Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence of theBlue Mountain Clan

byZagreusHades

Views
0 views
Favorites
0 favorites

AI summary

An Essence letting you remake your body as a Hunter, permanently healthy, hygienic and fit however you treat it, with enhanced physical capability and senses sharp enough to hear a projectile's approach in the shifting air, and skill enough to match an entire tribe of braves and hold the title of best hunter and warrior. You also carry powerful luck and protection that lets you survive what would kill others and overcome far greater threats, and Those That Walk Upright lets you reconcile and unite opposing factions however deep their hatred. Spirit Guardian lets you commune with spirits and channel their power to see through others' eyes and command nature, Touched by the Otherside grants eternal life, sight of spirits and demons and the ability to see through magic, and you may instead be a lesser spirit — an eternal extension of the natural world embodied in tree roots, flint or springs — a Monarch equal to the Shadow Queen whose domain covers every instance of its element rather than a single one, or one Of Shadow, a spirit whose name is known worldwide, worshipped and feared, drawing power from a concept as the Shadow Queen does.

Generated précis — the sections below are the author's original text.

Effects

24
  • Hunter: You may remake your body, your body will be kept in a constantly healthy, hygienic, and physically fit state no matter how you care for it (or lack of care).

  • You also possess enhanced physical capabilities and senses being able to; hear the changes in air from a projectile heading your way or hear even the slightest of shifts in the environment around you, strength to overpower a bear, speed to outmaneuver multiple foes at one and outrun most animals, dexterity to avoid and maneuver you body perfectly, travel without leaving trace of yourself behind, etc.

  • You are also a skilled warrior and hunter being equal to a whole tribe of braves without issue, you could easily hold the title of The Best Hunter/Warrior. Your mind is also incredible in its ability to spot patterns and identify new uses for things and develop advancements such as inventing new tools.

  • You are also in possession of a powerful luck and protection that will allow you to survive things that would end others and overcome threats/dangers far greater than yourself. Finally, you also possess a pure heart that holds hope and dreams within it strong enough to overcome destiny, magic, and gods/spirits.

  • Those That Walk Upright: You are capable of performing a feat that many would view as impossible, you can cause reconciliation/unification between opposing factions no matter how powerful their disdain or issues. You may need to face a few challenges before your efforts bare fruit but as long as you truly wish it, it will become reality.

  • Spirit Guardian: You are an individual capable of communing with the spirits and channeling their power through you in a number of ways such as; seeing through the eyes of others, commanding nature and natural forces, telepathy, telekinesis, etc. The stronger the thing you want to do the more effort you need to put in to it such as utilizing chants/invocation, materials, and rituals for stronger effects (summoning spirits, granting others abilities, etc). You are also capable of seeing the "Other World" that lies parallel to the material world and is occupied by spirits and demons.

  • Touched by the Otherside: You have been granted a number of powerful abilities including; an eternal life, the power to see spirits/demons and see through magical effects/phenomenon, and the ability to speak and understand the languages of all living beings.

  • Spirit: You may be a lesser spirit, a being that lives as an extension of the natural world and may even be a piece of the world given life such as the roots of trees, flint, springs, etc. You are eternal even if your natural source perishes you will eventually be reborn/restored. You are naturally invisible to anyone who isn't enlightened or connected to the magical world like sorcerers and shaman.

  • Monarch: Rather than a lesser spirit you may be an extremely powerful spirit equal to the Shadow Queen, your power/phenomenon isn't simply a single tree, spring, breeze or stone but every piece of flora, water, wind or earth/stone. You can even grant others access to magic equal to "Spirit Guardian".

  • Of Shadow: You are a truly powerful spirit with your name being well known to the world and both worshiped and respected/feared. Your power stems from a concept much like the Shadow Queen who is also known as the soul eater and rule over the shadow lands where all go when they leave the living world, you are a being truly tied to a greater concept such as life, death, time, change, season/nature, etc. you may also possess a dimension ruled by you occupied by spirits/demons of multiple types who are all completely loyal to you, this dimension can also be used as an afterlife gathering souls to it. You are also a powerful magical being capable of performing powerful curses and spells.

  • Crying Mountain: You may gain a magic mountain that has two "eyes" that weep water, the stone produces spirits that are capable of stealing the spirits of others and transforming it into a stone resembling the individuals head, leaving their bodies as empty living zombies.

  • Nukrats: You may be and or gain the powers of the Nukrats allowing you to; be invisible and intangible to others, teleport and fly, and cause misfortune/disaster to specific targets.

  • In Your Heart: You are an extremely attractive individual easily being able to attract multiple suitors of skill, importance, and attractive to you (appearance and/or personality). You are also guaranteed to always attract three suitors one will be a "Main Character", one will be a noble or high ranking individual, and the third will be a common individual or amount the general civilization but still have a special skill/talent. You may designate one of those three to be your eventual partner who you end up with no matter how many obstacles you face.

  • Territory: You may gain a vast territory of land that holds multiple terrains from; mountains, fields, meadows, jungles, swamps, etc. and a great river that flows through this vast landmass (there are smaller rivers and other bodies of water like; waterfalls, lakes, springs, geysers, etc). The territory is also constantly occupied by animals both prey and predator fully capable of feeding and providing for all who live in it (including edible and medicinal flora).

  • Tribe: You may gain a tribe of completely loyal tribesmen made up of men, women, and children. The men are skilled hunters and warriors.

  • Mountain Home: You may gain a mountain containing a large cave at its peak that will act as a great base and sanctuary for you, without possibility of threats or dangers coming here.

  • Staff: You may gain a simple wooden staff the same height as you, the staff is blunt and unable of killing any sentient beings. The staff is extremely durable and if damaged will repair itself, it will also "move" to block attacks especially from projectile weapons.

  • Ivory Dagger: You may gain a beautiful ivory dagger that is constantly sharp and will always return to your hand when needed. The dagger will also boost your physical and combat skills while you utilize it, this effect won't be present for others unless you allow. If you spin the dagger on a surface it will point its point in a direction that you should head, leading you towards adventure or the best place you need to be.

  • Magic Weapon: You may gain a curved stick with a string connecting the two ends this item a bow is capable of allowing pieces of wood to fly through the air. You will gain a well crafted and exceptional bow that has more power than other capable of firing arrows at greater strength and distance, you will also gain a quiver that will generate an endless amount of arrows as you need them.

  • Crystal of Light: You may gain a crystal, a foot in length that produces light. The light weakens and drains the power and life force of dark/corrupt/undead beings and magic dispelling them, the effects are greater based on the proximity to the crystal and the length within the light.

  • Both Sides: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all Rahan worlds and settings granting you access to every power, skill, item, species/race, magic, afterlife, galaxies, knowledge, etc. ever to exist in this setting (Fanfics, Canon, AU, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding you nature.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from any Rahan setting, including fanfic/AU/Crossover/Etc.

  • Optionally, you may at any time choose to take a trip into the world of Rahan, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
magicsupernaturalcombatspiritualitems
Traits
companionsflightillusionsnecromancystealthcraftingdurability
Keywords
leadershipdemoncurseenhanced sensesimmortalityintangibilityresurrectionskill masterysummoningsuperhuman agilitytelekinesistelepathy
Views
0 views
Favorites
0 favorites