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Essence of thePony Express Riders

byZagreusHades

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AI summary

A Western Essence letting you remake your body, with Clean Comforts keeping you permanently in perfect condition — healthy teeth, clean body and mind, untangled hair — and filth washing off easily, Hollywood Healing granting regeneration that shrugs off wounds that would lay others out, Film Fire ensuring your attacks never stray from their target or endanger allies, and Main Character making you extremely hard to kill so that even shots to vital places do not immediately end you. Fastest Gun grants reflexes fast enough to observe and act within a second, always moving before your opponents and being warned of threats and their positions first, while Long Shot grants eagle eyes and a talent with ranged weapons that draws the cleanest shots from any distance even out of weapons not built for it. Animal Whisperer tames the most aggressive and stubborn beasts in your presence and draws animals to seek your company, Great Rider lets you get the most from any mount or vehicle so a six-day journey takes far less, Linguist grants full command of every form of communication from writing and speech to sign language and symbolism, and Exception means you always find people who accept you as you are and take you seriously.

Generated précis — the sections below are the author's original text.

Effects

30
  • You may remake your body.

  • Clean Comforts: You are always in perfect condition; good clean healthy teeth, clean and healthy body and mind, clean untangled hair, etc. even when you are covered in filth it is easy to clean off even without proper facilities or needs, and it will do nothing to dampen your actual appearance.

  • Hollywood Healing: You possess an incredible regenerative factor allowing you to bounce back from wounds that would normally lay others out with little issue, taking a shot to the knee would slow you down for a few days but wouldn’t leave you with any permanent damage or issues. You are also guaranteed to never develop scars or physical evidence of past injuries (a fight may leave you with bruises for a few days but they will fade away) unless you would like evidence left behind but will still be possess the guarantee to not be hampered by it (including it never taking away from your looks). This also boosts your pain tolerance and can allow you to heal loss things like teeth or other bits.

  • Film Fire: You are capable of ensuring your attacks never stray or harm anyone but your intended targets, especially making sure allies are never put in danger because of your actions. You also possess the odd ability to ensure and weapon you wield is always usable in your hands (a gun would be fully loaded and never seem to run out of ammo as long as it’s in your hand), this will also make you ambidextrous.

  • Main Character: You are extremely hard to kill/defeat; you are capable of taking more damage than others even being shot in vital places wouldn’t immediately end you (and if taken with “Hollywood Healing” will see you getting over it just fine), you have a high level of luck that ensures you get out of most situations relatively unscathed or are rescued without issue, you and your rescuers are also always right on time to pull of a rescue/plan without fail, you will also notice attacks seem to fail to hit you a lot of the time.

  • Fastest Gun: You possess extremely fast reflexes capable of observing and acting in a second, always moving faster than your opponents and being notified of threats and their location before they have the chance to act. You have all the skill and talent to pull a gun and fire every round at a different target hitting your marks with deadly accuracy in only a second.

  • Long Shot: You possess eagle eyes and a remarkable talent with ranged weapons capable of getting the most out of them and the cleanest shots from and range, even weapons not normally hood at long range will perform exceptionally in your hands.

  • Animal Whisperer: Animals really like you, with even the most aggressive, stubborn, wild beasts becoming tame in your presence and willing to be trained. Animals seem to converge on you and seek your attention and company and willing even seek to aid you if they can be of help. You always seem to “know” what an animal is saying/needing/doing. You are also highly skilled with a lasso capable of performing tricks and catching and binding your target.

  • Great Rider: You are an extremely skilled rider capable of getting the most out of any mount/vehicle you are utilizing. You travel faster than others a trip that would take six days and nights would be halved if you were the one doing the “driving”. Any mounts you ride will also require less care capable of traveling longer without fuel/food/rest without suffering from any negative effects, and you will always know of any issues with any mounts and how to care for the issue (horse having a rock in its hoof, car having engine trouble, wagon having issues with a wheel, etc.).

  • Linguist: You have a full knowledge and understanding of every form of communication from written words, spoken language, sign language, symbolism, etc. and the capabilities to utilize that knowledge with optimal fluency.

  • Exception: You always find people who except you for you, overlooking any differences and taking you as seriously as they would anyone else especially if they’ve witnessed your actions. The people who except you will always be willing to speak in your defence and stand up for you against anyone who is still blind to excepting your differences. You are also skilled at hiding your differences from most others such as hiding your gender.

  • Found Family: You are capable of finding, attracting, and bringing together people and building strong bonds of loyalty and family ties no matter the histories, pasts, origins, nature, etc. of the people even if they generally would never interact or get along, this will allow for an understanding to grow and spread.

  • Trouble Magnet/Finder: You possess a fully toggle-able ability to draw trouble to you and/or find trouble (especially if someone you know is involved). You are also exceptionally skilled at spotting trouble whether that be telling someone is lying, spotting something off about a situation, noticing something out of the ordinary or in an odd place, etc. This also makes you a very good lier and gives you an odd knack for being accepted into groups your trying to gain access to even highly secretive groups.

  • Card Shark: You are a master of slight of hand and extremely lucky at games of luck and chance, especially games involving cards and if your luck dies by some miracle fail you, you have all the skills and knowledge to cheat your way to a win. This gives you a sixth sense of when others are cheating and how they’re doing it.

  • Bounty Hunter: You are a very talented tracker capable of finding, hunting, and taking down any targets you go after. You are a skilled fighter in hand to hand combat being able to take on threats bigger and stronger than yourself with relative ease and figuring out how to get the upper hand if you need to. It is extremely difficult to get you off a trail even the most seasoned individuals would find all their tricks failing them as you continue heading right towards them, you also always know when your being watched and tracked and are fully capable of utilizing your skills to hide from other trackers. You possess a pocket dimension that is constantly updating with bounty posters and a ledger that updates with every bounty, reward, last sighting, and if they’ve been caught and by who, it will also send you a mental alarm if you or an ally appears in its records.

  • Horse: You possess a strong and completely loyal horse, you may freely design it to your wishes. Your horse will always behave as you wish and possesses a number of benefits such as; never needing to rest, never needing food or water, never suffering from any injuries or illness, traveling faster than you would normally travel on foot, and guarantee to always return to you if lost, stolen or killed with you being able to summon it to you. You may take this multiple times.

  • Wagon/Coach: You may gain a horse drawn Wagon/Coach/Buggy, the ‘wagon’ will never break down and always possess room for passengers and storage. The ‘wagon’ is capable of; generating secret compartments that will go undetected by anyone but you or those you inform, creating an aura that attracts bandits and thieves but ensures the safety of you and the passengers, creating an aura that deters bandits and thieves. The ‘wagon’ will return fully repaired and untouched if stolen or destroyed. You may take this multiple times.

  • Home: You may gain a plot of land that is fully self-sufficient in energy/oil for lamps, containing a resupplying supply of cattle, chickens, pigs, and food to care for them, a constant clean water well and pumps. The property possesses a two story house, barn, workers house, multiple fenced areas, washing station, secluded lake, vast supply of era appropriate clothing, and open fields. You are capable of storing the property in a pocket dimension and deploying it without issues in any location. You may take this multiple times.

  • Town: You may gain full ownership of a fully self-sufficient town with clean water, resupplying resources, etc. The town is completely to your design but will contain; a general store, a saloon, an inn, a sheriff office plus cells, a gunsmith, residential plots and farms, and a doctor anything else is up to you. The populace will be completely loyal to you. You may store the town in a pocket dimension and deploy it without issue with it appearing on maps with land borders. You may take this multiple times.

  • Business Owner: You may be the proud owner of a business of your design/desire, this could be anything from a; tavern, boutique, hospital, apothecary, general store, inn, cat house, theater, bank, etc. You will be provided with; appropriate employees who are all completely loyal to you, the supplies to run and operate your business, and the full knowledge needed to run and work your business. You may store your business in a pocket dimension and deploy it without issue. You may take this multiple times.

  • Funds: You possess a resupplying supply of $1'000 in multiple forms for any situation and currency, you can call your money to you at anytime in any form.

  • Gun: You may gain any gun present during the Wild West, this gun will always be in perfect condition and possess a resupplying supply of ammunition and a holster of your design. The gun will always return to you if lost, stolen, or broken with you being able to summon it to your hand at anytime. You may take this multiple times, and may choose a different gun each time.

  • Progress: You may gain a gun that is the epitome of progress like a gun capable of firing seven bullets at once, a rifle that doesn’t have to be reloaded after every shot, etc.

  • Party: You may gain a group of ten skilled and completely loyal individuals, they are all trained fighters and skilled with most weapons. You can store your party in a pocket dimension where they will be in stasis and be restored to their prime if injured or killed. You may take this multiple times.

  • $00.10 Hero: You may choose to have a tale told about you depicting you as a legendary individual equal to Wild Bill Hickok The Fastest Gun In The West, this will give you quiet a widespread reputation (even if the stories aren’t actually true) and the respect and fear that your legend would deserve. You may design a Title or Codename, your legend and some actions you’ve done, the decision of whether you are a hero, villain, anti-hero, vigilante, outlaw, or neutral force, and gain a book depicting your tale. Optionally, you may have books that truly depict things you’ve done (though they may be changed or rewritten to fit the setting your currently in. You may take this multiple times, and can Design a different “Title”, tale, and depiction each time.

  • Past Comes Back: You may gain a personal relationship/backstory with one or more individuals from any setting/world you enter, this can be as rivals, friends, enemies, lovers, family, etc. Optionally, instead of existing individuals you may have individuals (a number of your choice) be created in the setting tied to your backstory with you choosing their relationship, appearance, personality, etc.

  • The Wild: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all The Young Riders, Western worlds and settings granting you access to every power, skill, item, species/race, planets, galaxies, knowledge, legends, afterlives, etc. ever to exist in this setting (Mods, Fanfics, Canon, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding your nature.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from The Young Riders setting and/or Westerns.

  • Optionally, you may at any time choose to take a trip into the world of The Young Riders or another Western, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
utilitycombatitemsmagicsocial
Traits
skill masterypocket dimensionspace manipulationwealthcompanionssummoningcraftingdivine power
Keywords
leadershipdivine magicgender changemiraclesregenerationresurrectionstealthsuperhuman agilityweaponsanimal controldamageelemental powersvehicles
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