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Essence of theAnomaly

byZagreusHades

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AI summary

A Primeval Essence letting you remake your body and choose a professional background: Scientist grants the knowledge and qualifications of a discipline such as palaeontology, zoology or botany; Technician makes you a skilled inventor able to design and build even from unfamiliar principles; Animal Person makes creatures markedly calmer and friendlier around you including ones that know only killing; Administrator makes you adept at persuasion, paperwork, finances, boards and the press; and Soldier makes you fit to serve an organisation that routinely fights threats from the deep past and the far future. Other options let you be a member of the Time Tribe, taken by anomalies from various timelines and hardened into a survivor of any situation, or take creature abilities: the Camouflage Beast's long life, powerful memory, strong claws and near-invisible colour-shifting, or a Future Predator's abilities from whichever future you choose. Divinity lets you become any prehistoric or future species including one you design, or base yourself on cryptids and legendary creatures, and Fixed Point guarantees your safety from time, space and reality manipulation so you always exist regardless of what changes, optionally with awareness of the alterations.

Generated précis — the sections below are the author's original text.

Effects

21
  • You may remake your body.

  • Scientist: You may gain the knowledge, skills, and qualifications of a scientific study/background such as paleontology, zoology, botany, etc. this knowledge will always prove useful to you and can be used to identify and figure out patterns in different species that you haven’t seen before such as prehistoric species, future species, and alien species.

  • Technician: You are a skilled inventor and creator capable of coming up with inventions and figuring out how to design/create them, even if your not fully sure about the things you’re working with like unique phenomenon.

  • Animal Person: You are very good at dealing with animals and they tend to be more passive around you and more friendly towards you than they normally would be, even animal that only know killing and violence would be pacified and leave you alone if unbothered (a protection you can spread to those around you), and they’ll be more willing to accept and acknowledge your kindness.

  • Administrator: You are adapt at talking to others and lying/persuading them to fit your needs/desires. You are also extremely good at handling paperwork, finances, board members, the news/paparazzi and coming up with valid lies to cover any issues.

  • Soldier: You are a talented soldier more than fit to work for an organization that regularly deals with threats from the past (velociraptors, T-Rex, Sabertooth Cat, etc.) and future (creatures capable of becoming invisible, apex predators, etc.). You are actually probably the best soldier the ARK could get as you can identify; the threat rank the anomaly possess, the danger level of the situation, the risk of exposure to the population, and the best ways to handle anything including non-lethal means. You also possess incredible reflexes, speed, strength, healing, and luck.

  • Time Tribe: You may be an individual individual from the Time Tribe a group of individuals who have been taken by the anomalies from a variety of timelines, granting you survival skills for any situation, knowledge of historic events, and a variety of different skills from different eras including; languages, training, technology, etc.

  • Camouflage: You may be and or possess the abilities of the Camouflage Beast granting you; a long lifespan, an incredible memory, powerful claws, and the ability to change your coloring to become near perfectly invisible.

  • Future Predator: You may be and/or gain the abilities of a Future Predator (you can choose from what future or multiple). Originally believed to have been evolved from bats because of their highly advanced echolocation and mental processing capabilities only to later have been enhanced by humans messing with the deceased individuals who entered the past making them far more vicious and dangerous.

  • “Divinity”: You may choose to be any prehistoric species or a future species including of your own design, you can also use cryptids and creatures of legend as the bases of your species.

  • Fixed Point: You are guaranteed safety from any time, space, reality manipulation shenanigan always existing and being present no matter what changes occur at any point. You may also choose to always know when the changes occur and how they changed things and weather you want to be effected or not.

  • Unnecessary Point: The future is constantly changing with every action impacting it, you possess a greater understanding of how to change the future in the ways you would like it to be changed while maintaining the aspects you would like to keep.

  • Detector: You may gain a device that warns you whenever an anomaly or similar phenomenon occurs and its location, the device can also provide you with information on the anomaly (where/when the other side leads to, what/how many things have passed through it, the path that the things that passed through it took).

  • ARK: You may gain a copy of the ARK organization including hundreds of agents, scientists, and soldiers who are all completely loyal to you. You will be provided with a top of the line high tech base of operations fit to handle apocalyptic events and capable of containing anything from any timelines, this will also come with a armory full of weapons and tools to handle the anomalies and what comes out of them.

  • Key: You possess a “key” capable of opening, locking, and closing anomalies. You will also gain a map of locations most likely to have an anomaly open.

  • Crossroads: Your key is capable of opening an anomaly to a plane where all anomalies are open a third point of access with all anomalies in the area being enter only not allowing anything to come out. Your map will also provide you with the full and complete knowledge of what portals go where and when.

  • Anomaly: You may gain a loyal and friendly creature that came out of an anomaly and never went back with the knowledge and guarantee that it didn’t adversely affect the future/present.

  • Past, Present, Future: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all Primeval worlds and settings granting you access to every power, skill, item, species/race, planets, galaxies, knowledge, afterlives, timelines, etc. ever to exist in this setting (Mods, Fanfics, Canon, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding your nature.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from any Primeval setting.

  • Optionally, you may at any time choose to take a trip into the world of Primeval, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
utilitymagicreality-warpingcombatcompanions
Traits
time manipulationillusionsstealthenhanced intelligencegodhoodportalsreality warping
Keywords
leadershipintelligenceresurrectionskill masterysuperhuman agilitytechnologywealthanimal controlarmygame mechanicsadaptationknowledge
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