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Essence of theSupernatural

byZagreusHades

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AI summary

A Supernatural Essence whose Hunter option makes you the equal of one or more of the show's hunters, or of their combined talent if you take several, and whose Special option makes you a Special Child with visions of the future, warnings when those close to you are in danger, and the ability to sense certain presences. Teamwork makes you formidable alongside others as you balance and strengthen one another, and Family Business ensures that fighting beside family always covers each other's shortcomings to form an unbeatable team. Monster lets you be one of the setting's monster species whether a descendant of Eve, a common breed or something new, Elite makes you a physically superior and extremely rare variant second only to the Alphas, Alpha makes you the first of your kind, Mother makes you Eve's equal with the power to block angels from using their abilities and natural resistance to them, Leviathan makes you one of God's first creations, a clever, poisonous being with a hunger that is never sated, and Deity lets you be a god born of humans and God with a human form and a true form that may carry odd skin tones, fangs, extra limbs, animal features or the shape of an object, along with an astral display.

Generated précis — the sections below are the author's original text.

Effects

58
  • Hunter: You may gain the skills and knowledge of one or more hunters becoming their equal (unless you take multiple individuals than you'd be equal to their combined talent, and potentially be the greatest hunter ever with the right choices). As a hunter you are qualified to deal with supernatural threats and handle any issues they may cause including apocalyptic threats. You will gain skills in; hand-to-hand combat having a wealth of martial arts training allowing you to overcome trained and skilled individuals including disarming them and taking down groups of highly trained professionals while ensuring you never use the right amount of force to be lethal or non-lethal even if you were injured, weapons mastery with ranged (thrown, marksman) and melee weapons including improvised weapons (you are also ambidextrous), highly trained and honed instincts and reflexes, acting skills to deceive, hustle, and convince others including supernatural beings of your words while also being able to identify lies and the tells of others like spotting actors and disguised beings, tracking skills, resourcefulness and tactical sense to create plans on the spot, knowledge of lore/monster weaknesses/cures for monster effects/mythology/operation of government agencies/escape and evasive skills/pop culture/foreign languages/criminal acts/etc., a keen eyes capable of spotting minuscule details/traps and remembering them including spotting and uncovering the motive of alien things like primordial gods, diplomatic skills, amazing stealth skills, impressive memory, great talent at sensing direction and tracking time even if unable to see, cunning to surprise and truck even supernatural beings, mechanical and electrical knowledge, medical skills, and a powerful willpower that could overpower any being (this also includes mental endurance that would let you remain awake for a week straight without displaying any signs of exhaustion or issue and keep your mind intact no matter what you've seen/experienced/etc. and a high resistance to temptation), high physical capabilities (strength, pain tolerance deal with hellish torture for thirty years without breaking, durability, a healing factor that prevents any permanent damage or signs of injuries, quick recovery), leadership skills that come naturally and cause others to also naturally listen and follow you (you are a great motivator, speech giver, argument settler, and can inspire trust in others for you or others), survival skills (hustling, dealing with limited resources, hunting, gatherings, cooking, etc.), and you can see fairies and similar creatures. Your skills never truly dull of get rusty easily reaching their prime when you need them while maintaining room for limitless growth.

  • Special: You may be a Special Child, gaining a number of abilities and powers such as; getting visions of the future and seeing when people close to you are also in danger, sensing the presence of supernatural and when those important to you are in danger or a state of stress, telekinesis strong enough to restrain high level beings, super strength, immunity to most demonic powers and the abilities of other special children (as well as powers that stem from a demonic source), the ability to exorcise demons and smite them, pain inducement on demons greater than any pain or torture they have ever experienced, the ability to damage a demons true form, flight/levitation, can exert mental control over humans and demons, strength to lift vehicles, and electricity production. You don't have to consume demon blood or possess a craving for it.

  • Teamwork: You are a nightmare when you work with others and shouldn't be underestimated even by the highest of threat as you and those you work with balance and strengthen one another. You are capable of easily empathizing with others connecting to their thoughts and feelings and seeing things their way, you can also coordinate large groups including getting non-verbal commands and plans across with little misunderstandings, when you fight alongside others a bond forms that will allow the trust and comradely between you and them to grow and strengthen even when you butt heads and fight each other. You may share this trait with every member of the group being connected or just you and them, if there are more.

  • Family Business: When you fight alongside family you will always balance one another out with one making up for the short comings of the other, essentially creating a perfect unbeatable team. This also provides you and the family members you fight alongside a wellspring of near endless hope as you will always know when one is in danger and the general knowledge of where/how to help them. Optionally, you may gain a sibling or family member of your design they will share the parts of this essence you would like to share with them.

  • Monster: You may be a monster and/or possess the abilities of a monster species. You may choose to be a descendant of Eve and her monsters or be one of the other more common monster species or a new monster species of your own design. Monsters are capable of increasing their numbers in n multiple ways (though some don't have access to some of the methods), these include; reproduction by breeding and/or passing on the form to descendants, a bite, and blood mixing or consumption. Most monsters use humans as food or to reproduce their species, some possess unnatural eyes, claws and/or fangs, some level of super strength and speed, and a level of shapeshifting that for most normally only provides a human disguise/form. (Examples include; Djinn, Ghouls, Kitsune, Shapeshifter, Vampire, Werewolf, etc).

  • Elite: You may be an Elite species of monster being physically superior to most other monster, possessing unique abilities and being extremely rare with the only exceptions being the Alphas. Elites are generally elusive, mysterious/cryptic, and extremely difficult to deal with. (Examples includes; Dragons, Phoenixes, etc).

  • Alpha: You may be the/an Alpha of your species, normally these monsters are the direct and first born children of Eve, if you aren't a normal child of Eve species than you would still be the first of your species and greatly outclass all of the other members of your species in strength and abilities. Alphas possess an awareness of purgatory and the locations of its doorways they are also in possession of; few weaknesses being immune (or resistant) to the major weaknesses and drawbacks of their species, greater power and physical prowess, a telepathic link to their "children" (allowing them to track, communicate, and learn the knowledge of their "children"), a faster regeneration , immortality, and near invulnerability.

  • Mother: You may be a being equal to Eve the mother or monster and possess similar powers and abilities including; preventing angels from using their abilities and a natural resistance to them, creating monsters (including the creation of alphas to continue the population of the new species, alter souls to turn others into monsters, "birth" monsters), power greater than any/every monster, instant and seamless shapeshifting (including beings you've never seen), draw on the souls of your "children" to boost your power or utilize them as a base material for new creations, immortality and immunity from disease/age/weapons/magic, flight, possession, biokinesis (create new species, mix other species, alter vessel), psychic link to "children"/creation allowing you to share feelings with others and exert control over them (including drawing on their memories), powerful regeneration, physical strength greater than angels, speed undetectable to humans, telepathic link to all monsters (know what they know, and communicate across dimensions/planes), mind reading, monster control, enhanced senses (smell could allow you to determine the source of ashes who they were and what they were from), hide your presence from other supernatural beings, etc.

  • Leviathan: You may be and/or possess the abilities of a Leviathan, the first of Gods creations, clever and poisonous creatures with a ravenous hunger that is never fully sated. You are capable of killing most other species without any real difficulty and are extremely difficult to kill yourself. You are capable of; possession (even if it's already occupied), instant shapeshifting with the use of dna (will gain the memories and skills of the form taken, can mimic voice perfectly, can create clothing, can take the form of different species), dislocating your vessels jaw to reveal a lamprey-like mouth with a forked tongue (retractable jaw, rip into anything, removes eyes and nose to make room for mouth), a true omnivore eating happily allowing you to eat anything, a true form resembling black goo (incredible mobile including flight capabilities and shapeshifting into a humanoid form), you are lethal to angels and can dampen their power, the potential to wipe out demons, kill beings that have more abilities and powers than you, heightened senses (tell an individual by a drop of blood, notice small temperature changes, sense the presence of other supernatural beings), invulnerability with only a few things being able to weaken/momentarily disable you, fast regeneration ranging from seconds to hours, immortality, heightened intelligence and adaptability (pick up on the use of advanced tools, create cures for any human disease/illness/issue, computer algorithms, out word the deals and loopholes of demons), unlimited stamina, never starve, incredible speed especially in water, underwater survival, conceal true nature from other supernatural perception, poisonous blood, soul coping, etc. You may gain a pot that grows Leviathan Blossoms. If taken with "Elite" or higher from Monster, you can force other leviathans to eat themselves being one of the strongest and most intimidating of the species.

  • Deity: You may be a deity a being created by humans and God.

  • You may possess a human form and a true form that can have; odd skin tones, fangs, additional limbs, animal features, and/or be the form of an object, you may also gain the ability to display an astral projection of your true form.

  • You will possess; powerful magical abilities, power growth the older you get, sacrifice empowerment, and will generally be stronger than angels but weaker than archangels. As a deity you will possess the common and shared traits that most of not all deities possess including; immortality, invulnerability to conventional weapons, immunity to age/disease/pain/mortal weapons/seeing the true form of other beings, worship empowerment, strength to lift cars and overpower angels, limitless stamina, potent magical power and ancient arcane knowledge, omni-linguistic abilities allowing you to speak and read/understand any/all languages ever spoken/written on earth (you can also make it so others understand you no matter the languages they know).

  • You may choose to be a deity from any mythos or create your own. As a deity you may gain powers and abilities that a number of deities have that are similar to one another but may not be possessed by all such as; super speed, telekinesis, telepathy, empathy, teleport, presence sensing, biokinesis, chronokonesis, cosmic awareness, shapeshifting, animal affinity, conjuration, limited reality warping, weather control, etc.

  • Greater: You may be an older and greater deity being able to overpower archangels and even manipulate the abilities of primordial beings breaking their spells/curses. You will also gain powers and abilities stronger than other deities as well as access to unique abilities such as; see the true form of possessed beings and the possessor without ill effect, see/hear invisible things, necrokinesis, electrokinesis, divination (foresight, precognition), power granting, curse bestowal, resurrection, soul control, blessing, minion creation, etc.

  • Empowered: You may gain the traits/powers of a deity that is being empowered by worship and sacrifice (even if you aren't actually receiving any), this will provide you with; nigh omnipotence, near unlimited power, make you near indestructible, and greatly boost all you power and abilities.

  • Demon: You may be and/or gain the abilities of a demon, the humans who's souls have been corrupted and tainted by the tortures of Hell. As a common demon you will gain some of the standard abilities held by all demons including; immunity to the power nullifying ability of leviathans, possession (you don't need your hosts consent, can possess corpses, can heal your vessel of any wounds but when you leave every wound will return to the body, it also won't age), disrupt technology, a form resembling smoke that grants flight, immortality, immunity, invulnerability to mortal wounds, near endless stamina (need no sleep, food, water, air, sleep, bathroom), unaffected by temperatures, strength greater than humans and most monsters, see hidden/invisible supernatural beings (reapers, ghosts, hellhounds), enhanced senses, etc.

  • Mid Tier: You may be a mid-tier demon having access to greater strength and can possess more unique abilities such as; biokinesis, electrokinesis, invisibility, pyrokinesis, temperature control/manipulation, telepathy, spell casting, teleport, telekinesis, heal your vessels even when your done with them, etc.

  • High Tier: You may be a high-tier demon having access to greater strength and can possess greater power including; greater biokinesis, enhanced senses to feel when great power/beings are acting, teleportation between dimensions, dream entering and manipulation, mental manipulation, immunity to more things including holy water and greater resistance, exorcise demons and angels from their vessels, put others to sleep, etc.

  • Dealer: You may be a demon capable of making deals gaining access to greater abilities and/or gain access to the abilities of a deal maker without having to actually make a deal, these abilities can include; healing yourself and others, reality warping/wish granting, soul exchange, resurrection, shapeshifting, mind control, necromancy, procreation (even when not normal/natural), power granting, etc.

  • Prince: You may be and/or possess the power and abilities of a Prince of Hell, some of the first demons created by Lucifer after Lilith and the highest authority below those two. Princes possess incredible strength greater than all other demons (except Lilith and Lucifer) and above most angels but weaker than archangels, telekinesis, biokinesis, pyrokinesis, immunity to holy water/holy ground/demon killing blade/angel blades/devil traps, invulnerable to most forms of harm (exceptions: The Colt, First Blade, Deaths Scythe, Lance of Michael), immortality, resurrection, infinite stamina, reality warping, teleportation (fast enough to dodge bullets), dream entering and manipulation, weather manipulation, healing, electrokinesis, memory manipulation, flight, spell casting, smiting, mind control, light blasts, etc.

  • First: You may be and/or possess the abilities of a being equal to Lilith, the very first demon created by Lucifer. You will out rank all other demons being greatly respected and feared, you will hold the contracts of all deals made by demons and can choose to make them yours and reshape the requirements, you could easily overpower groups of angels though archangels are still a threat, light blasts capable of destroying anything, telekinesis, exorcism, invulnerable by conventional means, teleport, immunity hallow ground/holy water/other demonic abilities/devil traps, enhanced strength and speed, immortality, torture creation (your knowledge of torture and pain delivering is far greater than any other being cabals of breaking even the most hardened of beings), track other beings (sense presence, location, state of consciousness), sleep/dream manipulation, biokinesis, geokinesis, regeneration, soul absorption, demon control, etc.

  • RoH: You may be the ruler of Hell or an individual capable of holding the title, you may copy the power, strength, and abilities of any individual(s) who have held the title. You can also trade souls, use the souls of Hell to increase your power, and alter the appearance and management of Hell.

  • Hell: You may gain your own perfect copy of Hell, that is completely loyal to you. It can fill the role of Hell in any setting you enter. Hell is a horrible place that strikes fear and despair into the heart of all including its inhabitants, it eats away at the minds of other slowly making them forget their true self and providing constant torture, there are multiple levels of hell's vast terrain, time moves faster in Hell than earth, the true form of supernatural being also become non-harmful while here, it possess its own reality that is more loose allowing the inhabitants to suffer in greater ways.

  • Angel: You may be and/or possess the abilities of an angel. The true form of angels will fry humans to death and their true voice will deafen humans. All angels possess a grace that supplies them with their magic and wings that equate their strength. As a common angel you will have access to; possession (requires permission from the individual, you will not require a specific bloodline or have any risk of deteriorating your vessel), project your wings, dream travel and manipulation, technokinesis, flight, immortality, invulnerable (exception angel blades, holy fire, stronger angels, leviathans, primordials), track any human/soul, cosmic awareness, knowledge of angels/demons/spells/artifacts/prophecy, multilingual (most languages on earth), protect others, regenerate vessels, pyrokinesis, reality warping, sleep inducing, smiting, infinite stamina, enhanced strength greater than most demons, enhanced senses (identify others from the scent of blood/bones/hormones, see atoms/ions, hear kilometers away), perceive all supernatural activity (invisible beings), telekinesis, telepathy, aware of temporal alteration, identify time travelers, sense lies, etc.

  • Seraphim: You may be and/or possess the abilities of a Seraph including; greater power and strength, stop the transformation into monsters, biokinesis, time travel (including bring others), track (specific power use, changes and there reason), dream manipulation (and can bring others along), healing, pure energy control/unleash, supernatural pyrokinesis, resurrection, greater smite, see memories, memory manipulation/restoration, soul interaction, etc.

  • Unique: You may gain the abilities possessed by specific angels that are unique in nature such as; cherubs love manipulation, Rit Zein emotion and painful experience abilities, etc.

  • Archangel: You may be and/or possess the abilities of a archangel including; immunity to holy fire, reality manipulation (create things from nothing, send others to different universes including tv and/or other media), strength greater than most other beings except for primordials, natural disaster creation/manipulation, cosmic awareness, electrokinesis, energy projection/blasts, time manipulation (time loops, time travel, etc), Light blast (blast things to oblivion, can control what's effected), power boosting, power granting, precognition, shapeshifting, atmokinesis, exorcism, portal/rifts alternate universes, etc.

  • Heavenly Host: You may gain the power and strength of the complete hosts of heaven acting in unison allowing you to; weaken and capture powerful beings, create a powerful smite strong enough to weaken primordials, remove wards that would normally block you, exorcism (any being), teleportation (self and others), and boosting all other angelic powers.

  • Nephilim: You may be and/or gain the abilities of a Nephilim, a child born of an angel and a human, nephilim have the potential to grow to great strengths that could destroy universes with each nephilim growing to surpass the strength of their angelic parent (NOTE: If you took an angel option above your power would be a tier greater than the option you chose, if you took "Heavenly Host", you would be a match to a primordial), they can also grow stronger by eating the hearts of angels. Nephilim are capable of perceiving the true forms of other supernaturals without ill effects (seeing an angels true form wouldn't burn you), heal fatal wounds (including restoring lost blood), resurrection (self and others), reality warping (open gates between different realities/planes of existence/etc.), fast aging to prime and then pausing at that point, telekinesis, immortality, immunity (angel wards, ma'lak box, etc.), fast regeneration (seconds), sense other supernatural and other beings, teleport, telepathy (can reach between realms, connect with minds of others), mind control, precognition, cast illusions, put others to sleep, drain the life force of others and store it in a container, etc. If taken with "Archangel" you would be invulnerable to angel blades, if taken with "Heavenly Host" you would be invulnerable to archangel blades.

  • Horsemen: You may be and/or gain the abilities of a horseman of the apocalypse, ancient beings that personify concepts that drive the apocalypse into reality, born from the first moment the concept occured. Horsemen are capable of manifesting a human form and possess; a ring that allows them to channel their core abilities, a car that they can summon and dismiss (including changing it to fit the setting and time period), their true forms contain traits of their aspect and can't be caught on film. Horsemen are; indestructible as long as their concept exists, immortal as long as their concept exists, naturally invisible and intangible unless they choose otherwise, are capable of creating body, don't require sleep, food, etc., possess infinite stamina, are reliant on their concept and its prevalence (the more prevalent the greater their strength), telekinesis, teleportation, cosmic awareness of humanity and their concept. You may choose to be a new horsemen and/or copy and existing horseman.

  • War: You may; create illusions and hallucinations that will drive others to acts of violence, possess strength capable of destroying structures, telepathy (read thoughts of others, project your thoughts), disable electronics, etc.

  • Famine: You may; force/remove/end possession, cause and enhance the hunger of others, identify the state of soul, eat souls to boost your strength, telepathy, etc.

  • Pestilence: You may; create/manipulate/control diseases/plagues/infestation, mold and create ailments, cause instantaneous illness/outbreaks, control insect and other disease carrying creatures, etc.

  • Reaper: You may be and/or possess the abilities of a reaper, servants of death. Reapers possess; strength that could easily overpower the average angel, invisibility to all but the dead and other spiritual beings (though they can make themselves seem), see cloaked beings, teleport instantly, travel to any afterlife (bring others with them dead or alive), access any afterlife, resurrect others, cosmic awareness (knowledge of birth and death of most beings), stop time, astral projection, infinite stamina (never tire, get hungry, etc.), extremely hard to kill (only higher beings, divine weapons, powerful magic can kill/touch them), telekinesis, immortality, flight, alter how others perceive them, heal disease/injuries but must transfer them to another being, memory manipulation, intangibility (can share with others), disrupt technology, biokinesis, possession, soul manipulation/control, dream walking/manipulation, etc.

  • Death (Requires Horsemen): You may be and/or possess the abilities of Death, a horseman of the apocalypse (who requires no ring) and a primordial force equal or older than God/The Light. Death is capable of; killing anything including other primordials, an almost absolute awareness of the universe, near-absolute power capable of altering the cosmos, detect anyone anywhere no matter what barriers/wards, resurrect anyone anywhere no matter what including the reason for their death/destruction (this can be used on multiple individual at once, including creating a full undead zombie uprising), natural disaster creation capable of bringing forth massive catastrophes (storm, floods, etc.), nigh-invulnerability with only Death's Scythe and beings of equal power capable of threatening you, nigh-omniscience, death detection, awareness of all beings including concealed beings and alternate realities, prevents resurrection, telepathy (hear prayers made to you and commune with others, teleport (get past wards/dimensions, others even taking them from afterlives without the rulers of the dimensions consent), travel to alternate universes, biokinesis, soul manipulation/control, absolute control of life and death, curse removal, instant teleportation, instant death touch, reality manipulation, etc.

  • Library: You may gain a pocket dimension containing an infinite library with each book depicting the life and eventual death of every being including; alternate universe/realities, gods, immortals, primordials, beings ignorant of death, etc. The books are impossible for anyone to read, except for you and those you grant permission, appearing blank or random scribbles and nothing can overcome this protection. You know where every book in the library is and while in it can summon a book to you for specific individuals.

  • Shadow: You may be and/or possess the abilities of The Shadow, a primordial being that existed before anything else. You would be able to; easily overpower multiple angels in their home territory, kill reapers and Death (if given an opening), survive cosmic attacks that could/would kill/threaten The Light/God and The Darkness, nigh-omnipotence, equal power strength to death, reality warping (create matter from nothing), break through almost any barrier/ward (especially if you have a reason), resurrection of your self and others, possession (can inhabit multiple beings at once, can wipe memories of your possession and the time between, can possess spiritual beings), flight, shapeshifting, teleportation, strength greater than groups of angels and a nephilim, infinite stamina, telekinesis (strong enough to overpower multiple beings at once including a nephilim), telepathy (can dearth through the memories of other, can cause powerful mental pain), biokinesis, sense presence of powerful beings, teleport anywhere including afterlives, teleport others, portal creation anywhere that ignores all wards/boundaries, absorb and kill others, immortality, detect death, etc.

  • Empty: You may gain the Empty and/or a perfect copy. The Empty is a realm that predates everything and acts as the afterlife for beings like angels and demons where they sleep for eternity. You will be able to; do anything in this realm, have complete control over the realm and things in it, create direct portals from the empty to other places and have the empty create tendrils of itself to grasp things, reform within the empty no matter what "killed"/destroyed you, the very realm is you, the empty is an infinite space that encompasses everything and stretches beyond the universe. The beings brought to this afterlife are places in an eternal sleep where they relive their lives greatest regrets, but as the ruler of this realm you can change that letting them "live" in the realm of making their slumber peaceful.

  • Darkness: You may be and/or possess the abilities of The Darkness, a primordial being more powerful than Death and The Light (God). As The Darkness you will possess; immortality (even the combined power of all angels wouldn't cause any permanent damage), nigh-invulnerability, powerful regeneration (seconds to minutes), nigh-omnipotence, near infinite power, the power to bring forth true destruction, energy absorption, evolving resistance to adapt to attacks, exorcism, detection of powerful things (trace energy, sense alternate universes, etc.), power over creation and destruction, conjugation, creation of new realities, corruption of others, electrokinesis (including lightning teleportation, and attacks from distances), empathy (sense influences on others, can cause bliss), flight, healing (can heal/cure any illness/injury no matter what the cause), can cause others to implode, can find/track anything/anyone, mental projection, disintegration, power negation, reality warping (could destroy all creation, including magic), create matter from nothing, resurrection of being no matter limitations, magic manipulation (reflect, dispel, etc.), smiting, sleep inducement, soul and grace consumption, can conceal anything from anyone, telekinesis, teleport anywhere (even multiverse), can control/create darkness (can manifest tentacles of darkness), create wounds only you can heal, a part of the balance of light and darkness necessary for the universe, nigh-omniscience (can give yourself insight/knowledge you didn't have learning it instantly), omnipresence (existing everywhere at once), etc. If taken with "Light", you will be the combined power and strength of both light and darkness making you stronger (reset reality), smarter (True omnipresence), faster, and removing any/all weaknesses.

  • Purgatory: You may gain Purgatory and/or a perfect copy. Purgatory is a realm that acts as a prison for dangerous things and the afterlife for the souls of monsters. Purgatory is an infinite realm and will by default appear to be an endless forest blanked by fog, in constant gloom during an endless night time, with fixed points of lakes. Bones, stone, and wood are the only true resources in this realm. Purgatory's inhabitants are fated to prey on each other in a pure nightmarish realm worse than Hell, and animal instincts are the only way to survive. Purgatory is nearly completely cut off from any form of outside contact, but exists as a constant and corporal dimension. You can freely change and alter the realm, you can control the souls within it and will reform if killed/destroyed.

  • Light: You may be and/or possess the abilities of The Light (God), a primordial being as powerful as Death. As The Light you will possess; the power to do practically anything you wish, power beyond anything in creation, could negate archangels, overpower nephilim that haven't been enhanced, craft the (multiple) universe(s) and/or alternate realities, grant your creations protection, nigh-omnipotence (create multiple planes of existence, billions of galaxies, countless realities, etc.), astral projection, biokinesis, conversion (turn others into other things), flight, immortality, nigh-invulnerability, powerful regeneration (seconds to minutes), near infinite power, the power to bring forth true creation, energy absorption, evolving resistance to adapt to attacks, exorcism, detection of powerful things (trace energy, sense alternate universes, etc.), power over creation and destruction, conjugation, creation of new realities/life/souls/creation, corruption and purification of others, atmokinesis, elemental creation/control/manipulation, shapeshifting, soul and grace control/absorption, empathy, healing (can heal/cure any illness/injury no matter what the cause), can cause others to implode, can find/track anything/anyone, mental projection, disintegration, power negation, reality warping, create matter from nothing, resurrection of being no matter limitations, magic manipulation (reflect, dispel, casting, etc.), smiting, sleep inducement, can conceal anything from anyone, telekinesis, teleport anywhere (even multiverse), chronokinesis, a part of the balance of light and darkness necessary for the universe, nigh-omniscience (can give yourself insight/knowledge you didn't have learning it instantly, wisdom and understanding about the universe, knowledge of what others are thinking, knowledge of possible futures and alternate futures, etc.), omnipresence (universal awareness, existing everywhere at once), etc. If taken with "Darkness", you will be the combined power and strength of both light and darkness making you stronger (reset reality), smarter (True omnipresence), faster, and removing any/all weaknesses.

  • Heaven: You may gain Heaven and/or a perfect copy. Heaven is a realm that acts as a deserving reward for human souls, where they relive the happy memories they experienced in life in their personal paradise, granting each soul their own personal domain within heavens embrace. Heaven is an infinite realm with a garden at its center that all souls paradises have a path to, you can freely change and alter the realm (including the personal paradises of souls) such as removing the personal paradises and allowing souls to mingle among each other or some other things of your choice. You can control the souls within it and will reform within if killed/destroyed.

  • World Between: You may gain the World Between Worlds and/or a perfect copy. This is a realm that exists between the multiverse and allows for travel to other universes with it acting as a way station.

  • Veil: You may gain the Veil and/or a perfect copy. This is a realm that exists alongside the living world and acts as a way station for the deceased while they wait to be taken to their afterlife or have unfinished business.

  • Infinite Hands (Requires Heaven, Purgatory, Hell, Empty and/or Death): You may gain an infinite amount of followers who faithfully and loyalty serve you, acting as psychopomps to gather those destined for your afterlife (if taken with Death they are the guides to any afterlife) and messengers. You are capable of communicating with all of them no matter where they are and they can call out to you. If taken with "Heaven", these will be Angels and you can choose there power level (Angels, Seraph, Archangel, Cherub, etc). If taken with "Hell", these will be Demons and you can choose there power level. If taken with "Purgatory", these will be spectral monsters. If taken with "Empty", these will be shadows and tendrils of the empty. If taken with "Death", these will be reapers with all that that entails. If multiple of those are taken you will gain all the followers.

  • Equalizer: You may gain a gun capable of truly killing anything even primordial immortal beings, the gun uses no bullets creating an energy blast that links the shooter and the target (reflecting the injury onto both, even if the shot is deadly). Your version has been modified so that you can toggle if it links the wounds, allowing you to utilize its power without worry of taking any of the downsides onto you.

  • Scythe: You may gain Death's Scythe and/or a perfect copy. The scythe is capable of killing any being even primordial beings, with even a normally non-lethal cut or nick becoming a fatal wound that festers and withers until it kills. Your scythe is unable to be used against you or those you grant "protection" to, it can also be set to drain the life force of anyone who attempts to use it without your permission.

  • Vessel: This option can be taken as a "perk" and/or as an "Item". As an Item: you will gain a "meat suit", a human body perfectly designed to house any being no matter their power or restrictions. The body won't age, will heal any and all injuries, can hold multiple beings without issue, can act as a true vessel for any being, you can freely shape and alter its form/appearance, will restore itself if destroyed. Optionally, you may gain a pocket dimension filled with these vessels. As a Perk: You can seal/trap away any thing/being that possesses you regaining control of your body and placing them in a permanent passenger role (or even in a slumbering stasis), access the memories of those you possess and those who possess you, if you possess a being you may grant them powers and the abilities to utilize your equipment, you will always be aware of everything and can take control. You are also capable of acting as the true vessel for any being/thing.

  • Ma'lak Box: You may gain a box capable of capturing and containing anything of any level of power without risk of escape. This one is special in you can use it multiple times and the only way anything is escaping is if you personally decide to release it. The box can't be used against you and is indestructible, you may choose to enter it and exit it, you can also choose what your captured experience while inside the box.

  • Baby: You may gain a vehicle of your choice and design, it will always return to you in perfect condition if lost/destroyed/damaged, will maintain beneficial upgrades, and will have constant fuel and be in perfect condition. You may take this multiple times.

  • Hangout: You may gain a business or property of your choice, that you may be the owner of if employees are necessary they will be provided as standard background characters. This place will tend to draw the presence of important individual (main characters and/or those close to them).

  • Safe House: You may gain a safehouse/bunker that has been warded to the point of being a complete blind spot to any and all things including primordials/omni beings. You may design this safe place with it changing and expanding to fit you needs.

  • Anti-: You may gain an accessory and/or tattoo of an anti-possession symbol to protect you against any form of possession. You may also create accessories and/or place a tattoo on to others (requiring physical touch with the placement of the tattoo being the area you touched), that are also anti-possession.

  • Arsenal: You may gain, take, copy, possess, be, etc. anything else from the supernatural setting physical, immaterial, powers, skills, etc.

  • Chaos: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all Supernatural worlds and settings granting you access to every power, skill, item, species/race, planets, galaxies, afterlives, knowledge, etc. ever to exist in this setting (Fanfics, Canon, AU, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding you nature.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from any Supernatural setting.

  • Optionally, you may at any time choose to take a trip into any Supernatural world, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
supernaturalutilitymagiccombatdivine
Traits
teleportationdurabilityimmortalityflightstealthimmunityresurrection
Keywords
angeldemontelekinesistelepathygodhoodillusionsreality warpingregenerationshapeshiftingleadershipenhanced sensessuperhuman strength
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