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Essence of theIsekai'd FPS Player

byzombielols

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AI summary

Comes in a canteen tasting of gunpowder and turns you into a first-person shooter protagonist: an extremely resilient body with endless stamina that heals wounds in seconds when undamaged, an infinite inventory you are fully aware of, summoning of any weapon or item you own to your hand with permission-locked access so unauthorised hands make it vanish, a rechargeable energy shield worth half your health, 500-metre toggleable hearing, dulled emotions when killing as though the targets were NPCs (disableable at will), aim on par with the best sharpshooters alive, the ability to pause time in tense moments to plan, and lifetime-level familiarity with any gun the instant you hold it. A HUD provides a self-improving translator that renders text into your best language with optional pronunciation captions, an auto-mapping minimap showing enemies as red dots and outlining them through cover, a bullet counter, compass, camera, customisable crosshair, bullet drop indicator with trajectory and auto-compensation, objective marker, night and infrared vision modes, an always-correct clock, zoom, infinite storage and room for functions you add yourself. You can also open a shop at will for weapons, grenades, power armour and vehicles, where each gun comes with every possible attachment and ten magazines, priced in CP — the only accepted currency, purchasable at one dollar to one CP.

Generated précis — the sections below are the author's original text.

Description

Comes in a canteen, tastes like gunpowder. Based on the manga/light novel Manuke FPS.

Effects

33
  • You gain an extremely resilient body with endless endurance and stamina that can heal wounds in seconds if you don’t take any damage.

  • You have an inventory with infinite space and you have full awareness on what you take in or take out.

  • You can summon weapons or items that you already own to your hand, or if not possible to be held then within a short distance of you. You can also decide who can use these weapons, if someone you didn’t give permission to touches these weapons it instantly disappears back to your inventory.

  • You gain an energy shield that blocks enemies attacks but only has half your health. However, it recharges in a few minutes out-of-combat.

  • You gain enhanced hearing where you can clearly hear anything within 500 meters. Can be toggled on or off.

  • When killing anything, your emotions are dulled as if you were killing NPCs in a video game. Can be disabled if you will it.

  • You gain the aim and precision on par with the best sharpshooters in existence.

  • When in a tense situation, you can pause time to plan your actions before doing anything.

  • When holding any gun, you gain knowledge and experience as if you were using the gun for your whole life.

  • Gain an HUD with the following functions:

    • Translator, the translator passively collects data for unfamiliar languages for the most accurate translation.

      • Text is automatically translated to your most fluent language.

      • Captions with pronunciations for unfamiliar words can be shown if you choose.

    • Minimap, this minimap automatically maps places you have been to.

      • Shows incoming enemies as red dots.

      • Can outline enemies in your field of view even if you don’t see them with your bare eyes.

    • Bullet Counter.

    • Compass.

    • Camera.

    • Crosshair (can customize it however you want).

    • Bullet drop indicator, also tells you the trajectory of the bullet and can automatically compensate for it.

    • Objective marker.

    • Different modes of vision such as night vision, infrared, etc.

    • Clock that always tells the right time.

    • Zoom function.

    • The HUD has infinite amount of storage.

    • You can add more functions to the HUD.

  • You can open at will a shop where you can buy weapons, grenades, power armor, vehicles and other things that you might find in an FPS game.

    • Buying a gun gives you all the possible attachments that could be added to the gun and ten free magazines. Bigger guns such as rocket launchers have less ammunition included.

    • The currency used for the shop is CP.

    • You cannot use any other currency but CP for the shop. Although you can buy CP at a rate of $1 to 1 CP.

    • Killing creatures will give you CP based on how dangerous they are.

      • To give an example, a wolf is enough for one rifle magazine.

Categories
combatutilityitemsknowledgesocial
Traits
system interfacewealthsummoning
Keywords
language comprehensionenhanced sensesweaponsgame mechanicsdamagearmorresourcesstamina
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