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Essence of theWizarding World (The Harry Potter Franchise)

byZagreusHades

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AI summary

A Harry Potter Essence, entirely optional, whose Wizard option grants you magic at a starting power level of your choosing with room to grow, with blood-status variants: Muggle-Born lets you adapt as well as Lily Evans and Hermione Granger and potentially surpass those raised in the world, Half-Blood places you in the bridging majority with known Muggle ancestry, and Pure-Blood grants a family line claimed as wholly magical along with protection from the drawbacks that usually accompany it. House options grant their founders' ideals in full: Gryffindor makes you brave, chivalrous and determined beyond question, Hufflepuff makes you loyal, hard-working and patient, Ravenclaw makes you wise, creative and clever with a mind that also makes you one of the world's best enchanters — able to recreate the wonders of Hogwarts, the Sorting Hat and the diadem while preventing others from doing so — plus the gift of prophecy through dreams of what will prove useful and optional access to everything Rowena herself held, and Slytherin makes you cunning, ambitious and resourceful.

Generated précis — the sections below are the author's original text.

Description

All parts of this Essence are optional.

Effects

39
  • Wizard: You have been born with an amazing gift, the gift of magic making you a Witch/Wizard. You may choose your starting power level from one or more individual with potential for growth.

  • Muggle-Born: You may not have been born with the knowledge of magic but like Lily Evans and Hermione Granger you have adapted extremely well even reaching potential greater than individuals who grew up raised around magic. This will also allow you to gain access to things that may be restricted and/or special to the world (Quirks, X-Gene, magic, Godly parentage, etc.)

  • Half-Blood: A wizard who has known Muggle or Muggle-Born heritage/ancestry. A bridge between Muggle-Born and Pure-Bloods while also being the vast majority of wizarding kind you are capable of being brought into any group and as long as you act in a fitting manner the others will treat you like a true member of the group (even the most traditional pure-blood would treat you well if you acted the part). Like many of the other main half-bloods you are a magically gifted individual and will continue to be gifted in other special features you develop or possess.

  • Pure-Blood: Witches/Wizards who’s family is viewed and/or claims as only possessing individual from a pure magic line. You and your family possess a protection from any of the negative effects that could result from inbreeding. Your name will also always carry weight in any society with you being viewed as nobility or a high ranking official. Optionally, you may create your own pure-blood family name that will be viewed and treated as such in future worlds possessing records dating back as far as records need to prove you as old blood. You may also create and design your family members, they will be loyal to you and extremely supportive.

  • Gryffindor: You are all that Godric expected of a Gryffindor brave, chivalrous, determined, etc. nothing could prevent you from being put in to Gryffindor house. Your bravery has evolved to the point that fear causing effects/abilities like those of a boggarts would be ineffective against you. You have also become a skilled duelist being one of the best magical duelist in the world. Optionally, you may gain access to everything that you would expect of Godric Gryffindor privilege, as if you were him reborn, like; access to Gryffindor commons without a password, his goblin forged sword, knowledge, etc.

  • Hufflepuff: You are all that Helga expected of a Hufflepuff loyal, hard-working, patient, etc. nothing could prevent you from being put in to Hufflepuff house. Your loyalty has evolved to the point that others immediately like you and should you treat them well they will return your good vibes ten-fold and if you don’t interact with them they will still like you since you haven’t given them any reason to change their opinion (this includes individuals who would normally fear/dislike/etc you). You have also gained mastery of food based magic being one of the best magical chefs/bakers/etc in the world. Optionally, you may gain access to everything that you would expect of Helga Hufflepuff privilege, as if you were her reborn, like; access to Hufflepuff commons without a password, her enchanted cup, knowledge, etc.

  • Ravenclaw: You are all that Rowena expected of a Ravenclaw wise, creative, cleaver, etc. nothing could prevent you from being put in to Ravenclaw house. Your wisdom has evolved to the point that your mind is capable of storing information without limitations and recalling it in a matter of seconds, your mind is also capable of creating new ideas and inferences based off the knowledge you possess allowing you to solve even the most seasoned sphinx’s riddle with little issue and figure out a strategy to traverse complex structures or systems like the changing stairwell.

  • You have also become a skilled enchanter being one of the best in the world being able to recreate the wonders of Hogwarts, the sorting hat, the diadem, etc. you can also ensure that no others could recreate your works.

  • You have also gained the gift of prophecy being able to have dreams of important things that would prove useful for you. Optionally, you may gain access to everything that you would expect of Rowena Ravenclaw privilege, as if you were her reborn, like; access to Ravenclaw commons without a password, her diadem, knowledge of Hogwarts grounds, knowledge, etc.

  • Slytherin: You are all that Salazar expected of a Slytherin cunning, ambitious, resourceful, etc. nothing could prevent you from being put in to Slytherin house. Your cunning has evolved to the point that you could “persuade” almost anyone of your words (read as: lies) as long as they trust you a little bit they will believe you and even those who don’t trust you can be swayed if you continue to spread your words and manage to get others to spread your lies around them as well. You have also become a skilled practitioner of the Dark Arts being one of the best practitioners in the world without suffering any consequences like darkening your heart. Optionally, you may gain access to everything that you would expect of Salazar Slytherin privilege, as if you were him reborn, like; access to Slytherin commons without a password, his amulet, knowledge, access to the chamber of secrets, parseltongue, etc.

  • Founder: You are an extremely proficient teacher and powerful magic user. Your skills as a teacher would allow you to pass on any of your skills and knowledge to others, while also gaining knowledge from those you teach, and developing new skills/spells/etc. You are also skilled in the magic needed to create sanctuaries, wards, protected locations, and hide them from anyone you wouldn’t want finding them.

  • Legacy: You possesses the ability to access and use all forms of ancient magic like those to perform extract pain from others, transform lands from barren to lush, sacrificial protection (without dying), bond of blood protection (without being blood), perceive strands of magic, imbue yourself and/or others with the ancient magic of dragon’s hide, etc.

  • Fantastic: You are exceptionally good with all manner of animals, beast, and creature capable of earning their trust, loyalty, and identity their needs. You have also adapted the ability to “harvest” materials from them without harming them or damaging them in anyway. This will also provide you with the needed materials and items to care for any creatures including a container (bag, trunk, suitcase, etc.) with an extension charm capable of vacuuming and expelling things no matter their size, the inside contains multiple vivariums of different biomes for any entity including a dwelling and office area for you.

  • Marauder: There’s something about you that makes others far more lenient than they normally would be, when you break rules and/or laws people will mainly ignore it or forget about it a few moments after (be a publicly known unregistered animagus and never be punished for it), even if you do get in trouble people will ignore the aspect of you that could help you escape.

  • Mystery: You have a knack for finding secrets and coming across hidden things, clues just seem to fall into your lap even when your not looking for something with the effects increasing should you have a goal or idea in mind.

  • Golden: You have a knack for getting into trouble or at the very least ending up as a part of the main story/plot of the world. Essentially, you will always end up as a main character or a part of the main cast in some form or way. You can toggle this.

  • Next: Through the course of this world many eras of importance have occurred and this option allows you to take part in those moments in two ways: first, every ten years you will gain a “new life” that will be born into the world with you as it’s mind and soul, you don’t have to use a “new life” and can instead save them up, you can choose how this new life is implemented. Second, you can choose to deploy the Weasley method and when you activate a “new life” if they are a child of yours then you can continue making more “new life” as long as it has been one-three years between them.

  • Magi-san: You are a very skilled and practiced artisan especially when it comes to magical art and tools, this will allow you to create living/moving paintings, enchanted fashion and fabrics, moving statues, moving photos and enchantments to create cameras that can take them, etc. you will also gain an enchanted trunk full of all the magic art supplies you could need from threads, canvas, paints, camera, fabric, loom, easel, etc.

  • Broom Broom: You are an extremely talented flyer capable of getting the best out of any broom. You may also gain the skills to be one of the best Quidditch players no matter the position, this will include a keen eye, quidditch gear kit that can provide anything you need to enjoy a game of Quidditch, and an evolving broom that will evolve to; match the best brooms, defend against any tampering, and more resistant to any damage while repairing if damaged or destroyed.

  • Crafter: You have an exceptional mind and may be extremely important to the wizarding world as you are very good at creating new spells, potion, artifact, enchantments, wards, etc. while also having a talent for modifying spells. This will also make it so you can use any magic without suffering any negative effects, be the most cruel and darkest lord and use a Patronus without worry of being eaten by maggots, wear a corrupting artifact and experience no corruption, drink a poison/dangerous potion and be perfectly fine, etc. Optionally, you may choose to have created one or more new spells (including how known they are) and/or modification(s) for canon spells.

  • Mag-ster: You may choose one or more magic specialties to be an undisputed master of including but not limited to; Herbology, transfigurations, astrology, history of Magic, defence, wandless magic, non-verbal spell casting, etc.

  • Magi-stery: You may choose to possess a unique ability or form of magic including but not limited to; being a seer, being an animagus (you may choose the animal), being a metamorphmagus, being half-veela/giant/etc, being a werewolf, legitimancy, non-verbal magic, etc,

  • Non-Wizard: You may choose to be a non-wizard this can include but is not limited to; human/Muggle/squib, centaur, merperson, Phoenix, unicorn, some other fantastic beast, a ghost, living artwork, owl, etc.

  • Magi-tems: You may gain one or more items from canon this can include but isn’t limited to; flying car, mandrake, Newt Scamander’s case, the marauder’s map, chocolate frogs, polyjuice potion, enchanted tea-set, etc. anything that would run out or is finite will replenish or you may gain an unlimited supply that you can just call up whenever. Optionally, you may gain a chest with an endless supply of wizarding supplies and items like; wizard candies, fabrics, woods, furniture, etc.

  • Green Got: You have a vast amount of wealth filling up two vaults at Gringott’s including granting you the things needed to access it whenever you want, your wealth always seems to replenish itself within the course of a year. These funds can transfer to any other currency needed. Optionally, this can grant you a business or two.

  • Familiar: But not really, you may gain any animal or beast from this world as a pet including the legal paperwork and needed care items, they will be restored if injured or killed and can always find their way back to you. You can choose their appearance, personality, gender, and they will be completely loyal to you. This can include but isn’t limited to; owls, cats, toads, niffler, hypogriff, gryphon, thunderbird, phoenix, basilisk, etc.

  • Jumper Place: You may gain ownership of one or more residential properties ranging from a quant house in a suburb, a magical row house, a vast manor, an enchanted architectural abomination, and/or something else. You may also choose how magical each property is from completely Muggle to full-blown wizards house, this can include a toggle.

  • Wizard’s Best-friend: You may gain the perfect wand fit for you, incapable of being used by anyone else unless you give permission. Optionally, your wand is capable of evolving and adapting; changing its appearance as you wish including becoming a full scepter, incorporating new woods and cores into itself as it encounters them gaining the benefits while mitigating the downsides. Optionally, you may become a skilled wand-maker, with your wand being able to create new wands with the materials it has absorbed.

  • Founder Abridged: You may create a new house to import into Hogwarts or similar school (If houses don’t exist it may take the form of a club, fraternity, sorority, etc.). This can include name, element, colors, mascot, requirements, dormitory, common room + entrance method and password, house ghosts, secrets, etc. Optionally, take the place of a canon founder and gain their house. Optionally gain a perfect copy of any school your house exists in, this can include the surrounding grounds and features (Hogwarts, Forbidden Forrest, Hogsmeade, etc.)

  • Trio: You may create three to two individuals, they will be loyal to you and you can choose whether they are friends or lackeys. You can design them as you wish including gender, personality, blood status, house, appearance, etc.

  • Good Help: You may gain one or more house elves who will be completely loyal to you and serving your needs, you may design them completely including choosing if they are a enslaved or work for you freely.

  • Dark Lord: Salazar Slytherin, Raczidian, Grindelwald, Voldemort individualist who excelled in the dark arts and managed to command creatures of darkness. You have all the knowledge and abilities needed to become a Dark Lord including; the power to cast the unforgivable curses at full power no matter how you truly feel, command of dark creatures and sway over individuals with dark hearts, knowledge and skill at necromancy and soul magic, an cult of fanatics numbering in the hundreds, an army of dementors numbering in the hundreds, and a horcrux of your design that will fully restore you once should you perish afterwards it will only keep your soul from moving on and you would need another method to gain a body, at least until 10 years have passed or your chain ends.

  • Pure of Heart: Godric Gryffindor, Illyius, Dumbledore, Harry Potter individualist who challenged the darkness and proved themselves just. You are an equal to these individuals possessing an eternal pure heart that would see Kirin bowing to you without hesitation and other creatures of light flocking to your side you also possess; the power to create a corporal Patronus (you may choose its form) capable of dispelling large amounts of dark creatures, unite the hearts and minds of others while invigorating their hope and strength, knowledge and skill in defensive spells and warding charms, a group of highly skilled individuals who believe in you and your goals, and a spy network of individuals, living portraits, etc. that will keep you informed of the going on of any location.

  • Deathly: You may choose to be in possession of perfect copies of one or more of the deathly hollows from the invisibility cloak that will never diminish, the resurrection stone capable of summoning spirits of the dead, and/or the elder wand. If you take all three you may gain the title of Master of Death and will find death related individuals and items will treat you better and work for you better than they would others.

  • Death: Perhaps Beedle the Bard had the right idea in regards to the deathly hollows and they were created by Death itself. You may choose to be the Death of the Harry Potter world; inescapable and inevitable. You possess amortality, invisibility, flight, tracking, spirit summoning, magic manifestation, and all the power and abilities one would expect of Death including access to the afterlife and all waypoints connected to it. You may adapt a death form. Optionally, if you have regained all three of the deathly hollows then you may absorb them into yourself and unlock greater power allowing you the ability to enhance their usual features including being able to truly revive the dead, kill entities that would normally be un-killable including other amortal beings, etc.

  • Chosen World: You may choose to take things that are normally reserved for the fan fiction versions of this setting including but not limited to; magical animagus (you may choose it), multi-animagus (you may choose them), soulmate discovering amortentia, multi-formed Patronus (you can choose the forms, McGonagall was already capable of creating multiple corporal Patronus), be a completely stable obscurus, be a living existence of fiendfyre, etc. go crazy.

  • Optionally, you may choose to receive any of the following people as your companions. You can pick as many as you want. The relationship between you and them is whatever you want it to be, and you can choose exactly how romantically and sexually experienced they are. This can be different for each of the characters but they will all be irrevocably loyal to you.

  • Anyone from The Harry Potter franchise.

  • Optionally, you may at any time choose to take a trip into the world of Harry Potter, or a variation of it. This can be any alternate universe, like a fanfic or one made perfectly for yourself. You can either simply be dropped in or reincarnated into the body of an existing character or someone new.

Categories
magicsupernaturalutilitysocialknowledge
Traits
skill masterywealthresurrectionstealthsummoningcompanionsflight
Keywords
leadershipgender changeillusionscharismacraftingcursedemondragonenhanced sensesgodhoodnecromancyprecognition
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