Essence Viewer
BrowseFavoritesPopularCommunity tags
Ko-fi
  • Browse
  • Favorites
  • Popular
Back to browse

Essence of theWardrobe (Narnia Series)

byZagreusHades

Views
0 views
Favorites
0 favorites

AI summary

A Narnia Essence letting you remake your body as any species shown or referenced in the franchise, from talking animals and centaurs to griffins, minotaurs and nymphs. Magnificent gives you Peter's exceptional leadership for solving problems, brokering agreements and devising strategy, Gentle gives you Susan's deadly precision with bow and arrow enough for otherwise impossible feats, Just gives you Edmund's gift for recognising and learning from his mistakes while winning forgiveness even from those he wronged, and Valiant gives you Lucy's ability to put her best foot forward and form strong bonds on first meeting. Friend of Narnia makes you welcome in other realms, quickly befriending both natives and their rulers, who will open their further realms to you, Dragon's Treasure grants a hoard taken from a dead dragon that has infused you with its power and form, Witch makes you a magic user equal to the White Witch with an optional petrifying staff, Wardrobe grants a wooden wardrobe that opens onto other realms and holds time so none passes while you are away, and Land Between Trees grants a nexus outside all worlds whose pools serve as portals to any world that exists or ever will.

Generated précis — the sections below are the author's original text.

Effects

15
  • You may remake your body, and may choose to gain the form and abilities of any of the species/races shown or referenced to exist in the Narnia franchise (Talking Animal, Centaur, Griffin, Minotaur, Nymph, Mer, Star, etc.) or remain human as a Child of Adam/Eve.

  • Magnificent: You take after the eldest son of Adam; Peter, being an exceptional and competent leader capable of solving problems coming to agreements and figuring out strategies, while also gaining fearsome skills in swordsmanship and the use of a shield capable of defeating foes who possess far more combat training than yourself. You may also gain copies of the gifts given to Peter by Father Christmas; a sword and shield.

  • Gentle: You take after the eldest daughter of Eve; Susan, possessing deadly skill and presiding with both bows and arrows this will allow you to perform feats that normally wouldn’t be possible such as throwing an arrow with enough strength and accuracy to pierce the heart of a soldier in leather armor. You have also gained the ability to ignore and alter the intended path of fate. You may choose to gain a copy of the gifts granted to Susan from Father Christmas; a bow, quiver with arrows (the quiver never seems to empty), and a magic horn.

  • Just: You take after the youngest son of Adam; Edward, as you are gifted in recognizing your mistakes and learning from them while also gaining the forgiveness of others including those you hurt, you will always be given a second chance and no one will ever treat you unkindly for your previous actions/mistakes.

  • Valiant: You seem to take after the youngest daughter of Eve; Lucy, allowing you to always put your best foot forward and develop strong bonds with others quickly upon a first meeting, you can also always manage to find compassion for others and even cause others to feel compassion even those who had previously lost their way. You may also gain a copy of the gifts given to Lucy by Father Christmas; a dagger and a crystal vile containing a powerful healing elixir (if emptied the vile will refill in twelve hours).

  • Friend of Narnia: You are always welcome into other realms, and will quickly become a friend to the natives and the ruler/creator, they will even allow you to enter any other realms they may possess or design, and will be open to allowing those close to be given similar permissions.

  • Dragon’s Treasure: Perhaps you haven’t read the right kind of books or maybe you did, you have gained a treasure taken from the hoard of a dead dragon and been infused with the dragon’s power and form, but unlike most you can freely change between your normal form and that of a dragon.

  • Witch: You have become a very powerful magic-user equal to the White Witch in power, knowledge, and skill, you may also choose to gain a staff/wand similar to the witch’s own capable of petrifying others with its own magic.

  • Wardrobe: A beautiful wooden wardrobe that’s capable of acting as a doorway to different realms. The wardrobe can also effect the time allowing no time to pass while in the other realm and restoring you to the point you were at when you left.

  • Land Between Trees: A nexus outside all worlds that creates pools that can act as portals to any world that exists or will eventually exist (you simply need to find the right pool), when a world dies and all life has left it the portal leading to the world will dry up and become a grassy mound. You will also gain a box with 14 rings 7 yellow and 7 green. The yellow rings will transport you to the woods while the green rings will allow you to enter a portal. You may bring/travel with others by being in contact with one another.

  • Stone Tablet: A large stone tablet with inscriptions from before the creation of the world. The first inscription only works for you and can cause the complete destruction of the current world you reside on even if the tablet is not on that world and if it is it will simply vanish moving to a new world (most likely the world you went to after initiating the destruction of the other world), the second inscription will allow you or others to sacrifice your life for another with the guarantee that the sacrificed individual will be restored the next day but the tablet will crack and loose all its power until it restores itself after five years. If you took “Witch” then a third ability will activate granting you divine right to the life of any traitors.

  • Lion: It would seem you are a sibling of Aslan, sharing his wisdom, powers, and abilities, including deep magic from the dawn of time and deeper magic from before the dawn of time. You possess the power to inspire others and help them in many ways being capable of breaking any dark magic. You may also gain perfect copies of Narnia and Aslan’s Country along with trees of youth and protection. Optionally, you may also gain the knowledge, power, and abilities of Tash and or The Emperor Beyond The Sea. This will grant the complete knowledge and powers excepted even those not listed.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from the Narnia series.

  • Optionally, you may at any time choose to take a trip into the world of Narnia, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
combatsupernaturalutilitymagicitems
Traits
portalsdimensional travelcompanionsresurrectionskill mastery
Keywords
dragonleadershipweaponsarmorbarrier creationcombat skillcreationdestruction
Views
0 views
Favorites
0 favorites