Essence of TheWild C.A.T.S.
byZagreusHades
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AI summary
A WildC.A.T.s Essence granting a comic-book physique, permanently attractive and healthy, plus Based on the Writer, a multiverse-affecting reality warping over the setting's narrative rules, Scene Shift for repairing superhuman collateral damage, and Quick Change, a personal reality field drawing on your properties and pocket dimensions. Kherubim lets you be one of the humanoid aliens with immortality and immunity to toxins, poison, venom, viruses, bacteria, disease, disorders and parasites, with Adrastea as the psychic sub-species wielding telekinesis, telepathy and empathy, Titan as the large purple-skinned humanoids with yellow horn structures growing from their backs, and Shaper as the sub-species able to turn their bodies into a metallic mercury-like substance that reshapes at will. Coda grants the training of the all-female Kherubim order with extensive knowledge of war, strategy and combat, and Brotherhood grants the all-male order's mastery of bladed weapons and comparable training.
Generated précis — the sections below are the author's original text.
Effects
33Comic Physique: You may remake your body removing any negative aspects (physically, mentally, emotionally, etc), you may gain a comic book style physique being; attractive, constantly in good health and shape with your body not suffering any drawbacks or negative changes no matter what, and a slowed aging keeping you in your prime for decades without issue, you can also toggle your waste production removing it completely without issue. You have also been imbued with a personal field of reality manipulation that allows you to fit any aesthetic without it interfering with you and your actions; run/climb/fight in the highest of heels, have hair longer than you are tall without worry of it getting in the way, wear any outfit and never have your movements effected or suffer from the environmental issues (temperature, briars, etc), this would also qualify you to fit things like prophecies even if you obviously shouldn't be able to.
Based on the Writer: You possess a form of reality warping that affects the multiverse and narrative of the world, you can consciously set things into the rules of the setting and/or activate rules on specific conditions like having rules only focused on you (ex: if your a Daemonite you may be immune to the poison atmosphere of Earth, etc.), or only work in specific situations and under specific conditions. You can utilize this in multiple ways such as; becoming immune to fourth wall breaks, being able to break the fourth wall, etc.
Scene Shift: A world of superpowers ensures destruction to the world and scenery such as; collapsed buildings, crushed cars, dropped property values, etc. You possess a limited (though large, growing if you were involved to coat everything) specialized reality warping that undoes the damage done to the scenery and environment reverting things back to before they were destroyed or battle occurred. No one will ever question how these repairs occur, the greater the damage the more time it takes to repair though places important to you personally will be given priority.
Quick Change: You possess a personal reality field that allows you to pull from places you own, reside in, keep things stored, and any pocket dimension you possess. This field however is heavily specialized only grabbing clothes and accessories you could carry on your person. The field can be set with pre-set outfits (+ Items) that you can instantly swap into even ignoring some of the fields "rules", and every time you switch out of an outfit that doesn't have a pre-set a temporary pre-set will be registered. The switch can occur in a fraction of a second, and you can use it with others taking their clothing (your choice if it's a switch with them being put in your clothes or a theft with you taking their clothes) though they have to be willing or restrained/unconscious. You can call clothing and accessories to you without immediately having them on.
Kherubim: You may be and/or possess the form and abilities of a Kherubim, humanoid aliens, that possess; immortality, immunity (toxins, poison, venom, viruses, bacteria, disease, disorders, parasite, allergens, radiation), physical capabilities far superior to humans, greater vocal range, mastery in hand-to-hand combat and combat with bladed weapons, highly advanced knowledge of technology (you'll have knowledge of interstellar flight capacity, and the knowledge of inscribing knowledge in molecules to download information straight into brain, creating devices that can manipulate laws the of chance and probability), appearances resembling humans, and a low fertility rate when with members of their own species (with a fertility equal to the average human when reproducing with humans, you are free to toggle your fertility and if your partner effects it).
Adrastea: You may be and/or possess the form and abilities of Adrastea, a Kherubim sub-species, that possess psychic abilities, such as; telekinesis, telepathy, and empathy (emotion sensing and manipulation).
Titan: You may be and/or possess the form and abilities of Titan, a species of large purple skinned humanoids with yellow horn structures growing from their back that have been granted the identification of "Kherubim sub-species", possessing; the ability to increase and decrease their mass growing and shrinking in size with their strength being augmented with their size increase. Their intelligence and/or emotional state may also be effected by the increase of their size losing intelligence/growing angrier as they get bigger.
Coda: You may be and/or possess the training and abilities of a member of the Coda, an all female group of Kherubim, that possess; extensive knowledge and training in war, strategy, and combat being skilled warriors and possessing incredible strength and talent, as well as possessing knowledge of magic and the arcane.
Brotherhood: You may be and/or possess the training and abilities of a member of the Brotherhood, an all male group of Kherubim, that possess; a mastery of bladed weapons, extensive training in the suppression and masking of their emotions, and extensive knowledge of genetic engineering and cloning (as many members of the Brotherhood are a result of such sciences/technology).
Shaper: You may be and/or possess the form and abilities of Shaper, kherubim sub-species, that possess; the ability to alter their body into a metallic mercury-like substance that shifts to their desires allowing them to create tools and weapons from their body.
Warlord: You may be and/or possess the form and abilities of a kherubim warlord, possess; near indomitable and invincible power and bodies easily capable of leveling cities, flight capabilities, physical capabilities greater than other Kherubim (strength to move planets and moons, speed faster than the speed of light (travel the milky way galaxy in minutes, travel the universe in four months), self sustaining body, survive in any environment), enhanced senses, invulnerable bodies with only a few things being able to injure them, super breath (powerful winds, freezing breath), energy projection/blasts, magic resistance, strength to move planets and moons, genius level intellect, optic blasts (concussive, incinerate), particle manipulation (sub-molecular structure manipulation, subatomic programming), telepathy, telekinesis, and the power to easily be regarded as the most powerful beings on earth.
Lord: You may be and/or possess the form and abilities of a Kherubim Lord, members of the Kherubim that have undergone an awakening, gaining; limitless amounts of energy within their body that they can tap into and utilize in a number of ways, strength and power that makes them the most powerful members of their species above all others, energy manipulation, various psionic abilities, and power that will grow with age and experience without limit.
Daemonite: You may be and/or possess the form and abilities of Daemonite, parasitic reptilian-humanoid aliens, that possess; accelerated regeneration (can heal indefinitely as long as some of their brain remains intact, heal faster when inside a host), limited time manipulation, claws/fangs/and tentacles that they naturally have in their base form and can manifest while in a host, extended lifespan (survive for centuries in their base form, immortal while in a host with the host body being similarly immortal), shapeshifting capabilities (stronger individuals are capable of partial shifting and changing into inorganic materials even while in a host), phasing capacity (requires concentration while in a host), the ability to possess any other species (complete control over body and mind, inhabit the mind of host, can choose to harm host or not when exiting), enhanced physical capabilities greater than humans, telepathy (understand thoughts of each other and host, track mental signature, access to a racial hivemind), and the capacity to strengthen and grow in power with training/practice overcoming normal limits and capabilities.
Super Evolved: You may be and/or possess the form and abilities of a daemonite central mind, a living hive-mind of the species made manifest, that possesses; the complete knowledge and intelligence of the entire Daemonite race, the ability to create a synthetic body of flesh/metal/and fire, and complete control over every single Daemonite in existence.
Hybrid: You may be a hybrid of any number of races including; Kherubim, Daemonite, and human. Possessing access to forms that would make you indistinguishable from the other members you are a hybrid of each species you are a hybrid. And your biology boosting and benefiting each species enhancing strength and granting resistance/immunity to weaknesses.
Voodoo: You possess; the ability to identify "see" individuals that are possessed (especially by Daemonites) and can expel the possessor from the possessed even if you are the one being possessed, powerful psychic abilities including; telepathy, empathy, and telekinesis.
Spartan: You may be and/or possess the form and abilities of a cyborg and/or gynoid/android, similar to Spartan, including; physical capabilities greater than the average Kherubim and Daemonite (strength that can reach 100 tons, physical attacks capable of drawing blood from the near invulnerable, durability to stand your ground when hit by a speeding vehicle without taking damage, a body immune to even armor piercing rounds, etc), a highly advanced bio-synthetic body built with kherubim technology and fully capable of being upgraded with new technologies, bio-plasma energy manipulation capacities (energy generation, blasts that can hit with 90 tons of force, force fields that can take as much force as you can dish out, and body enhancement), stealth field (invisibility, sound dampening, sensor cloaking), sticky energy web creation/ejection, holo-projector, stasis field generator/blasts, enhanced senses (City Wide Scanning, X-Ray Vision, Thermal Vision), flight, complete package immunity (brain waves and mental functions block any psychic abilities, can't be controlled or have your thoughts read no matter the strength of the psychic), near-immortality (if your bodies destroyed your mind can/will transfer to a new body, your synthetic body will self mend over time), and technopathy (wireless connection, any computer system bends to you will, etc).
Grifter: You possess the skills of a master con artist and thief, including; an innate gift of gab, a talented silver tongue, an unparalleled talent and insight into breaking and entering (getting past security systems), advanced training in hand-to-hand combat allowing you to challenge threats stronger than you such as aliens and even caped crusaders, military training, weapon mastery with a focus on firearms allowing you to effectively take down superior opponents and technology and ensure you never miss, skills at aviation (easily pilot any man-made flying vehicle, and short learning period for alien technology).
Void: You may be and/or possess the form and abilities of a cybernetic Kherubim supercomputer with a gynoid/android body and/or simply the abilities similar to Void, including; cosmic psionics, omni-teleportation (teleport anywhere global range, teleport through barriers, you may have a scent associated with it by default it will be fresh peaches), clairvoyance (intuitive awareness, cosmic level awareness), precognition (awareness/existence of multiple time streams and dimensions, see future through presence in different timeliness and dimensions), astral projection, mental healing and mindscape traveling, time travel (harder the farther you travel from your present), telekinesis (flight, moving things and others, force fields generation, etc), quantum energy manipulation, dimension travel as easy as walking across the street, reality altering through the twisting of the quantum nature of reality, genius level intellect, sensors that can pick up on activities of a specific group or faction (by default they Daemonite), and mechanokinesis (technology, computer, robot, hardware, software, etc).
Halo: You may be a billionaire and possess a talent for; business management, leadership, and industry.
You may also gain ownership of a multimedia multi-billion dollar company, containing; accounting branches, consumer products and global media, environmental and pharmaceutical, space and aviation technology, and general manufacturing and industry branches. The company's building is built with advanced kherubim technology allowing it to function without any attachments to the grid and safety features to keep out overwhelm threats and attacks, and possesses fuel cells that act as infinite batteries. The company is guaranteed to be the most successful company in the world, easily being a three trillion dollar company, the company will also generate a fund that can easily (and covertly if need be) used to fund any super investments from superheroing, schools for superheroes, etc.
You may also gain; a school for superheroes, and an orbital base (with monitoring systems). If taken with "Spartan" and/or "Spartan Guards", the company will have sub-basements with fabricators that will Spartan androids, if you transfer into one of them it will be upgraded and have your full abilities.
Spartan Guards: You may gain blueprints, resources, the skills and knowledge to build advanced Spartan android, and your very own squad (5) of five androids, that act as personal bodyguards/superheroes, possessing; physical capabilities equal to most kherubim/daemonite (lift 60 tons easily, lift 80 tons with strain, bulletproof bodies, immunity to conventional weapons damage, etc), bio-plasma manipulation (blasts, shield creation, enhance body, etc), enhanced senses (citywide scanning, x-ray, thermal), flight, and psychic immunity.
World Shaper Engine: You may gain blueprints, resources, the skills and knowledge to build Kherubim World Shaper Engines and your very own limitless supply of them. World Shaper Engines are capable of space travel and when they land on a planet, they can activate to begin terraforming to create an ideal habitat for the race you program into it (by default your species), the engine will also edit the form and biology of the local population (if any are present) into ideal servant races to better help in colonizing the planet.
Kheran Dream Engine: You may gain blueprints, resources, the skills and knowledge to build Kherubim Kheran Dream Engines and your very own limitless supply of them. Devices that are capable of turning dreams and thoughts into reality.
Comic-Verse: You may gain access to individuals, powers, species, items, properties, locations, realms, etc. from any spin-off, crossover, alternate universe from the wider comicverse of the Wild C.A.T.S setting including; Image Comics, DC Comics, etc. Optionally, this can include anything from canon not mentioned in the essence.
D'rahn: You may be and/or possess the form and abilities of a Kherubim, humanoid aliens, that possess; bodies a few feet bigger than humans, grey skin, red eyes, bone ridge on top of their heads, rudimentary ears and cheek openings, clawed hands with extendable bone claws, flight capabilities, physical capabilities equal to Daemonite and Kherubim, space survival capabilities, orbital energy blasts and blasts from their mouth, a weakness to magic, and females are capable of evolving creatures they touch to more powerful forms (this can be weapons zed resulting in the organism breaking down), you can do this no matter your gender.
Crossover: You may gain access to individuals, powers, species, items, properties, locations, realms, etc. from any spin-off, crossover, alternate universe, Wild C.A.T.S. setting including; fanfics, crossovers, alternate history/options, X-Men, Spawn, Alien, etc. Optionally, this can include anything from canon not mentioned in the essence.
The Orb: Your connection to this setting has expanded beyond measure connecting you to all versions of it and turning you into a living embodiment/god of all Wild C.A.T.S worlds and settings granting you access to every; aspect, skill, item, species/race, planets, magic, spells, knowledge, etc. ever to exist in this setting (Fanfics, Canon, AU, etc) while also granting you complete control over anything from any settings of this place. You can also grant things from this setting to others and take it back at anytime you desire. You can also freely travel to any variation of the setting and times in the setting while also hiding you nature. If taken with "Comic-Verse", "Crossover", this will include those worlds and settings.
Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.
Anyone from any Wild C.A.T.S setting, including fanfic/AU/Crossover/Etc.
If taken with "Comic-Verse", "Crossover", you may take anyone from any of those settings, including fanfic/AU/Crossover/Etc.
Optionally, you may at any time choose to take a trip into the Wild C.A.T.S setting or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new. If taken with "Comic-Verse", "Crossover", you can choose for those settings to be the main focus to import into.
- Categories
- utilitycombatsupernaturalmagictechnology
- Traits
- immunitypsychic powersenhanced intelligenceflightskill masterycrafting
- Keywords
- intelligenceenergy manipulationimmortalityreality warpingtelekinesistelepathycompanionsdurabilityenhanced sensesteleportationdimensional travelleadershipprecognition