that would normally prevent the normal possibilities of a biological child such as; being the same gender, infertility, etc.), and/or adopting. Any children you have will be able and willing to travel with you, this can/will extend to their families should they have any.
You will also possess the skills and knowledge to be a great parent with your children looking to you and trusting you even in their rebellious stage (though they probably will still have rebellious moments), you are also better equipped to protect your children with fate ensuring their relative safety especially if you take actions to be the one to protect them.
You may also possess full control over your fertility and virility, as well as possess the ability (without a ritual) to have children allowing you to impregnate anyone no matter what (medical condition, natural conditions, gender, etc.) and in reverse be impregnated by anyone.
Hearts Call: You and your romantic partner(s) are truly made for each other equal to such things as soulmates, tied together by a red string if fate, true love, etc. this will allow your hearts to be in perfect sync allowing both parties to “feel” one another seeking comfort in the other and “calling” to them no matter the distance, this grants a “compass” within your heart that will always point to your partner(s). This also grants you the knowledge and ability to create supernatural bonds like; the Djinn bottle severing ritual that normally requires the aid of a layline severing the Djinn connection to their bottle and ties them instead to their partner, the Werewolf Mate Bond, soulmates, etc.
Sweetheart: You are a very likable individual capable of drawing people into your orbit and gaining their friendship in fact this has the potential to bloom into a found family (with the chances of this happening faster the closer the proximity between you and them especially if your living together). You are also generally viewed as “valuable” in dangerous situations with others choosing to use you for ransom or as a living hostage, unfortunately for them you seem to be a living case of Lima Syndrome with your captors coming to care for you and even potentially changing loyalty to aid you. This will also provide you with a near-photographic memory and perfect recall.
Stowaway: You are an extremely intelligent individual being a skilled technician, programmer, coder, hacker, scientist, engineer, and inventor capable of creating highly advanced things and capable of reverse engineering and figuring out other things you encounter like ancient technology/coding.
Journalist: You are a skilled writer and story teller capable of easily spinning captivating tales and getting your ideas across through your writing. You are also a very talented interviewer with people generally feeling comfortable around you and opening up easier willingly telling you things they may not tell others (a trust that can be broken).
Backup: You are a very adaptable individual easily able to adapt to new situations, environments, abilities, cultures, etc. this also makes you good at helping others adapt to new things especially your romantic partners. You are also capable of easily adapting/gaining skills/abilities that compliment your partner especially if they train you personally. You and your partner will always balance and strengthen one another.
Heir to the Seasons [Requires MC & Royal]: You possess Vaea Magic allowing you to tap into the magic of the world and call upon it in a variety of ways including; commanding nature to act as extensions of your will (plants to bend/move/restrain your targets, winds to blow or leave as you desire, ice and snow that never melts and can encase others in a form of stasis), sense the life energy of every being, powerful healing magic that could allow you to restore the recently deceased, dispatch necromancy/the undead and corruption/corruptive energies, strengthen and weaken others, change the nature of magic or awaken latent magic, see into the memories/hearts of others, etc. You may also become bound to a great destiny/prophecy or even a number of different prophecies from things like being a map to a great treasure to being a lost royal destined to end an eternal winter. This will also grant you an affinity for magic items as they resonate with you and grant you more insight than they do others.
Runeologist: Ancient knowledge is extremely easy for you to understand and unravel especially in regards to ancient languages and writing particularly runes. You simply need a few moments to days of study and you’d be able to decipher and understand what your studying and can teach your knowledge to others.
Outlaw: You possess an unnatural talent for what many would call “criminal acts” including but not limited to; lock picking, slight of hand, pit-pocketing, “acting” and/or lying, escaping/getaways, etc. you are also a capable sharpshooter and gunslinger as well as in possession of a sharp tongue and quick wit.
Agent: You are literally the definition of the best agent possessing an unshakable will, determination, and drive. You are very good at dealing with paperwork, reports, interviews, interrogations, finding things/people, and possess a vast knowledge of self-defence that could see you dealing with individuals far stronger than yourself.
Hera [Requires MC AND Hero, Demi-God, or Top Tier]: First and foremost you are guaranteed to always be you with nothing being able to force complete control over you, temporary possession may occur but you will always come out on top and in possession of a number of benefits (being a divine being reborn instead of the divinity awakening and taking over your body it will pass on leaving you with its powers and divinity). You may also gain the powers, Aura, and artifact of Hera; the artifact is a ring, and the aura and powers depend on your divine level with potential to grow with time and training; Hero will provide you with the baseline abilities of an aura allowing you to manifest golden bubbles of energy that can be utilized; as near unbreakable shields, enhance your physical capabilities, sense similar energies, disrupt manipulative abilities (fear induction, anger induction, emotional manipulation, etc.), and purification allowing you to destroy any corruption in the souls/Auras of others (if the corruption is sentient like another god they will be expelled rather than destroyed after that it’s up to you or others to handle the problem). Demi-God will provide the same abilities as Hero but to greater levels and include allowing you to; enhance the abilities of others, manifest peacock feathers, and project energy blasts of pure aura energy. Top-Tier will provide you with the full powers and potential of Hera, Queen of the gods, goddess of marriage, family, and home and the god most closely connected to humanity, including; boosting the previous abilities to fare greater heights with your shields being truly unbreakable, manifest the true form of your aura as a golden peacock, teleportation, infusing your physical form with your aura making you immune to attacks, etc.
Intern: Finding a jobs is easy for you and earning the trust of your coworkers and supervisors even more so, this can allow you to get away with things a bit easier than others like being in an area you aren’t authorized to be in of course this can only keep you safe for so long luckily getting you a new job is no problem.
Monarch [Requires MC & Super]: You possess a number of powerful abilities including telekinesis, telepathy, empathy, and pyrokinesis. Each ability is capable of reaching extreme heights of power with amazing potential.
Stardust [Requires Story]: Your heart houses stardust an extremely powerful magic that stems from you being a descendant of a Star, stardust is capable of acting as a powerful source of magic energy like mana. It is the stars that whisper the destiny of the world and you as a descendant are capable of manipulating fate and destiny by allowing choice to override any predetermined prophecy.
Pathfinder [Requires MC]: Your stardust pushes you to travel and explore as well as granting safe passage to others to other places. As the pathfinder you can create a pathway between realms either in the form of a portal or a doorway. Portals act as a one way trip from point A to B while doorways remain anchored to the original entry spot and the original exit spot and require a “key” (A specific phrase and/or action set by the pathfinder) to activate allowing travel between.
Light Keeper [Requires MC]: Your stardust pushes you to care for others and guide them. You possess a natural draw that attracts individuals from different worlds to you. Your stardust grants you a number of abilities including; the power to heal others, repair and care for things that are protective in nature especially those that are involved in protective boundaries and the flow of magic and energies between worlds, and your magic can act as a powerful “fertilizer” in the care and maintenance of magical plants.
First Born: You are a descendant of an individual who drank from the fountain of life, this grants your blood some powerful abilities including; potent healing properties that can be used to revive the dead (temporarily at least though the right ritual or giving up your heart could make it the revival permanent). Your body is also a perfect vessel capable of holding energies within itself that would prove fatal to others without issue or harm. You also possess a natural immunity to hypnosis, persuasion, compulsion, and other supernatural mind controls.
Guardian [Requires MC & Djinn]: You have been chosen as a guardian to some laylines, granting you a contract that boosts your abilities in exchange for protection. Your powers as a Djinn are also naturally stronger than most individuals allowing you to easily bring down individuals who are far older and more skilled than you.
Lady of Blood [Requires MC & Vampire]: Your special ability is an extremely powerful Compulsion that allows you to make/force other vampires to obey your words and intent forcing anyone who heard you or is within the same room as you to obey, this is accompanied by a battle of wills and soul but your connection to the fountain of life makes your will and soul extremely powerful allowing you to bend any vampiric species to your will no matter the age or strength of the individual. This has the potential to grow and expand to affect non-vampiric species with training and time. Blood tears will accompany the activation of this ability until you get used to it, but you will be able to toggle the effect afterwards.
Blood is Power [Requires MC & Vampire]: Your special ability allows you to copy the power/abilities of others through the ingestion of their blood, this works better with supernatural species and it helps if you have an idea of their abilities. This won’t grant you the full powerset of an individual but a perfect copy of the ability that is gained, the power gained is temporary and will fade after awhile.
Wolf like Fenris [Requires MC & Werewolf]: Your wolf is extremely powerful and strong being equal to an alpha even if your a normal wolf.
Angelic [Requires MC & Devil]: You may have died at some point but were restored and gained powerful abilities and features including; crystal-like wing capable of producing blinding bright light, a healing touch, and crystal-like eyes that force others to tell the truth as long as eye contact is maintained.
Dhampir [Requires MC & Vampire]: You were a part of an interrupted vampire ritual that normally would have killed others but your unique blood allowed you to survive and granted you the benefits of being a vampire to a lesser degree than a true vampire and none of the drawbacks. You will be able to switch on the red eyes and fangs of a vampire by consciously drawing them out and capable of hiding them away.
LI: You are an extremely attractive individual being anyone’s type and easily capable of drawing the attention of the most important individual, when/if you choose a specific individual fate/the world/chance will push and conspire to put you together and help advance your relationship, and those you form a relationship with be guaranteed to possess a strong relationship that will never sour or break no matter how much stress, strain, or hardship it’s put through with each attempt simply strengthening it, this also protects against any outside influences that would attempt to manipulate your feelings/relationship (a god of love would be unable to influence you or your partner in any negative ways). You are also extremely observant capable of spotting the different changes in a person’s behavior and appearance even the most subtle and quickly covered changes while being able to identify what the changes indicate, this is enhanced with a love interest as you will be able to read them better than anyone no matter how many walls they have up, this will also allow you and them to communicate through a glance and makes you extremely adept at figuring out how to make your partner hot and bothered locating sensitive areas and knowing exactly where to touch and how to move to leave them a whimpering, breathless, mess almost like your reading their mind (a skill you slightly possess with you getting a “ping” whenever your partner is having thoughts of you), you also possess a knack for romantic gestures. Whenever you enter a setting you may choose to replace one of the love interests gaining their abilities, knowledge, connections, form, and destiny, or you may be the chosen love interest without replacing them allowing you to join the other love interests group and may gain a exciting life/story that will push you and the MC together and strengthen your feelings/relationship. If you gain any lovers they will be able and willing to accompany you.
Leader: You are an exceptional leader possessing an aura that draws people to you inspiring loyalty that would have people putting aside their differences to follow and fight for you. You are also highly skilled at masking your feelings and emotions with no cracks forming in your perfectly formed stoic mask.
International: You are a true chameleon being able to understand, learn, and show the proper respect to different individuals, this makes you good at dealing and learning with other cultures; capable of speaking the language, and following the customs.
Hustler: You possess an unnatural luck making you unparalleled in games of luck and chance especially casino games like poker, blackjack, roulette, etc. even games of pool, go fish, and old maid would be easier for you with the chances of you winning being almost guaranteed. You are also a skilled cheater knowing every way to bend and break the rules with your luck covering for you to prevent getting caught and allowing you to spot other cheaters.
Hitman: You are a true weapons specialist with every and any weapon you get ahold of acting as an extension of you, with you instinctively knowing how to use them.
Lawyer: You possess full knowledge of the laws and rules present in the setting and area you are in, this also grants you knowledge of the loopholes and best ways to bend the law to fit your needs and stay out of trouble or at the very least appear like your on the up and up. You also possess a truly charming aura and silver tongue that captivates and can sway even the most stubborn individuals.
Law Enforcement: You possess the skills and training of many different law enforcement agencies and professions including; private investigators, cops, federal agents, sheriffs, bodyguard, detective, bounty hunters, and knowledge of the laws that need to be followed even laws based in different circles like alien cultures, supernatural circles, etc. You will also be able to import into a law enforcement based organization in any setting you enter.
Pilot: You are a very talented driver being able to utilize any vehicle/mount (cars, motorcycles, bikes, spaceships, boats, horses, etc) getting the best out of them and achieving feats that would be impossible or extremely dangerous for other individuals.
Doctor: You possess an extensive knowledge, skills, and training in medicine, surgery, and healing in any fields all adaptable to any setting from modern doctor, fantasy apothecary, future surgeons, etc. you could deal with any medical issues that came your way and possess an instinctive knowledge of the medicinal benefits of any plants and sources.
Pirate: You possess a highly critical eye capable of identifying valuables (People, objects, information, etc.) and appraising their value/worth. You are also skilled at surviving being able to handle any environment ensuring you and those around you survive, this also makes you a skilled fighter, swordsman, and gun wielder especially with knowledge of how and when to play dirty. You possess a roguish charm that can captivates and distracts most allowing you to easily separate them from their belongings without getting caught, you also possess knowledge of knots, lock picking, legends, astronomy, maps, ships/sailing, and sea shanties.
Fantasy Class: You may gain the skills and knowledge of what could generally be considered a fantasy class such as; a knight, mage, sorcerer, ranger, rogue, spymaster, etc.
Glo Up: Rather than just being some fantasy class you could be what would only be described as an endgame character possessing great power and skills while also possessing an enhanced form/appearance showcasing your high level.
Royal: You possess a royal title such as; lord/lady, prince/princess, king/queen, emperor/empress, etc. this will come with the general respect granted to a noble of your title as well as knowledge and skills at playing “the game” known as courtly politics and intrigue allowing you to figure out what to say in any situation in court or as a public speech, know when to show your abilities and play your rank as well as know when it’s better to hide that knowledge, the ability to view things from multiple angles and identify the most likely opinions and outcomes on those choices, diplomacy to unite opposing forces, and knowledge of when to delegate while being able to assess and correctly identify the strengths and weaknesses of others and use them to the best of their abilities.
Hobby: You may gain near unmatched skills in one or more hobbies/skills such as; baking, singing, art, surfing, mixology, cooking, etc. Whatever you choose you will be a master of it and simply better than others for example you could create new recipes in baking/cooking/mixology/etc. and if others used your same recipes people would find that your versions are simply better.
Realm-ality: You may gain one or more of the skills, abilities, features, etc. from any Lovestruck settings/individuals/etc.
Platonic Connections: You may gain one or more individuals of your design or if you took MC/LI canon individuals from lovestruck and assign them as either best friends who are loyal enough to face deaths do dangers with/for you, advisors who wish to see you succeed, or as family that supports and cares for you acknowledging your life and actions, knowing when not to ask questions, etc. Both friend and family will be helpful and supportive in any relationship you enter. (though you should expect some teasing and overprotectiveness).
Cute Mascot: You may gain a cute companion this can range from a dog like Seymour, a little green alien with a powered up form like Comet, a mechanical coconut drone like Hope, a hellhound like Spike, an imp like Enzo (who if you took Rarity could be your familiar), a Winger Feline like Leoa, a fuzzy monster like Iris, and/or some other companion. Whatever you choose they will be completely loyal to you, protective, and have a knack for helping you out in your relationships.
Funding: You possess a constantly refilling supply of money that would put you firmly at middle class with the amount changing to fit the setting.
Billionaire: You possess a constantly refilling supply of wealth that would put you firmly among the upper class with the wealth changing to match the setting your in.
Cursed Gift [Requires Story]: You have been “blessed” with a magical “gift” given to you by a fairy when you were young, this gift granted you wealth in the form of your tears as you now cry some form of wealth (gems, pearls, diamonds, solid gold tears, etc.). It will never hurt you to cry these things and will occur whenever you cry with the emotions being reflected in the value of the wealth (happiness will provide the greatest value). Luckily the fairy had decided to allow you to toggle your gift and granted you a chest that is bound to you and can be activated so that it will teleport your tears instantly into it before they’ve even fallen.
Money to a God [Requires God, Top-Tier, Titan, or King/Queen of Monsters]: Money and currency means nothing to gods as they are able to simply create what they need granting them an infinite amount of wealth of any and every currency without issue.
Wardrobe: You may gain a pocket dimension containing every piece of clothing ever shown/mentioned in Lovestruck as well as a vast amount of clothing fit for any settings present in Lovestruck.
Property: You may gain ownership of a fully functional completely self reliant (always possesses electricity, water, full food stores, etc.) property such as; a perfectly family friendly two bedroom suburban house, a apartment, lighthouse and lighthouse keeper house, den, any housing seen in setting, etc. you may take this multiple times including designating them as safe houses. Properties will repair any damages including destruction. You may store it in a pocket dimension and import it.
Greater Property: Theses properties possess the same benefits as above but can be far more extravagant such as; a mansion with a bunker, private beach, and armory, a penthouse apartment, a private island with a cabana, a rundown house that sits atop a full underground mansion, a castle, a magical house capable of moving at your will, etc. Optionally, if you take Travel in Style this can include spaceships.
Estate [Requires King/Queen of the Monsters, God, Top-Tier, Titan]: You may possess an estate/territory on Olympus or in Tartarus. Optionally, this can be held in a pocket dimension that looks like Olympus/Tartarus respectfully.
Colony/Kingdom: You may gain a a full space station/colony/kingdom/tribe/territory/domain equipped for any races/species and fully outfitted. You may have the territory designed and populated as you wish with the population being completely loyal to you.
Planet: You may gain a whole planet of your design.
Getaway Vehicle: You may gain one or more vehicle/mount that will repair from any damages, always possess fuel, and contains hammerspaces through out itself that can be used to hide things. This option includes things like cars, motorcycles, horses, bikes, etc. Your vehicle/mount will also create situations to push your relationship along (potentially literally if you take a horse).
Travel in Style: Possessing the same benefits as above these options are far more opulent including things like; yachts, private jets, magic flying brooms, etc. Optionally, if you take Greater Property this can include spaceships.
Armory: You may gain a trust worthy always prepared weapon that you are extremely capable with an highly dangerous with. This can include; guns, swords, knives, daggers, hammers, bows, shields, etc. Optionally, you may gain a pocket dimension that is filled with explosives and allows you to pull them out of anywhere. If lost or destroyed it will return to you within a few minutes.
Advanced Features: You may gain more esoteric weapons such as; Crystals capable of producing planet destroying energies (also highly effective against shadow creatures no matter their origin), laser blasters, laser swords, shadow claws (allow the user to blend into the shadows), a sword of truth, a heroes blade, a woodsmans axe, wands, etc.
Business: You may be the owner of a small business with the property being completely self sufficient and always possessing the required supplies. The property will always produce a stable source of income. This can include things like; bookstores, apothecaries, bars, cafes, Inns, etc. You may store it in a pocket dimension and import it.
Big Business: Just like above but with greater options instead of a small business you may own a big business like; a casino and hotel, multiple chains of your small business, a high tech industry company, etc.
Academy: Similar in someways to above you may gain an Academy including gain a full staff to handle everything this will also include dormitories for your students.
Library [Requires Story]: Your academy will possess a magical hidden labyrinth like library hidden underground containing magical items and books containing the stories of different realities and parallel dimensions. The labyrinth parts of the library stretch underground covering vast distances with its magical nature hiding it and preventing it from being stumbled upon.
Misc: You may take any items, materialistic things, from any Lovestruck setting including things like; the Panopticon (a device that allows access to all forms of technology allowing monitoring, transactions, etc), Aura Marble (a substance that suppresses Auras often used as cuffs and cells), Pearl (a robotic assistant), Fable Trees (protective and allow the flow of magic), a magic lamp (a lamp that grants wishes), immortal springs (a spring that grants immortality), Realm Mirror (allows the travel between a fantasy world to a mundane world), laylines, a refilling supply of journals, a folder that will fill with blackmail for any individual you want it to, spyders, Vaea Realm, etc. Anything you take will return to you if broken, lost, or stolen and is completely loyal to you.
Crew/Agents: You may gain twenty agents/crewmen/goons/employees/spy network/etc. Essentially you will gain twenty “faceless” npcs who are completely loyal to you decently strong and competent being equal to the average individual and replacements will fill in any empty spaces. You may take this multiple times and choose a different “theme” for what their npcs for.
Agency: You may gain an Agency this can be one of your design or a copy of a canon group/agency. This will grant you; a large quantity of “Crew/Agents” all of higher skill and components, a number of buildings to house different branches of your agency, etc. This can also include the benefits from agencies like HERA, Code Black, The Helsing Order, etc. including their secret nature.
Setting: You may gain the complete setting or a piece of the setting of any Lovestruck setting such as only taking New York, LA, San Francisco, or taking the Earth, taking the wilds instead of all of Lysende, Olympus, Tartarus, the Underworld, a Galaxy, etc. Optionally, it may be a similar sized setting/thing. This may be taken multiple times. You may store it in a pocket dimension and import it.
Mobile: You may gain a shapeshifting device that has all forms of Lovestruck media (in world and outside including the game itself), saved onto it and allows you to play/browse it at anytime, anywhere. The device will always repair and return to you if lost or destroyed, has full battery, creates its own service, unlimited memory, protection from any issues, and the version of Lovestruck will include any events, CGs, updates even if the game itself doesn’t update, it will also have a special features that saves your interaction should you enter the Lovestruck setting/world. When in phone form the device is capable of recording and tracking numbers and contacts from different realities/settings with a different “phone book” for each reality and allows you to receive and make contact between worlds without issue.
Game Interface: You may active a interface in your vision that is similar to the games. This will also grant you perfect copies of the games inventory. The interface will display things like health, status effects, exp, needs, save, replay, chat options, and anything else that the games interface would normally allow. This will also allow you to perform actions like those normally displayed by the “player” in the game including; seeing flashbacks, others POV, moments that are important to you/others even if your not around, playback, etc.
Voltage: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all Lovestruck worlds and settings granting you access to every power, skill, item, species/race, planets, galaxies, knowledge, afterlives, pantheons, etc. ever to exist in this setting (Mods, Fanfics, Canon, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding your nature.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Anyone from any Lovestruck/Voltage setting.
Optionally, you may at any time choose to take a trip into the world of any Lovestruck/Voltage setting, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.
- Categories
- supernaturalmagicutilitysocialknowledge
- Traits
- companionsgodhoodvampirismwealthskill masterypocket dimensionspace manipulation
- Keywords
- leadershipdemonenhanced sensesstealthtechnologycharismaimmortalityangelcraftingflightillusionsimmunity