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Essence of theDCAU

byZagreusHades

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AI summary

A DC animated universe Essence granting a comic-book physique, permanently attractive and healthy, plus writer-level reality warping that lets you set or trigger rules in the setting's narrative, Scene Shift to repair the destruction superhuman fights cause, and Quick Change, a personal reality field drawing on your properties and pocket dimensions. Bat grants master detective skill for spotting and interpreting clues, peak physical capability including agility enough to dodge omega beams and strength to throw a full-grown Kryptonian, peak mental capability with resistance to illusion and mind control alongside heightened intelligence and analytical thinking, mastery of many disciplines, a controlled face and emotions, contingency plans for everyone, and mastery of stealth and infiltration. Super lets you take a Kryptonian's form and abilities including strength enough to move world-destroyer asteroids while everything else may as well be cardboard, and Martian grants a Martian's density-augmented strength, heightened speed and near-invulnerable body.

Generated précis — the sections below are the author's original text.

Effects

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  • Comic Physique: You may remake your body removing any negative aspects (physically, mentally, emotionally, etc), you may gain a comic book style physique being; attractive, constantly in good health and shape with your body not suffering any drawbacks or negative changes no matter what, and a slowed aging keeping you in your prime for decades without issue, you can also toggle your waste production removing it completely without issue. You have also been imbued with a personal field of reality manipulation that allows you to fit any aesthetic without it interfering with you and your actions; run/climb/fight in the highest of heels, have hair longer than you are tall without worry of it getting in the way, wear any outfit and never have your movements effected or suffer from the environmental issues (temperature, briars, etc), this would also qualify you to fit things like Mjolnir's enchantment even if you obviously shouldn't be able to.

  • Based on the Writer: You possess a form of reality warping that affects the multiverse and narrative of the world, you can consciously set things into the rules of the setting and/or activate rules on specific conditions like having rules only focused on you (ex: if your a kryptonian you may be immune to kryptonite, etc.), or only work in specific situations and under specific conditions. You can utilize this in multiple ways such as; becoming immune to fourth wall breaks, being able to break the fourth wall, etc.

  • Scene Shift: A world of superpowers ensures destruction to the world and scenery such as; collapsed buildings, crushed cars, dropped property values, etc. You possess a limited (though large, growing if you were involved to coat everything) specialized reality warping that undoes the damage done to the scenery and environment reverting things back to before they were destroyed or battle occurred. No one will ever question how these repairs occur, the greater the damage the more time it takes to repair though places important to you personally will be given priority.

  • Quick Change: You possess a personal reality field that allows you to pull from places you own, reside in, keep things stored, and any pocket dimension you possess. This field however is heavily specialized only grabbing clothes and accessories you could carry on your person. The field can be set with pre-set outfits (+ Items) that you can instantly swap into even ignoring some of the fields "rules", and every time you switch out of an outfit that doesn't have a pre-set a temporary pre-set will be registered. The switch can occur in a fraction of a second, and you can use it with others taking their clothing (your choice if it's a switch with them being put in your clothes or a theft with you taking their clothes) though they have to be willing or restrained/unconscious. You can call clothing and accessories to you without immediately having them on.

  • Bat: You have the skills of a master detective easily spotting and gathering clues as well as quickly and effectively figuring out the answers to most issues you come across.

  • You possess peak physical capabilities allowing you; greater agility and reflexes allowing you to avoid omega beams, strength that would let you throw and punch a full grown Kryptonian, throw a punch within 1/20th of a second, launch a kick in 1/30th of a second, extensive martial arts (jujutsu, kung fu, rtc.) knowledge and skill allowing you to challenge opponents far stronger than yourself, a talented and accurate throwing skill, enhanced durability, etc.

  • You possess peak mental capabilities allowing you to; overcome mental illusions/control, a strong discipline and determination, heightened intelligence, analytical mind, sharp mind, knowledge of multiple scientific fields, knowledge of multiple languages, a strategic mind, extensive culture knowledge, a well read knowledge, and a great skill in the use of technology.

  • You are; a master of many disciplines being good at nearly anything and everything, capable of masking your emotions and face, creating contingency plans for others, a mastery of stealth and infiltration allowing you to disappear without anyone noticing even if you are the only two individuals present, an aura of intimidation that is capable of scaring hardened criminals and making them spill their guts to you, a talent for psychological manipulation, and a high charisma and charm allowing you to gain the attention and affection of others.

  • Super: You may be and/or possess the form and abilities of a Kryptonian, possessing; superhuman strength allowing you to move world destroyer sized asteroids and the rest of the world would be cardboard to your strength (you have the control to dial your strength, and access to tactile telekinesis), superhuman speed, superhuman durability that makes you near-invulnerable, flight and levitation, super breath (gale force winds, freezing breath), can survive in the vacuum of space, heat vision, x-ray vision, telescopic/microscopic vision, super hearing, a computer-like mind, precise muscle control, voice mimicry, and a slowed aging with a longer lifespan. You are additionally a skilled reporter and private investigator capable of getting the information you need.

  • Martian: You may be and/or possess the form and abilities of a martian, possessing; enhanced strength that can be augmented by your power to alter your density, heightened speed, a nigh-invulnerable body, powerful telepathy (read minds, project thoughts, dream entering, mental shielding), flight and levitation, phase shifting, size manipulation, shapeshifting (assume the shape of most organisms, humanoids, and objects), sense magic, self density manipulation (alter your body on a molecular level, invisibility, intangibility, invulnerability, boost strength, body recovery, etc.), telekinesis, psychic laser vision, and a long lifespan. You possess; an extensive knowledge of science and technology including adapting to different alien species and their technology, field medical training, and extensive psychological training making you a skilled counselor/therapist/and empath.

  • Hawk: You may be and/or possess the form and abilities of a thanagarian, possessing; wing on your back (providing you flight capacity through the atmosphere of most planets, flight and movement without flapping your wings, and allows you to hover in the air), strength/endurance/and durability greater than humans, and a natural resistance to mental scanning/control. You possess; a knowledge of tactics/strategy/military science/ and martial arts, are skilled at espionage easily getting past the radar of even some of the most suspicious individuals, a guarantee that if you do something wrong you will be able to redeem yourself, and a phenomenon that makes it so you and your lover(s) are reborn and will find each other every life (and you may choose if memories of your past return, or are always with you).

  • Lantern: You may possess the abilities of a lantern ring, possessing; the ability to create constructs of solid light that's only limitations are based on your imagination and willpower, fly at tremendous speed, interstellar travel, create a sustaining life support field around yourself, a passive force field aura, detect objects and doorways into other realms, manifest energy blasts and constructs, create life support force fields that provide protection from space-time distortions, and you can recharge lantern rings. You possess; an indomitable will, and can toggle your bravery.

  • Wonder: You may be and/or possess the form and abilities of an amazon, possessing; agelessness, immortality, enhanced speed, quick reflexes, super strength allowing you to tear through steel and pulverize stone, great endurance, and the ability to fly. You have the combat experience and battle sense of an individual who has spent centuries of their life mastering their combat skill including; hand to hand combat, hand held combat, and ranged weapon use. You are a talented diplomat able to help unite forces that have long since been distant or at odds.

  • Flash: You possess the abilities to travel at superspeed, by default you can approach the speed of light at your fastest but you will passively grow faster always holding the title of the fastest person alive. Your speed; boosts your reaction speed, allows you to generate whirlwind, vibrate your molecules (phase through objects, create friction and heat, cause things to explode by vibrating your molecules while phased inside them, etc.), and manipulate your heart rate. You and anything/anyone you travel with are protected from the effects of traveling at extreme speeds and interacting with the world. You are a naturally light presence easily becoming the heart of any group your a part of keeping them on the right path and forming strong bonds with each of them, your also aware of how to lighten a situation and provide a comedic presence.

  • Vixen: You possess the abilities of the Tantu Totem allowing you to mimic the abilities of any animals (Extinct, Earth, alien, magical, etc.) of your choice without altering your form, you may utilize the abilities of more than one animal and can summon semi-spectral constructs of the animals your using. You have a great sense for fashion and the looks and vibe of a front cover model.

  • Zatanna: You may be and/or possess the and abilities of a magician, possessing; expert slight if hands skills, illusionist training and mastery, a sense of showmanship, and access to magic allowing you to perform elemental sorcery, spell casting, rituals, and a master of backwards magic (as well as a natural ability to speak backwards).

  • Orion: You may be and/or possess the form and abilities of a new god, possessing; near-invulnerability, near-immortality, supernatural strength, supernatural stamina, powerful regeneration and quick healing rate, flight, energy blast, and you may take one or more domains that provide you with unique abilities based on it. You have a knowledge or the use and creation of highly advanced technology like those of the new gods, and can always choose yo change and fight your innate nature.

  • Dr. Fate: You may be and/or possess the form and abilities of a powerful magician equal to a lord of order/chaos, possessing; near unmatched magical power and potential, flight capabilities, teleportation, phasing, extension knowledge of ancient magic and extra-dimensional entities, magic blasts, energy shields, longevity. You may gain a dimension similar to the tower of fate, a vast realm that shifts to your wants made by your will and magic.

  • Aqua: You may be and/or possess the form and abilities of an atlantean, possessing; superhuman strength, superhuman durability, a respiratory system that allows you to breath underwater and on land, skin tougher than a rhinos, superhuman speed and reflexes, hydrokinesis, immunity to water based attacks, extreme swimming speed, physical capabilities that grow while in water, and telepathic communication with marine life allowing you to sense and summon them.

  • Green Arrow: You possess; a strong sense of humanity and the 'little people' allowing you to remain grounded and keep others grounded, and you are an master archer unbeatable by any other capable of performing unimaginable feats. You are a skilled inventor able to create specialized trick arrows.

  • Canary: You possess an ultrasonic scream capable of; incapacitating people at its weakest and tearing down buildings at its strongest (which can prove fatal to anyone to close), and a mastery of hand to hand combat allowing you to easily match and defeat other master hand to hand fighters.

  • Morpho: You possess the ability to change the molecules of your body into solid, liquid, gas, and plasma. Your body can easily shapeshift, transmute itself into any substance, alter it into any compound, alter its shape and consistency, transform into any element you know even if their not native to your planet, and even develop complex substances.

  • Etrigan: You possess; immortality, and access to a demonic form (immunity to fire, superhuman strength and durability, access yo magic, teleportation, fire production, ice creation, and magic sense).

  • Static: You may possess the ability to manipulate and control electromagnetic phenomenon allowing you to; create and mold the electromagnetic field, perform flight and levitation, create force fields, ball lightning, tap into radio waves, etc. You are immune to mind control and being electrocuted, and can use your powers to power other things like a battery and generator. You have knowledge and understanding of magnetism, electricity, chemistry, physics, and electromagnetism.

  • AMAZO: You may be and/or possess the form and abilities of the sentient robot AMAZO, possessing; the ability to copy the powers, natural abilities, equipment, and DNA signature of others by looking at them. You have the potential to be the most powerful creature in the universe as you gain add-ons and develop as well as overcome any flaws. You may possess; nigh-omnipotent, invulnerability, teleportation, shunt planets to other dimensions and bring them back just as easily.

  • Savage: You may possess; immortality (providing you with; eternal life, you won't age, and a high regeneration allowing you to heal and survive any injury even those that would maim or kill you), increased physical capabilities, and a mind that records everything you learn with your mind and body never atrophying, your also skilled at making long reaching plans.

  • Brainiac: You may be and/or possess the form and abilities of a kryptonian artificial intelligence, possessing; the ability to transfer yourself into computers and technology, knowledge to develop construct bodies to transfer into, record and absorb the knowledge of planets, and a 12th level intellect.

  • Doomsday: You may be and/or possess the form and abilities of a Kryptonian mutant, possessing; the base abilities of a Kryptonian, the ability to survive any environment (including the vacuum of space), near-invulnerability to all forms of attack, immortality (rapid regeneration, resurrection), adaptation to weaknesses that have hurt or killed you, and immunity to mind reading and mind control.

  • Cadmus: You may gain the knowledge and talents of the scientists of cadmus providing you; knowledge in genetic division allowing for the creation of clones, genetic engineering (genetic rewriting, artificial lifeforms, consciousness implanting, etc.), knowledge in how to prevent and cure genetic and cellular degeneration, and how to create counter measures for supers.

  • Founder: You are a natural leader easily becoming the mold that others look to and strive to be like, you have a natural talent for organizing large groups and splitting them into smaller groups that will make make up for each other's strengths and weaknesses. When you enter a setting you may import as an original member of a group/team/organization present in the setting, retroactively creating a history with the other original members (you can design these relationships).

  • Teamwork: You are skilled at working with others, balancing conflicting personalities, getting people to balance their strengths and weaknesses, and getting your teammates to open up to you and trust you more than they would others. When you enter a setting you may import as a member of a group/team/organization present in the setting, retroactively creating a history with the other members (past and current, you can design these relationships).

  • Part-Time: You are not subject to the same expectations and rules of the groups/teams your a part of, your also able to come and go as you please offering your help and rescinding it as you please. When you enter a setting you may import as a part-time member of a group/team/organization present in the setting, retroactively creating a history with the other members (past and current, you can design these relationships).

  • Legionnaire: You are able to shift the age of yourself, others, and the setting your in, without negative effect on anything. When used on yourself this is simply you freely shifting your age forward or backwards to the point you want without any other effects on you such as; loss of memory, loss of skill/talent, developing illness, shortening your lifespan, etc. with you remaking yourself just in a older/younger body. If used on others you have more control and options as when you manipulate the age others you can choose to make the process similar to when you do it to yourself and only effect the body, or you can choose to also effect everything about them memories, knowledge, skills, etc. If used on the whole setting it can advance forward into the future with all inhabitants of the setting being effected and the result being a complete advancement of all things, there are some presets that are present (you can also do it manually) in this ability including; Epilogue (that progresses the setting to the "end" of the story ie. where the last "episode/chapter/plot/etc." ends off), Forward (advances the world 35-1'000 years into the future), and New (this will warp the world with a new generation appearing with connections to the older and original generation (children, protege, distant descendant, etc.) this can be used with the other two pieces). You may enter a version of the setting that is 35-1'000 years into the future (or a possible future) from the "ending and/or epilogue" of the setting, this will also include adding greater futuristic aspects to the setting (flying cars, energy weapons, etc). When you enter a setting you may choose to be a child, protege, distant descendant, clone, etc. of any character/individuals in the setting.

  • Displaced: You possess the ability to move through time and space allowing you to; freely travel backwards and forward in time, travel to different timelines, travel to different realities/earths, move into alternate dimensions, etc. Should anything happen to you you'll be shunted into a past version of yourself and/or a version in a different dimension (your choice). Your presence will never negatively effect the timeline and setting unless you want it to allowing you to protect from butterfly effects. When you enter a setting you may choose to be a child, protege, distant descendant, clone, alternate version etc. of any character/individuals in the setting, and/or simple be an individual displaced from a different time and/or dimension/universe/earth.

  • Kenting: You are a master of disguise and can easily create multiple identities that would be fully legal with even the greatest detectives and government officials being able to spot its relative new creation or the fact it didn't exist a day ago but now does with fully legal documentation. This also provides you a phenomenon that allows you to easily hide your identity with even the most flimsy of disguises (you only need to use something like; a mustache, glasses, a wig, an eye patch, even set clothes, etc. and only one), this phenomenon will remain for a few hours even after the disguise is removed or you can end it instantly, only you can truly reveal the truth of your identities, with any other means failing (cameras cutting out, people forgetting, etc).

  • Romantic Sub-Plot: You are an extremely charming and magnetic individual, easily drawing attractive individuals of your type and preference who would be interested in a romantic relationship with you. The magnetism works across species, with beings that normally don't experience feelings and emotions being made to feel and swayed by your affection. This easily allows you to redeem/corrupt anyone to your side/morality. Fate will conspire to pull you and your romantic partner together in team ups and get together with you and them just ending up in each other's company (if a group splits up your guaranteed to be with your love interest). When one of you are in danger your strength will be increased and fate conspires to ensure safety for you and them. When you enter a setting you may designate one of the individuals present in the setting as your soulmate.

  • Branding: You have a specialized reality warping that allows you to alter the things to fit a theme of your desire, others will recognize this theme as being your calling card and representative of you.

  • Signal Watch: You may gain an infinite supply of accessories (defaults to watches) that can release a specialized signal that only you can detect, this signal provides you with the location of the accessory and can lead you to it no matter it's location or distance from you.

  • Legionnaire Ring: You may gain an infinite supply of accessories (defaults to rings) that allow it's wearer to fly/levitate and creates a sanctuary cloak around it's wearer protecting them the dangers of any environment.

  • Utility Belt: You may gain an infinite supply of accessories (defaults to a belt) that contains multiple hammerspaces that can contain any items/tools/devices you could want/need, with you just needing to think about it and reach into one of the spaces.

  • Time Gate: You possess a true work of science and technology, a large circular device capable of opening gateways to different points in time and potentially even gateways to different timelines.

  • Suit: You may gain a supersuit that is completely adapted to you and any abilities/features you possess making it near indestructible in terms of you and what you can do. The suit will always be comfortable and highlight (show off) your best features, it also has an effect that as long as you wear it no one will recognize you as anyone but your costumed state unless you tell them. You may copy canon costumes, they will be completely loyal to you and unable to act against you, or gain non-sentient versions if you copy something like the Scarab.

  • Adaption: Your suit is highly adaptive changing/altering/developing new features to best fit in any situation/environment. If you where in a dark cave the suit would become black allowing you to blend in with the darkness while also providing night vision capabilities, while in water it would provide things to grant faster underwater travel and survival including handling any pressure and removing any negative consequences such as rising to fast being dangerous.

  • Vehicle: You may gain one or more vehicles of your design, the vehicle will be highly advanced, repair any damage, and never run out of gas/energy, or can also be called to you from anywhere at anytime. You may take copies of any vehicle, it will be completely loyal to you and unable to act against you.

  • Invisible: Your vehicle is capable of becoming completely invisible and undetectable (you can choose if this effects the occupants of just the vehicle).

  • All Terrain: Your vehicles are capable of altering themselves to any terrain you encounter.

  • Space Faring: Your vehicle is completely space worthy capable of traveling through space and "jumping" across galaxies in a matter of milliseconds, it can handle reentry and take off from any planted/gravity, and it is also capable of adapting to any environment and needs to ensure the survival of its occupants.

  • RV: Your vehicle has living space and/or can transform itself into a house/base with the push of a button. The living space can be designed at your command including possessing expanded space inside allowing it to be far bigger on the inside with more rooms.

  • Business: You may gain a company/enterprise capable of competing on equal footing to LexCorp and Wayne Enterprise, you may have a number of sub buildings scattered around the world but the main building stand at over 305 meters tall. The business handles a mix of different branches easily surpassing Wayne Enterprises and LexCorp in diversity, including such branches as; medicine, biotech, technology, entertainment, food, aerospace, alternative energy, chemicals, electronics, community growth/support, family wellness, disaster relief, etc. each and every branch is constantly advancing and moving towards the future while following your dreams/goals. You may run the business personally or possess a "figurehead" who will run the business in your place and is completely loyal to you including being immune to mind altering things (unless it you).

  • Stockholder: Your business brings in so much money that no one would notice if large portions of its finances were being flowed towards different sources and uses such as building a satellite headquarters with a super weapon. You have accountants and lawyers who will protect your interests and keep all things legal even with your finances being spent in shady places they can cover everything and anything, keeping your secrets safe.

  • Mansion: You may gain ownership of a mansion equal to Wayne Manor, a two story mansion plus an attic and basement level equal in size to the rest of the manor the general rooms available include; master suite (bedroom, two bathrooms, master closet plus changing room, and an additional extra room connection), 6 bedrooms, 2 full apartments (living quarters, bathroom, kitchen, bedroom), laundry room, study, grand staircase, two car garage, three car garage, den, kitchen, family dining room, fancy dining room, two foyers, library, ballroom, conservatory, movie theater, billiards room, game room, wine cellar, food storage/pantry, basement kitchen, mechanical/electronic room, recreation room, gallery, gym, spa, etc. The grounds surrounding the mansion are surrounded be a high tech security system, and include; tennis courts, gardens, and pool plus pool house. The property also possesses a vast underground cave system made up of; a large main grotto on the main level, five sub levels, one sub level at sea level, and a seventh sub level 84 feet below sea level accessed through an underwater cave. These caves are undetectable and inaccessible to others who you don't give permission to.

  • Watchtower: You may gain a satellite base that orbits the planet you are on. The satellite is divided between six main "decks" with six sub-decks being made of guest rooms, and is capable of providing stable living conditions including artificial gravity. The satellite includes; elevators, docking facilities, storage room, a monitor/surveillance center, teleporters, a meeting room, central computer/command center, library, laboratory, a trophy room (safely contain souvenirs and things, neutralizing them), infirmary plus medical lab and sick bay, gym, firing/archery range, pool, kitchen, dining room, private chambers, lounge, recreational room, theater, extra rooms, life support systems, holding cells (dampen/neutralize captives, prevent escape by anyone), and a powerful laser canon.

  • Farm: You may gain ownership of a 3.2 km2 Farm land that includes a 2 story house, barn, grain silo, and windmill. The house includes; an attic, four bedrooms, a medium size for free use, two and a half bathrooms, master bedroom, study, living room, kitchen, dining room, eating nook, and a garage. The barn possess; two stalls, a garage space, and s loft on the second floor.

  • Kingdom: You may gain an "island" nation (in truth it's the size of a continent), equal to the likes of Themyscira, Atlantis, and Thalarion. This island possess a number of abilities and features including; unreachable/unaccessible to outsiders, granting immortality to its inhabitants, the power to shift its location through space and time, become undetectable from the perspective of those outside the island, make people forget its location once they've left, a number of replenishing mundane animals, the island also acts as sanctuary for magical/lost creatures/beings from all over the world (Pegasus, chimera, giant kangaroo, winged lions, nymphs, merpeople, dragons, woolly mammoths, dinosaurs, etc), the island is guarded by flocks of giant birds and schools of megalodon, crystal capable of easily being shaped and utilized for building, a river of liquid gold that flows through the island, a highly advanced culture and knowledge of magic, the power to fly/levitate and/or sink below the waves without impacting the islands occupants with them being in a protective bubble. The island possess vast underwater caves that are constantly full even when the island is in flight allowing aquatic inhabitants to remain these caves open up to a large grotto that is half flooded and filled with a kingdom for its aquatic inhabitants and has caves leading to the surface. There are multiple lesser islands that constantly follow and float/sink around the main island some of them are purely fit for surface habitation while others are hollow and meant to purely serve as housing for aquatic life, and others are made with both sides needs being met. You may gain a pet war elephant who has two trunks, three glowing eyes, two mouths, the power to levitate and walk on air, and an impenetrable hide. This will also provide an upgrade to all properties you own (you can toggle this) with each one being capable of creating areas perfectly fit to care for and provide the correct environment for any inhabitants.

  • City: You may gain one or more cities these can be of your design and/or a copy of a canon city (Star City, Gotham, Metropolis, Central City, etc.) The city will restore any damage, inhabitants will be protected from dangers that are not specifically meant to harm them (no death), will always be in decent condition in most respects.

  • Planet: You may gain ownership of a planet that is capable of sustaining life and designed to your wishes including; moons, sun, water and land percentage, if its populated (fauna, sentient life, etc

  • Nth Metal: You may gain a endless supply of Nth metal, an element that possesses electrical and gravitational properties, and naturally disrupts any form of magic as well as striking spirits/ghosts.

  • The 52: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all DC worlds and settings granting you access to every; aspect, skill, item, species/race, planets, magic, spells, knowledge, etc. ever to exist in this setting (Fanfics, Canon, AU, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding you nature.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from any DC setting, including fanfic/AU/Crossover/Etc.

  • Optionally, you may at any time choose to take a trip into the DC Animated Universe setting or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
utilitysupernaturalmagicphysicalcombat
Traits
flightskill masterydurabilitytechnologyimmortalityimmunitystealth
Keywords
leadershipillusionssuperhuman strengthcharismacraftingreality warpingshapeshiftingsuperhuman agilitytelepathywealthcloningintangibility
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