Essence of theBroker
byZediekiel
- Views
- 0 views
- Favorites
- 0 favorites
AI summary
Makes you a master of contracts and legalese, composing long, intricate, ironclad documents as easily as breathing and opening or closing any loophole you wish, optionally conjuring them from nothing and dismissing them to a private pocket dimension, while you instantly perceive any loophole or wording with consequences in any deal you are aware of, and anyone who agrees to a deal you make or broker — by handshake, signature or spoken word — must follow through, with you able to compel performance, set penalty clauses or forgive debts. Your agreements can move not only goods and services but things normally impossible to transfer: so long as a party owns it, you can broker kingdoms, landmasses and marriages, and equally years of life, memories and supernatural powers. Anything obtained through a contract may be stored inside the contract itself, denied to its former owner and held there until a relevant party signs for it, subjecting the signatory to whatever clauses you embedded — and trades must be made of the parties' own free will, but agreeing under coercion still counts as free will.
Generated précis — the sections below are the author's original text.
Effects
13You become a master of contracts and legalize.
You may easily compose long, intricate and ironclad contracts as easily as breathing, containing or closing any loophole you wish.
If you so desire, you may conjure these contracts out of nothingness and dismiss them to a pocket dimension only you have access to.
You instantly become aware of any loophole or wording which may have positive or negative repercussions in any deal you are aware of.
Anyone who agrees to a deal with you or one that you broker, whether by handshake, signing a contract or verbal agreement, must follow through with it.
You may set it so that those who agree are compelled to carry out the contract, establish penalty clauses should they fail to fulfill their obligations, or forgive their debts.
Agreements you make may range from the exchange of goods and services, to the transfer of things which are normally impossible to exchange.
So long as the parties of a deal possesses ownership of something, you may "trade" or "broker" a deal for it, instantly transferring it to the appropriate party.
This allows you to broker the exchange of kingdoms, landmasses and marriages so long as they are owned, and extends to more esoteric traits like years of life, memories or supernatural abilities and powers.
You may choose to store anything obtained as a result of a contract, in said contract without it being dispersed to anyone.
If you so chose, the person who previously possessed it loses access to it, and it remains in the contract until a relevant party signs for it.
Signing these contracts may subject the person to any clauses and obligation you have embedded within it.
While the subjects of trades must do so of their own free will, doing so under coercion is still free will.
- Categories
- utilitycosmic
- Traits
- pocket dimensionskill masteryspace manipulationsummoning
- Keywords
- leadership