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Essence of theNew/Old Gods

byZagreusHades

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AI summary

An American Gods Essence whose Deities option lets you be a thought form, an anthropomorphic personification of an aspect or force created from collective belief, with Old letting you be a god of religion, culture, folklore or myth drawing power from worship and prayer for immortality and immunity, Original making you a god who stays strong on their native soil and survives the loss of belief entirely, and New making you a god of progress born from modern aspects who constantly updates with trends and can rebrand others into new god status. Worldwide grants the domain of globalisation, giving you knowledge of anyone anywhere and all the world's knowledge in mind with perfect recall, while Demigod makes you the child of a god and a human, inheriting divine powers without needing worship or belief. Series lets you set the appearance of a world and its inhabitants and skip ahead to the points in a story you want with the reasoning supplied, Children gives you a limitless supply of faceless underlings serving as cannon fodder, muscle, spies and teleport anchors, and Beast grants divine creatures from myth such as Ammit, Ratatoskr or Odin's crows, canon or of your own design.

Generated précis — the sections below are the author's original text.

Effects

43
  • Deities: You may be a thought form in the shape of a anthropomorphic personification of various aspects and forces of the world created from the collective belief of living beings. Normally the lack of belief/adoration/worship would result in a deity being forgotten and fading away, you are not subject to this. Deities gain power through worship, belief, and rituals (especially sacrifices of humans).

  • Old: You may be and/or possess the abilities and domain of a Old God, Gods of religion, culture, folklore, and mythology. Gods draw power through worship and prayer gaining immortality, immunity to illness, and no need for distance of any kind and without those things their power weakens and they become susceptible to the same things as mortals the only upside is that they eventually will be reborn as long as they are remembered. Old gods possess a human form that they can alter as well as potentially multiple supernatural appearances based on their myths. You may choose a god to be/replace from any religion/myth and/or replace a canon god from the setting. This will also open up the option of supernatural beings of myth like; Merpeople, Gorgon, Selkie, Banshee, etc.

  • Original: The original god that resides in its lands of origin and is constantly strong and powerful capable of surviving the loss of belief and powerful because they are on their home land. These are capable of creating avatars of themselves that will shift a bit to reflect the new lands they find themselves in, normally there would be a separation of the main body and its avatars that is not true for you. You may also create/design your own god and myths, place of origin.

  • New: You may be and/or possess the abilities and domain of a New God, Gods of progress born from modern aspects. As a new god you possess a constant update of trends and ways to upgrade and remain interesting and in the public eye. You can also rest assured and be confidence that the world welcomes and adores you, and you can upgrade yourself without loosing or having to be replaced. Some new god types include; Techie (Technology), Players (Theatre, Cinema), TV People (Media, Television), celebrities, hospitals, currency, aliens, agencies, etc.

  • You may choose your domain and nature, and/or copy a canon new god. If taken with 'Series', your more powerful and embody the complete concept of your respective domain, you will naturally adapt and upgrade staying relevant passively including choosing to go through a metamorphosis.

  • You may also possess the ability to rebrand/upgrade others into new god status or similar states.

  • Worldwide: You may gain the domain of globalization allowing you to; know everything about anyone anywhere, contain all the worlds knowledge in your mind along with perfect recall, everything is stored recorded and can be recalled by you especially if you see/hear an individual (though other gods new and old can be a bit difficult to identify requiring you to see them even if in a photo), you are a blind spot to all forms of monitoring, and can shapeshift.

  • Demigod: You may be a child born of the union of a god and a human, you will possess a freedom not held by gods requiring no worship or belief yet still inheriting he powers and abilities of your divine nature. You may choose your divine parent and what you inherited.

  • Series: You may choose the appearance of the world and its inhabitants, and can "skip" unnecessary parts of a story to points in the story you would want to be in with the necessary reasoning being handled and you having memory of it (ie. You just being in caught committing a crime then skipping to your release date).

  • Children: You may gain a limitless supply of children, faceless entities and generic underlings to the new gods acting as canon fodder, muscle, spies, and even being able to act as teleport points for you and those you allow. They count as human when it comes to sacrifices. They will be completely loyal to you.

  • Beast: You may gain one or more divine beasts, creatures from myth or fit to exist in the tales of myth such as; Anmet, Ratatosk, Odin's Crows, etc. you may design your own beings or take copies of actual beings of myth. They will be completely loyal to you.

  • Sun Coin: You may gain a golden coin the size of a silver dollar, this coin holds a powerful protective power preventing gods (new and old) from killing you. The coin has the power to revive the dead and as long as the coin is on you (or another) when death claims you your revival will be true restoring you to full life, however if the coin is given to a already dead being they will be revived in a state of undeath with their body still decomposing and marked by their death.

  • Moon Coin: You may gain a silver coin the size of a silver dollar, this coin holds a lesser power of protection that will see you liberated from any containment (physical and not). The coin can also reveal any truths or cover truth in lies at your command.

  • Worshippers: You may gain a group of completely loyal worshippers who will never forget or allow you to fade, they will always return even if destroyed and if given the opportunity will expand their numbers.

  • Temple: You may gain a "temple" where your worshippers can come to show piety to you and all who visit will unwittingly fuel your power by being within. This temple can appear as one would expect or it can appear as; a bar, a bakery, a school, a business, a app, a game, etc.

  • Pantheon (Requires Original): You may create/design a whole pantheon and your place in it such as being the leader of it, or perhaps the whole pantheon is in fact a single god (you) in multiple bodies and forms each with their own domains, purposes, and followers, etc. Your pantheon will be completely loyal to you and respect you and your words no matter your position in the pantheon.

  • Home Land: You may gain a chuck of land equal to a continent or smaller at your choice, this land will be the home to your pantheon and your followers/ worshippers will be plentiful even with the modern worlds progress. You can design it, it's people, it's government, how accepting it is of others, it's history, etc.

  • God Realm: You may gain a divine pocket dimension that bends to your whim and is completely as you want it, you know when others enter it and can choose how travel works (ie. A latter visitor may find you before an earlier one). You can place doorways allowing those who know of them to find their way to your dimension. If taken with 'pantheon' your dimension will grow to contain the pocket dimensions of your pantheon members.

  • Witness Delirium: You may gain things from any series/setting that has any form or connection to the American Gods setting, and any settings connected to those settings such as; Good Omens, Endless, DC, etc.

  • Star: You may be and/or possess the abilities of a Star from Faery, living magical stars that are so attractive that every adjective for attractive can be used to describe them, immortality, a natural glow that you can activate and deactivate (the glow is stronger around those you care for), a constant purity, powerful magical potential, and a affinity to other magical creatures. If you 'give' you heart to another (ie. Fall in love) they will gain immortality as well. You are able to survive outside of Faery without turning into a rock, though you may gain a rock form that you can switch into.

  • Heir: You have all the makings of a great leader you need only polish off the inexperience. This will provide you with a natural affinity for honor, heroism, kindness, leadership, and the charisma to gain trusted allies and make friends. Fate has also recognized your potential and will push to make your goals easier for you to achieve while also making it more difficult for your enemies.

  • Candle: You may gain a magical candle that when lit will allow you to instantly travel wherever you want as long as it's lit. The candle will slowly regenerate after ten years, but if you mix it's remains with other wax it will transform the new wax into its body.

  • Tether: You may gain a thin silver rope, this rope is near-unbreakable and capable of growing/shrinking at your command. Anything bound in the rope can't escape and it's hard for anything to break the rope with only beings of complete purity being able to do so.

  • Flying Ship: You may gain ownership of a large magical flying ship capable of traveling amping the clouds and raising/descending. You may also gain a completely loyal crew to help you run and maintain the ship.

  • Beldam: You may be and/or possess the abilities of The Beldam allowing you to naturally; shapeshift (especially if you take the form of another's loved ones), soul extraction/trapping/feeding, pocket dimension creation, creation (life creation (not complete control over the sentient life you create), dolls, wonders, etc.), invisibility, teleportation, lesser being control and communication (mice, rats, insects, etc.), healing, expert culinary knowledge and skills (your food can also make those who eat it more susceptible to your powers especially illusions and charm). Your shapeshifting is a powerful ability as you can manifest a "Mask" your shapeshifted form that can be used to mimic another person, you can also merge your mask with your true form taking a longer sharper and scarier form while maintaining aspects of the mask, and finally the true form of a beldam looking like a skeleton spider-like form of metal and porcelain with needle-like hands and dexterity. You will also gain a pocket dimension that you can set down and create as you desire, this "Other World" is nearly an expression of yourself and while in it you are near-omnipotent and can get glimpses into other worlds parallel your dimension including visions of the future.

  • Feline Nature: You are capable of; disappearing and appearing at will, teleporting, you can also find and slip in to secret entrances to other dimensions/realms, you are also always aware when your being watched and can perfectly hide yourself and your presence from being detected even when in the realm of another.

  • Stone: You may gain a stone with a hole in it, this stone is actually a protective relic and by looking through the holes you can see through illusions and locate things that are lost or that you wish to seek.

  • Endless: You have become a member of the family known as the Endless, or a being equal to their members. Allowing you to BE the anthropomorphic manifestation/personification of an aspect of life.

  • You may create your own aspect and like the other Endless you will BE both the aspect you chose and it's opposing aspect (Dream/Reality, Destiny/Freedom, Death/Life, Despair/Hope, etc).

  • You will possess the full power of an Endless including the base abilities such as; Immortality (Ageless, Immortal, Only harmed by what you allow, transfer into a new body of killed), shapeshifting (you can freely change your appearance/featured and clothing, you can also appear to others in a form they would better comprehend), teleportation (instant, any realm or place), magic (Nigh-omnipotent), enhanced physical capabilities (reflexes, stamina, strength, no need for food, etc.), omnipresence, and those not listed.

  • You will gain a realm all your own, where you are the absolute ruler, and unbeatable as long as you exist in the realm. Your realm and you are completely linked existing as a perfect reflection of one another, with your realm warping to reflect your mood and power. Your realm may contain the gallery of the Endless allowing you to get in contact with the other members if they exist and/or entities that are in similar positions. You may gain relics that will allow you to manipulate your aspect to its full power as if you were in your realm even when outside your realm, your relics can never be turned against you. Unlike the other Endless you will not be bound to the Ancient Rules that normally govern them or similar weaknesses such as; never shedding the blood of family, and never falling in love with mortals or the mortal will suffer great tragedy, etc. you may also choose to free others from having to follow these rules or force these rules on to others. Endless are unbothered by the news for belief that other gods require as they aren't gods they simply are Endless.

  • Destiny/Freedom: You may copy the powers, abilities, aspects, and items/properties of Destiny of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Destiny and Freedom, a garden realm containing all possible destinies (past, present, and future), knowledge of the predetermined course of events, absence of necessity, constraint of choice, nigh-omniscience of all there is of the past, present and future, divination (see tiny details throughout the cosmos, spot patterns of living beings and the paths they have carved out through their life, a magic book you can bind and unbind to yourself that records all destiny and acts of freedom, you will tend to be favored by fathers/masculine parental figures, and all other things possessed by Destiny even those not listed.

  • Dream/Reality: You may copy the powers, abilities, aspects, and items/properties of Dream of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Dreams/Nightmares and Reality, the realm(s) of the Dreaming and Nightmare containing the court/land of fairies, gemworld, home of Santa Claus, home of the Easter Bunny, Goblin Market, Gardens of Nightshade, home of the Boogerman, etc., absolute control over sleep, dreams, nightmares, and insomnia, dream creation and conjugation/manifestation, creating and providing stories, ideas, and dreams into the minds of others, fear sensing and projection, universal reality warping, command of all things that come from dreams, dream empowerment (absorb energy from dreams), healing, illusion creation/projection (your illusions are physical and capable of reacting with the physical world do to dream and reality being so close), light manipulation, power granting/transferal, telekinesis, mastery over artistry, powerful insight, a refilling pouch of sand (can put others to sleep and be used to bring dream entities into the real world), a dreamstone (see dreams, bring dreams into reality, reshape reality), you will tend to be favored by mothers/feminine parental figures, and all other things possessed by Dream even those not listed.

  • Destruction/Creation: You may copy the powers, abilities, aspects, and items/properties of Destruction of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Destruction and Creation, a realm, a talking immortal dog, knowledge of the process of destruction (weak points, dominos that can be set to bring downfall, etc) and creation (the process of making, inventing, and producing), and all other things possessed by Destruction even those not listed.

  • Death/Life: You may copy the powers, abilities, aspects, and items/properties of Desth of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Death and Life, a realm, the power to enter any realm without suffering any drawbacks or being blocked, the ability to meet and guide the dead including bringing them to the next place they are meant to go to, the ability to be present at the beginning of new life (only you will remember these meetings), Greater omnipotence that could silence beings capable of destroying personifications, the power to bring forth death freeing souls and sending them off to their proper destinations (afterlife, reincarnation, etc. You can also allow other Death entities to handle this as long as they have a true claim on the soul, they will however be subservient to you), the power to bring forth life infusing the body with life (allowing for a living birth, or the reincarnation of a being, can grant immortality (and remove it)), Greater immortality (if destroyed by any means you can reform instantly without having to transfer to a new host), Greater magic (limitless power capable of holding the universe and far greater than the other endless), omniscience (know everything and see one by one all living things start of life and death (and potential rebirth), and all other things possessed by Death even those not listed.

  • Desire/Hatred/Satisfaction: You may copy the powers, abilities, aspects, and items/properties of Desire of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Desire, Hatred and Satisfaction, a realm, Power over desire (cravings of physical, appetite, and emotional needs, Envy) and satisfaction (attainment of desire), and any other things possessed by Desire even those not listed.

  • Despair/Hope: You may copy the powers, abilities, aspects, and items/properties of Despair of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Despair (Hopelessness, Fear, Anxiety) and Hope, a realm containing mirrors that display all suffering from despair and all experiencing hope, power to bring forth despair and hope, and all other things other things possessed by Despair even those not listed.

  • Delirium/Sanity: You may copy the powers, abilities, aspects, and items/properties of Delirium of the Endless without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Delirium and Sanity, a realm of chaos and constant change, knowledge of events outside of destiny's knowledge and paths that are unknown to others, power to bring forth madness and sanity in any form/being, you will tend to be favored by your older siblings/sibling figures, and all other things possessed by Delirium even those not listed.

  • Delight/Displeasure: You may copy the powers, abilities, aspects, and items/properties of Delight of the Endless (Delirium before she changed) without any of the drawbacks (this can be alongside your multiple aspect). By taking this option you will gain; access to the aspects of Delight and Displeasure, a realm containing all the things that bring delight, knowledge of the good and joyful nature of things, nigh-omniscience of the truths of the universe even those hidden, power over delight and bounty, you will tend to be favored by your older siblings/sibling figures, and all other things possessed by Delight even those not listed.

  • Belief: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all American Gods worlds and settings granting you access to every power, skill, item, species/race, quirk, planets, galaxies, knowledge, etc. ever to exist in this setting (Fanfics, Canon, AU, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding you nature. If taken with "Witness Delirium", this can include any setting that would fit in that section.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from any American Gods setting, including fanfic/AU/Crossover/Etc. If taken with "Witness Delirium", this can include anyone from any setting that would fit in that section.

  • Optionally, you may at any time choose to take a trip into the world of American God (or any setting that would fit in "Witness Delirium"), or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
utilitysupernaturalcosmicmagicsocial
Traits
godhoodimmortalityresurrectionshapeshiftingcompanionsillusionsteleportation
Keywords
leadershipomnipotencecloningpocket dimensionspace manipulationcharismacultivationdimensional travelflightperfect memoryskill masterystealth
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